mirror of
https://github.com/Kareadita/Kavita.git
synced 2025-12-11 07:35:16 -05:00
* Bump versions by dotnet-bump-version. * Bump versions by dotnet-bump-version. * Workflow updates (#658) # Added - Added: Added automatic character parsing for discord notifier. Now if the PR is over a certain character limit, it will trim and add an appropriate link to the full changelog. (Release for Stable, PR for Dev) # Removed - Removed: Removed Sentry map task from the workflow since Sentry is no longer used. * Bump versions by dotnet-bump-version. * Misc Updates (#665) * Do not allow non-admins to change their passwords when authentication is disabled * Clean up the login page so that input field text is black * cleanup some resizing when typing a password and having a lot of users * Changed the LastActive for a user to not just be login, but also when they open an already authenticated session. * Bump versions by dotnet-bump-version. * Logging Cleanup (#668) * Do not allow non-admins to change their passwords when authentication is disabled * Clean up the login page so that input field text is black * cleanup some resizing when typing a password and having a lot of users * Changed the LastActive for a user to not just be login, but also when they open an already authenticated session. * Removed some verbose debugging statements and moved some debug to information to be more prevelant to logs for default installs. * In Progress now sends progress information on the Series * Add ability to add cards to recently added when new series are added in backend * Implemented the ability to click the glasses icon to turn off incognito mode from within the reader so you can start tracking progress * Don't warn the user about authentication when they don't touch that control * Bump versions by dotnet-bump-version. * Changed the stats that are sent back to stat server from installed server. * Revert "Changed the stats that are sent back to stat server from installed server." This reverts commit 644cb6d1f67de9531ea1a1dfd3853709e0329ce7. * Bump versions by dotnet-bump-version. * Bump versions by dotnet-bump-version. * Bulk Add to Collection (#674) * Fixed the typeahead not having the same size input box as other inputs * Implemented the ability to add multiple series to a collection through bulk operations flow. Updated book parser to handle "@import url('...');" syntax as well as @import '...'; * Implemented the ability to create a new Collection tag via bulk operations flow. * Bump versions by dotnet-bump-version. * Bulk Operations for In Progress and Recently Added (#677) * Don't log a message about bad match if the file is a cover image * Enable bulk operations for In Progress and Recently Added * Fixed a bad logic case * Bump versions by dotnet-bump-version. * Regression Fix (#680) * Ensure we mount the backups directory for Docker users * Fixed a huge logic bug that deleted files in users libraries * Bump versions by dotnet-bump-version. * Change chunk size to be a fixed 50 to validate if it's causing issue with refresh. Added some try catches to see if exceptions are causing issues. (#681) * Bump versions by dotnet-bump-version. * Fixed a bug where searching on localized name would fail to show on the search. Fixed a bug where extra spaces would cause the search results not to show properly. (#682) * Bump versions by dotnet-bump-version. * When we have a special marker, ensure we fall back to folder parsing to try and group correctly to the actual series before just accepting what we parsed. (#684) Fixed a missed parsing case where comic special parsing wasn't being called on comic libraries. * Bump versions by dotnet-bump-version. * iOS Admin page dropdown fix (#686) # Fixed: - Fixed: Fixed an issue where the dropdown on the admin server page would not work on Safari or other iOS browsers. * When the DB fails to save, log out all the series the user should look into for constraint issues and push a message to the admins connected to webui. (#687) * Bump versions by dotnet-bump-version. * Bump versions by dotnet-bump-version. * Stat upload will now schedule itself between midnight and 6am in server time for upload. (#688) * Bump versions by dotnet-bump-version. * EPUB CSS Parsing Issues (#690) * WIP. Rewrote some of the Regex to better support css escaping. We now escape background-image, border-image, and list-style-image within css files. * Added position relative to help with positioning on books that are just absolute positioned elements. * When there is absolute positioning, like in some epub based comics, supress the bottom action bar since it wont render in the correct location. * Fixed tests * Commented out tests * Bump versions by dotnet-bump-version. * More EPUB Scoping Fixes (#691) * Added better handling around when importing css files that are empty. Moved comment removal on css files to before some css whitespace cleanup to get better matches. * Some enhancements on the checks to see if we need the bottom action bar on reader. Now we don't query DOM and have something that works more reliably. * Bump versions by dotnet-bump-version. * Fixed an issue where docker users were not properly backing up the database. Removed an empty File for when covers/ had nothing in it. (#692) * Bump versions by dotnet-bump-version. * Fallback to Folder Parsing Issue (#694) * Fixed a bug in the scanner where we fall back to parsing from folders for poorly named files. The code was exiting early if a chapter or volume could be parsed out. * Fixed a unit test by tweaking a regex for fallback * Bump versions by dotnet-bump-version. * KavitaStats Cleanup (#695) * Refactored Stats code to be much cleaner and user better naming. * Cleaned up the actual http code to use Flurl and to return if the upload was successful or not so we can delete the file where appropriate. * More refactoring for the stats code to clean it up and keep it consistent with our standards. * Removed a confusing log statement * Added support for old api key header from original stat server * Use the correct endpoint, not the new one. * Code smell * Bump versions by dotnet-bump-version. * Bulk Deletion (#697) * Implemented bulk deletion of series * Don't show unauthorized exception on UI, just redirect to the login page. * Bump versions by dotnet-bump-version. * Cover Image Picking + Forwarding Headers with EPUBs (#700) * Ensure Kavita knows about forwarding headers (fixes issue with epub urls not going through https with reverse proxy). Fixed a case where cover image selection preferred nested folders vs files in root directory. * Fixed broken unit test * Added bug that I fixed to the unit tests * Cover Image Picking + Forwarding Headers with EPUBs (#702) * Updating GA Bump version temporarily for fix (#703) * Bump versions by dotnet-bump-version. * Cover Image Picking + Forwarding Headers with EPUBs (GA Fix) (#704) * Bump versions by dotnet-bump-version. * Vacation Fixes (#709) * Ignore system and hidden folders when performing directory scan. * Fixed the comic parser tests not using Comic mode for parsing. * Accept all forwarded headers and use them. * Ignore some changes from another branch * Bump versions by dotnet-bump-version. * Breaking Changes: Docker Parity (#698) * Refactored all the config files for Kavita to be loaded from config/. This will allow docker to just mount one folder and for Update functionality to be trivial. * Cleaned up documentation around new update method. * Updated docker files to support config directory * Removed entrypoint, no longer needed * Update appsettings to point to config directory for logs * Updated message for docker users that are upgrading * Ensure that docker users that have not updated their mount points from upgrade cannot start the server * Code smells * More cleanup * Added entrypoint to fix bind mount issues * Updated README with new folder structure * Fixed build system for new setup * Updated string path if user is docker * Updated the migration flow for docker to work properly and Fixed LogFile configuration updating. * Migrating docker images is now working 100% * Fixed config from bad code * Code cleanup Co-authored-by: Chris Plaatjes <kizaing@gmail.com> * Bump versions by dotnet-bump-version. * Feature/docker parity (#714) * Refactored all the config files for Kavita to be loaded from config/. This will allow docker to just mount one folder and for Update functionality to be trivial. * Cleaned up documentation around new update method. * Updated docker files to support config directory * Removed entrypoint, no longer needed * Update appsettings to point to config directory for logs * Updated message for docker users that are upgrading * Ensure that docker users that have not updated their mount points from upgrade cannot start the server * Code smells * More cleanup * Added entrypoint to fix bind mount issues * Updated README with new folder structure * Fixed build system for new setup * Updated string path if user is docker * Updated the migration flow for docker to work properly and Fixed LogFile configuration updating. * Migrating docker images is now working 100% * Fixed config from bad code * Code cleanup * Fixed monorepo-build.sh Co-authored-by: Chris Plaatjes <kizaing@gmail.com> * Breaking Changes: Docker Parity (#715) * Fixed a bug in the copy directory to directory in the migration * Somehow GetFiles lost static modifier. * Bump versions by dotnet-bump-version. * Build issue (#716) * Fixed a bug in the copy directory to directory in the migration * Somehow GetFiles lost static modifier. * Please work * Bump versions by dotnet-bump-version. * Bump versions by dotnet-bump-version. * Shakeout Changes (#717) * Make the appsettings public on Configuration and change how we detect when to migrate for non-docker users. * Fixed up non-docker copy command and removed duplicate check on source directory for a copy. * Don't delete files unless we know we are successful * Bump versions by dotnet-bump-version. * Fixed a migration issue on docker happening too many times or throwing exception when source wasn't there. (#719) * Bump versions by dotnet-bump-version. * Version bump for release (#718) * Bump versions by dotnet-bump-version. Co-authored-by: Robbie Davis <robbie@therobbiedavis.com> Co-authored-by: YEGCSharpDev <89283498+YEGCSharpDev@users.noreply.github.com> Co-authored-by: Chris Plaatjes <kizaing@gmail.com>
530 lines
20 KiB
C#
530 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using API.Interfaces.Services;
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using Microsoft.Extensions.Logging;
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namespace API.Services
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{
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public class DirectoryService : IDirectoryService
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{
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private readonly ILogger<DirectoryService> _logger;
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private static readonly Regex ExcludeDirectories = new Regex(
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@"@eaDir|\.DS_Store",
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RegexOptions.Compiled | RegexOptions.IgnoreCase);
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public static readonly string TempDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "temp");
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public static readonly string LogDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "logs");
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public static readonly string CacheDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "cache");
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public static readonly string CoverImageDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "covers");
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public static readonly string BackupDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "backups");
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public static readonly string StatsDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "stats");
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public DirectoryService(ILogger<DirectoryService> logger)
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{
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_logger = logger;
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}
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/// <summary>
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/// Given a set of regex search criteria, get files in the given path.
