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40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
using System;
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namespace API.SignalR;
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#nullable enable
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/// <summary>
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/// Payload for SignalR messages to Frontend
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/// </summary>
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public class SignalRMessage
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{
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/// <summary>
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/// Body of the event type
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/// </summary>
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public object? Body { get; set; }
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public required string Name { get; set; }
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/// <summary>
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/// User friendly Title of the Event
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/// </summary>
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/// <example>Scanning Manga</example>
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public string Title { get; set; } = string.Empty;
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/// <summary>
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/// User friendly subtitle. Should have extra info
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/// </summary>
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/// <example>C:/manga/Accel World V01.cbz</example>
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public string SubTitle { get; set; } = string.Empty;
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/// <summary>
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/// Represents what this represents. started | updated | ended | single
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/// <see cref="ProgressEventType"/>
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/// </summary>
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public string EventType { get; set; } = ProgressEventType.Updated;
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/// <summary>
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/// How should progress be represented. If Determinate, the Body MUST have a Progress float on it.
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/// </summary>
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public string Progress { get; set; } = ProgressType.None;
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/// <summary>
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/// When event took place
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/// </summary>
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public readonly DateTime EventTime = DateTime.Now;
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}
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