using System;
using System.Collections.Generic;
using System.Linq;
using API.DTOs;
using API.Entities;
using API.Entities.Enums;
using API.Extensions;
using API.Helpers.Builders;
namespace API.Helpers;
public static class PersonHelper
{
///
/// Given a list of all existing people, this will check the new names and roles and if it doesn't exist in allPeople, will create and
/// add an entry. For each person in name, the callback will be executed.
///
/// This does not remove people if an empty list is passed into names
/// This is used to add new people to a list without worrying about duplicating rows in the DB
///
///
///
///
public static void UpdatePeople(ICollection allPeople, IEnumerable names, PersonRole role, Action action)
{
// TODO: Validate if we need this, not used
var allPeopleTypeRole = allPeople.Where(p => p.Role == role).ToList();
foreach (var name in names)
{
var normalizedName = name.ToNormalized();
var person = allPeopleTypeRole.FirstOrDefault(p =>
p.NormalizedName != null && p.NormalizedName.Equals(normalizedName));
if (person == null)
{
person = new PersonBuilder(name, role).Build();
allPeople.Add(person);
}
action(person);
}
}
///
/// Remove people on a list for a given role
///
/// Used to remove before we update/add new people
/// Existing people on Entity
/// People from metadata
/// Role to filter on
/// Callback which will be executed for each person removed
public static void RemovePeople(ICollection existingPeople, IEnumerable people, PersonRole role, Action? action = null)
{
var normalizedPeople = people.Select(Services.Tasks.Scanner.Parser.Parser.Normalize).ToList();
if (normalizedPeople.Count == 0)
{
var peopleToRemove = existingPeople.Where(p => p.Role == role).ToList();
foreach (var existingRoleToRemove in peopleToRemove)
{
existingPeople.Remove(existingRoleToRemove);
action?.Invoke(existingRoleToRemove);
}
return;
}
foreach (var person in normalizedPeople)
{
var existingPerson = existingPeople.FirstOrDefault(p => p.Role == role && person.Equals(p.NormalizedName));
if (existingPerson == null) continue;
existingPeople.Remove(existingPerson);
action?.Invoke(existingPerson);
}
}
///
/// Removes all people that are not present in the removeAllExcept list.
///
///
///
/// Callback for all entities that should be removed
public static void KeepOnlySamePeopleBetweenLists(IEnumerable existingPeople, ICollection removeAllExcept, Action? action = null)
{
foreach (var person in existingPeople)
{
var existingPerson = removeAllExcept
.FirstOrDefault(p => p.Role == person.Role && person.NormalizedName.Equals(p.NormalizedName));
if (existingPerson == null)
{
action?.Invoke(person);
}
}
}
///
/// Adds the person to the list if it's not already in there
///
///
///
public static void AddPersonIfNotExists(ICollection metadataPeople, Person person)
{
if (string.IsNullOrEmpty(person.Name)) return;
var existingPerson = metadataPeople.FirstOrDefault(p =>
p.NormalizedName == person.Name.ToNormalized() && p.Role == person.Role);
if (existingPerson == null)
{
metadataPeople.Add(person);
}
}
///
/// For a given role and people dtos, update a series
///
///
///
///
///
/// This will call with an existing or new tag, but the method does not update the series Metadata
///
public static void UpdatePeopleList(PersonRole role, ICollection? tags, Series series, IReadOnlyCollection allTags,
Action handleAdd, Action onModified)
{
if (tags == null) return;
var isModified = false;
// I want a union of these 2 lists. Return only elements that are in both lists, but the list types are different
var existingTags = series.Metadata.People.Where(p => p.Role == role).ToList();
foreach (var existing in existingTags)
{
if (tags.SingleOrDefault(t => t.Id == existing.Id) == null) // This needs to check against role
{
// Remove tag
series.Metadata.People.Remove(existing);
isModified = true;
}
}
// At this point, all tags that aren't in dto have been removed.
foreach (var tag in tags)
{
var existingTag = allTags.SingleOrDefault(t => t.Name == tag.Name && t.Role == tag.Role);
if (existingTag != null)
{
if (series.Metadata.People.Where(t => t.Role == tag.Role).All(t => t.Name != null && !t.Name.Equals(tag.Name)))
{
handleAdd(existingTag);
isModified = true;
}
}
else
{
// Add new tag
handleAdd(new PersonBuilder(tag.Name, role).Build());
isModified = true;
}
}
if (isModified)
{
onModified();
}
}
}