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/// </summary>
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/// <remarks>This will always exclude <see cref="Parser.Parser.MacOsMetadataFileStartsWith"/> patterns</remarks>
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/// <param name="path">Directory to search</param>
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/// <param name="searchPatternExpression">Regex version of search pattern (ie \.mp3|\.mp4). Defaults to * meaning all files.</param>
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/// <param name="searchOption">SearchOption to use, defaults to TopDirectoryOnly</param>
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/// <returns>List of file paths</returns>
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private static IEnumerable<string> GetFilesWithCertainExtensions(string path,
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string searchPatternExpression = "",
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SearchOption searchOption = SearchOption.TopDirectoryOnly)
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{
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if (!Directory.Exists(path)) return ImmutableList<string>.Empty;
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var reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
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return Directory.EnumerateFiles(path, "*", searchOption)
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.Where(file =>
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reSearchPattern.IsMatch(Path.GetExtension(file)) && !Path.GetFileName(file).StartsWith(Parser.Parser.MacOsMetadataFileStartsWith));
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}
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/// <summary>
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/// Returns a list of folders from end of fullPath to rootPath. If a file is passed at the end of the fullPath, it will be ignored.
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///
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/// Example) (C:/Manga/, C:/Manga/Love Hina/Specials/Omake/) returns [Omake, Specials, Love Hina]
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/// </summary>
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/// <param name="rootPath"></param>
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/// <param name="fullPath"></param>
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/// <returns></returns>
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public static IEnumerable<string> GetFoldersTillRoot(string rootPath, string fullPath)
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{
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var separator = Path.AltDirectorySeparatorChar;
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if (fullPath.Contains(Path.DirectorySeparatorChar))
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{
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fullPath = fullPath.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
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}
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if (rootPath.Contains(Path.DirectorySeparatorChar))
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{
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rootPath = rootPath.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
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}
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var path = fullPath.EndsWith(separator) ? fullPath.Substring(0, fullPath.Length - 1) : fullPath;
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var root = rootPath.EndsWith(separator) ? rootPath.Substring(0, rootPath.Length - 1) : rootPath;
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var paths = new List<string>();
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// If a file is at the end of the path, remove it before we start processing folders
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if (Path.GetExtension(path) != string.Empty)
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{
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path = path.Substring(0, path.LastIndexOf(separator));
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}
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while (Path.GetDirectoryName(path) != Path.GetDirectoryName(root))
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{
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var folder = new DirectoryInfo(path).Name;
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paths.Add(folder);
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path = path.Substring(0, path.LastIndexOf(separator));
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}
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return paths;
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}
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public bool Exists(string directory)
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{
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var di = new DirectoryInfo(directory);
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return di.Exists;
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}
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public static IEnumerable<string> GetFiles(string path, string searchPatternExpression = "",
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SearchOption searchOption = SearchOption.TopDirectoryOnly)
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{
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if (searchPatternExpression != string.Empty)
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{
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if (!Directory.Exists(path)) return ImmutableList<string>.Empty;
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var reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
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return Directory.EnumerateFiles(path, "*", searchOption)
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.Where(file =>
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reSearchPattern.IsMatch(file) && !file.StartsWith(Parser.Parser.MacOsMetadataFileStartsWith));
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}
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return !Directory.Exists(path) ? Array.Empty<string>() : Directory.GetFiles(path);
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}
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public void CopyFileToDirectory(string fullFilePath, string targetDirectory)
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{
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try
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{
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var fileInfo = new FileInfo(fullFilePath);
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if (fileInfo.Exists)
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{
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fileInfo.CopyTo(Path.Join(targetDirectory, fileInfo.Name), true);
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "There was a critical error when copying {File} to {Directory}", fullFilePath, targetDirectory);
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}
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}
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/// <summary>
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/// Copies a Directory with all files and subdirectories to a target location
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/// </summary>
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/// <param name="sourceDirName"></param>
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/// <param name="destDirName"></param>
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/// <param name="searchPattern">Defaults to *, meaning all files</param>
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/// <returns></returns>
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/// <exception cref="DirectoryNotFoundException"></exception>
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public static bool CopyDirectoryToDirectory(string sourceDirName, string destDirName, string searchPattern = "")
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{
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if (string.IsNullOrEmpty(sourceDirName)) return false;
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// Get the subdirectories for the specified directory.
