Kavita/API/Services/DirectoryService.cs

340 lines
12 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using API.Entities;
using API.Interfaces;
using API.Parser;
using Microsoft.Extensions.Logging;
namespace API.Services
{
public class DirectoryService : IDirectoryService
{
private readonly ILogger<DirectoryService> _logger;
private readonly ISeriesRepository _seriesRepository;
private readonly ILibraryRepository _libraryRepository;
private ConcurrentDictionary<string, ConcurrentBag<ParserInfo>> _scannedSeries;
public DirectoryService(ILogger<DirectoryService> logger, ISeriesRepository seriesRepository, ILibraryRepository libraryRepository)
{
_logger = logger;
_seriesRepository = seriesRepository;
_libraryRepository = libraryRepository;
}
/// <summary>
/// Given a set of regex search criteria, get files in the given path.
/// </summary>
/// <param name="path">Directory to search</param>
/// <param name="searchPatternExpression">Regex version of search pattern (ie \.mp3|\.mp4)</param>
/// <param name="searchOption">SearchOption to use, defaults to TopDirectoryOnly</param>
/// <returns>List of file paths</returns>
public static IEnumerable<string> GetFiles(string path,
string searchPatternExpression = "",
SearchOption searchOption = SearchOption.TopDirectoryOnly)
{
Regex reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
return Directory.EnumerateFiles(path, "*", searchOption)
.Where(file =>
reSearchPattern.IsMatch(Path.GetExtension(file)));
}
/// <summary>
/// Lists out top-level folders for a given directory. Filters out System and Hidden folders.
/// </summary>
/// <param name="rootPath">Absolute path </param>
/// <returns>List of folder names</returns>
public IEnumerable<string> ListDirectory(string rootPath)
{
if (!Directory.Exists(rootPath)) return ImmutableList<string>.Empty;
var di = new DirectoryInfo(rootPath);
var dirs = di.GetDirectories()
.Where(dir => !(dir.Attributes.HasFlag(FileAttributes.Hidden) || dir.Attributes.HasFlag(FileAttributes.System)))
.Select(d => d.Name).ToImmutableList();
return dirs;
}
/// <summary>
/// Processes files found during a library scan.
/// </summary>
/// <param name="path"></param>
private void Process(string path)
{
// NOTE: In current implementation, this never runs. We can probably remove.
if (Directory.Exists(path))
{
DirectoryInfo di = new DirectoryInfo(path);
_logger.LogDebug($"Parsing directory {di.Name}");
var seriesName = Parser.Parser.ParseSeries(di.Name);
if (string.IsNullOrEmpty(seriesName))
{
return;
}
// We don't need ContainsKey, this is a race condition. We can replace with TryAdd instead
if (!_scannedSeries.ContainsKey(seriesName))
{
_scannedSeries.TryAdd(seriesName, new ConcurrentBag<ParserInfo>());
}
}
else
{
var fileName = Path.GetFileName(path);
_logger.LogDebug($"Parsing file {fileName}");
var info = Parser.Parser.Parse(fileName);
if (info.Volumes != string.Empty)
{
ConcurrentBag<ParserInfo> tempBag;
ConcurrentBag<ParserInfo> newBag = new ConcurrentBag<ParserInfo>();
if (_scannedSeries.TryGetValue(info.Series, out tempBag))
{
var existingInfos = tempBag.ToArray();
foreach (var existingInfo in existingInfos)
{
newBag.Add(existingInfo);
}
}
else
{
tempBag = new ConcurrentBag<ParserInfo>();
}
newBag.Add(info);
if (!_scannedSeries.TryUpdate(info.Series, newBag, tempBag))
{
_scannedSeries.TryAdd(info.Series, newBag);
}
}
}
}
private Series UpdateSeries(string seriesName, ParserInfo[] infos)
{
var series = _seriesRepository.GetSeriesByName(seriesName);
ICollection<Volume> volumes = new List<Volume>();
if (series == null)
{
series = new Series()
{
Name = seriesName,
OriginalName = seriesName,
SortName = seriesName,
Summary = "",
};
}
// BUG: This is creating new volume entries and not resetting each run.
