Kavita/API/Services/DirectoryService.cs
2021-02-17 09:48:42 -06:00

221 lines
8.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using API.DTOs;
using API.Interfaces.Services;
using Microsoft.Extensions.Logging;
using NetVips;
namespace API.Services
{
public class DirectoryService : IDirectoryService
{
private readonly ILogger<DirectoryService> _logger;
public DirectoryService(ILogger<DirectoryService> logger)
{
_logger = logger;
}
/// <summary>
/// Given a set of regex search criteria, get files in the given path.
/// </summary>
/// <param name="path">Directory to search</param>
/// <param name="searchPatternExpression">Regex version of search pattern (ie \.mp3|\.mp4). Defaults to * meaning all files.</param>
/// <param name="searchOption">SearchOption to use, defaults to TopDirectoryOnly</param>
/// <returns>List of file paths</returns>
private static IEnumerable<string> GetFilesWithCertainExtensions(string path,
string searchPatternExpression = "",
SearchOption searchOption = SearchOption.TopDirectoryOnly)
{
if (!Directory.Exists(path)) return ImmutableList<string>.Empty;
var reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
return Directory.EnumerateFiles(path, "*", searchOption)
.Where(file =>
reSearchPattern.IsMatch(Path.GetExtension(file)));
}
public string[] GetFiles(string path, string searchPatternExpression = "")
{
if (searchPatternExpression != string.Empty)
{
return GetFilesWithCertainExtensions(path, searchPatternExpression).ToArray();
}
return !Directory.Exists(path) ? Array.Empty<string>() : Directory.GetFiles(path);
}
public bool ExistOrCreate(string directoryPath)
{
var di = new DirectoryInfo(directoryPath);
if (di.Exists) return true;
try
{
Directory.CreateDirectory(directoryPath);
}
catch (Exception ex)
{
_logger.LogError(ex, "There was an issue creating directory: {Directory}", directoryPath);
return false;
}
return true;
}
public void ClearAndDeleteDirectory(string directoryPath)
{
DirectoryInfo di = new DirectoryInfo(directoryPath);
foreach (var file in di.EnumerateFiles())
{
file.Delete();
}
foreach (var dir in di.EnumerateDirectories())
{
dir.Delete(true);
}
di.Delete(true);
}
public IEnumerable<string> ListDirectory(string rootPath)
{
if (!Directory.Exists(rootPath)) return ImmutableList<string>.Empty;
var di = new DirectoryInfo(rootPath);
var dirs = di.GetDirectories()
.Where(dir => !(dir.Attributes.HasFlag(FileAttributes.Hidden) || dir.Attributes.HasFlag(FileAttributes.System)))
.Select(d => d.Name).ToImmutableList();
return dirs;
}
public async Task<ImageDto> ReadImageAsync(string imagePath)
{
if (!File.Exists(imagePath))
{
_logger.LogError("Image does not exist on disk");
return null;
}
using var image = Image.NewFromFile(imagePath);
return new ImageDto
{
Content = await File.ReadAllBytesAsync(imagePath),
Filename = Path.GetFileNameWithoutExtension(imagePath),
FullPath = Path.GetFullPath(imagePath),
Width = image.Width,
Height = image.Height,
Format = image.Format,
};
}
/// <summary>
/// Recursively scans files and applies an action on them. This uses as many cores the underlying PC has to speed
/// up processing.
/// </summary>
/// <param name="root">Directory to scan</param>
/// <param name="action">Action to apply on file path</param>
/// <param name="searchPattern">Regex pattern to search against</param>
/// <exception cref="ArgumentException"></exception>
public static int TraverseTreeParallelForEach(string root, Action<string> action, string searchPattern)
{
//Count of files traversed and timer for diagnostic output
var fileCount = 0;
// Determine whether to parallelize file processing on each folder based on processor count.
var procCount = Environment.ProcessorCount;
// Data structure to hold names of subfolders to be examined for files.
var dirs = new Stack<string>();
if (!Directory.Exists(root)) {
throw new ArgumentException("The directory doesn't exist");
}
dirs.Push(root);
while (dirs.Count > 0) {
var currentDir = dirs.Pop();
string[] subDirs;
string[] files;
try {
subDirs = Directory.GetDirectories(currentDir);
}
// Thrown if we do not have discovery permission on the directory.
catch (UnauthorizedAccessException e) {
Console.WriteLine(e.Message);
continue;
}
// Thrown if another process has deleted the directory after we retrieved its name.
catch (DirectoryNotFoundException e) {
Console.WriteLine(e.Message);
continue;
}
try {
files = GetFilesWithCertainExtensions(currentDir, searchPattern)
.ToArray();
}
catch (UnauthorizedAccessException e) {
Console.WriteLine(e.Message);
continue;
}
catch (DirectoryNotFoundException e) {
Console.WriteLine(e.Message);
continue;
}
catch (IOException e) {
Console.WriteLine(e.Message);
continue;
}
// Execute in parallel if there are enough files in the directory.
// Otherwise, execute sequentially.Files are opened and processed
// synchronously but this could be modified to perform async I/O.
try {
if (files.Length < procCount) {
foreach (var file in files) {
action(file);
fileCount++;
}
}
else {
Parallel.ForEach(files, () => 0, (file, _, localCount) =>
{ action(file);
return ++localCount;
},
(c) => {
Interlocked.Add(ref fileCount, c);
});
}
}
catch (AggregateException ae) {
ae.Handle((ex) => {
if (ex is UnauthorizedAccessException) {
// Here we just output a message and go on.
Console.WriteLine(ex.Message);
return true;
}
// Handle other exceptions here if necessary...
return false;
});
}
// Push the subdirectories onto the stack for traversal.
// This could also be done before handing the files.
foreach (string str in subDirs)
dirs.Push(str);
}
return fileCount;
}
}
}