IList<Volume> existingVolumes = _seriesRepository.GetVolumes(series.Id).ToList();
//IList<Volume> existingVolumes = Task.Run(() => _seriesRepository.GetVolumesAsync(series.Id)).Result.ToList();
foreach (var info in infos)
{
var existingVolume = existingVolumes.SingleOrDefault(v => v.Name == info.Volumes);
if (existingVolume != null)
{
// Temp let's overwrite all files (we need to enhance to update files)
existingVolume.Files = new List<MangaFile>()
{
new MangaFile()
{
FilePath = info.File
}
};
volumes.Add(existingVolume);
}
else
{
var vol = new Volume()
{
Name = info.Volumes,
Number = Int32.Parse(info.Volumes),
Files = new List<MangaFile>()
{
new MangaFile()
{
FilePath = info.File
}
}
};
volumes.Add(vol);
}
Console.WriteLine($"Adding volume {volumes.Last().Number} with File: {info.File}");
}
series.Volumes = volumes;
return series;
}
public void ScanLibrary(int libraryId)
{
var library = Task.Run(() => _libraryRepository.GetLibraryForIdAsync(libraryId)).Result;
_scannedSeries = new ConcurrentDictionary<string, ConcurrentBag<ParserInfo>>();
_logger.LogInformation($"Beginning scan on {library.Name}");
foreach (var folderPath in library.Folders)
{
try {
TraverseTreeParallelForEach(folderPath.Path, (f) =>
{
try
{
Process(f);
}
catch (FileNotFoundException exception)
{
_logger.LogError(exception, "The file could not be found");
}
});
}
catch (ArgumentException ex) {
_logger.LogError(ex, $"The directory '{folderPath}' does not exist");
}
}
var filtered = _scannedSeries.Where(kvp => !kvp.Value.IsEmpty);
var series = filtered.ToImmutableDictionary(v => v.Key, v => v.Value);
// Perform DB activities
library.Series = new List<Series>(); // Temp delete everything until we can mark items Unavailable
foreach (var seriesKey in series.Keys)
{
var s = UpdateSeries(seriesKey, series[seriesKey].ToArray());
_logger.LogInformation($"Created/Updated series {s.Name}");
library.Series.Add(s);
}
_libraryRepository.Update(library);
if (_libraryRepository.SaveAll())
{
_logger.LogInformation($"Scan completed on {library.Name}. Parsed {series.Keys.Count()} series.");
}
else
{
_logger.LogError("There was a critical error that resulted in a failed scan. Please rescan.");
}
_scannedSeries = null;
}
private static void TraverseTreeParallelForEach(string root, Action<string> action)
{
//Count of files traversed and timer for diagnostic output
int fileCount = 0;
var sw = Stopwatch.StartNew();
// Determine whether to parallelize file processing on each folder based on processor count.
int procCount = Environment.ProcessorCount;
// Data structure to hold names of subfolders to be examined for files.
Stack<string> dirs = new Stack<string>();
if (!Directory.Exists(root)) {
throw new ArgumentException("The directory doesn't exist");
}
dirs.Push(root);
while (dirs.Count > 0) {
string currentDir = dirs.Pop();
string[] subDirs;
string[] files;
try {
subDirs = Directory.GetDirectories(currentDir);
}
// Thrown if we do not have discovery permission on the directory.
catch (UnauthorizedAccessException e) {
Console.WriteLine(e.Message);
continue;
}
// Thrown if another process has deleted the directory after we retrieved its name.
catch (DirectoryNotFoundException e) {
Console.WriteLine(e.Message);
continue;
}
try {
files = DirectoryService.GetFiles(currentDir, Parser.Parser.MangaFileExtensions)
.ToArray();
}
catch (UnauthorizedAccessException e) {
Console.WriteLine(e.Message);
continue;
}
catch (DirectoryNotFoundException e) {
Console.WriteLine(e.Message);
continue;
}
catch (IOException e) {
Console.WriteLine(e.Message);
continue;
}
// Execute in parallel if there are enough files in the directory.
// Otherwise, execute sequentially.Files are opened and processed
// synchronously but this could be modified to perform async I/O.
try {
if (files.Length < procCount) {
foreach (var file in files) {
action(file);
fileCount++;
}
}
else {
Parallel.ForEach(files, () => 0, (file, _, localCount) =>
{ action(file);
return ++localCount;
},
(c) => {
Interlocked.Add(ref fileCount, c);
});
}
}
catch (AggregateException ae) {
ae.Handle((ex) => {
if (ex is UnauthorizedAccessException) {
// Here we just output a message and go on.
Console.WriteLine(ex.Message);
return true;
}
// Handle other exceptions here if necessary...
return false;
});
}
// Push the subdirectories onto the stack for traversal.
// This could also be done before handing the files.
foreach (string str in subDirs)
dirs.Push(str);
}
// For diagnostic purposes.
Console.WriteLine("Processed {0} files in {1} milliseconds", fileCount, sw.ElapsedMilliseconds);
}
}
}