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var dir = new DirectoryInfo(sourceDirName);
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if (!dir.Exists)
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{
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throw new DirectoryNotFoundException(
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"Source directory does not exist or could not be found: "
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+ sourceDirName);
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}
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var dirs = dir.GetDirectories();
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// If the destination directory doesn't exist, create it.
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ExistOrCreate(destDirName);
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// Get the files in the directory and copy them to the new location.
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var files = GetFilesWithExtension(dir.FullName, searchPattern).Select(n => new FileInfo(n));
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foreach (var file in files)
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{
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var tempPath = Path.Combine(destDirName, file.Name);
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file.CopyTo(tempPath, false);
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}
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// If copying subdirectories, copy them and their contents to new location.
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foreach (var subDir in dirs)
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{
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var tempPath = Path.Combine(destDirName, subDir.Name);
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CopyDirectoryToDirectory(subDir.FullName, tempPath);
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}
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return true;
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}
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public static string[] GetFilesWithExtension(string path, string searchPatternExpression = "")
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{
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if (searchPatternExpression != string.Empty)
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{
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return GetFilesWithCertainExtensions(path, searchPatternExpression).ToArray();
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}
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return !Directory.Exists(path) ? Array.Empty<string>() : Directory.GetFiles(path);
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}
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/// <summary>
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/// Returns the total number of bytes for a given set of full file paths
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/// </summary>
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/// <param name="paths"></param>
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/// <returns>Total bytes</returns>
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public static long GetTotalSize(IEnumerable<string> paths)
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{
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return paths.Sum(path => new FileInfo(path).Length);
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}
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/// <summary>
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/// Returns true if the path exists and is a directory. If path does not exist, this will create it. Returns false in all fail cases.
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/// </summary>
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/// <param name="directoryPath"></param>
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/// <returns></returns>
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public static bool ExistOrCreate(string directoryPath)
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{
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var di = new DirectoryInfo(directoryPath);
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if (di.Exists) return true;
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try
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{
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Directory.CreateDirectory(directoryPath);
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}
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catch (Exception)
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{
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return false;
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}
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return true;
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}
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/// <summary>
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/// Deletes all files within the directory, then the directory itself.
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/// </summary>
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/// <param name="directoryPath"></param>
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public static void ClearAndDeleteDirectory(string directoryPath)
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{
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if (!Directory.Exists(directoryPath)) return;
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DirectoryInfo di = new DirectoryInfo(directoryPath);
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ClearDirectory(directoryPath);
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di.Delete(true);
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}
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/// <summary>
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/// Deletes all files within the directory.
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/// </summary>
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/// <param name="directoryPath"></param>
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/// <returns></returns>
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public static void ClearDirectory(string directoryPath)
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{
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var di = new DirectoryInfo(directoryPath);
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if (!di.Exists) return;
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foreach (var file in di.EnumerateFiles())
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{
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file.Delete();
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}
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foreach (var dir in di.EnumerateDirectories())
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{
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dir.Delete(true);
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}
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}
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/// <summary>
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/// Copies files to a destination directory. If the destination directory doesn't exist, this will create it.
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/// </summary>
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/// <param name="filePaths"></param>
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/// <param name="directoryPath"></param>
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/// <param name="prepend">An optional string to prepend to the target file's name</param>
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/// <returns></returns>
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public bool CopyFilesToDirectory(IEnumerable<string> filePaths, string directoryPath, string prepend = "")
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{
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ExistOrCreate(directoryPath);
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string currentFile = null;
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try
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{
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foreach (var file in filePaths)
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{
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currentFile = file;
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var fileInfo = new FileInfo(file);
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if (fileInfo.Exists)
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{
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fileInfo.CopyTo(Path.Join(directoryPath, prepend + fileInfo.Name));
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}
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else
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{
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_logger.LogWarning("Tried to copy {File} but it doesn't exist", file);
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}
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Unable to copy {File} to {DirectoryPath}", currentFile, directoryPath);
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return false;
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}
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return true;
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}
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public IEnumerable<string> ListDirectory(string rootPath)
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{
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if (!Directory.Exists(rootPath)) return ImmutableList<string>.Empty;
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var di = new DirectoryInfo(rootPath);
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var dirs = di.GetDirectories()
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.Where(dir => !(dir.Attributes.HasFlag(FileAttributes.Hidden) || dir.Attributes.HasFlag(FileAttributes.System)))
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.Select(d => d.Name).ToImmutableList();
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return dirs;
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}
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public async Task<byte[]> ReadFileAsync(string path)
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{
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if (!File.Exists(path)) return Array.Empty<byte>();
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return await File.ReadAllBytesAsync(path);
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}
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/// <summary>
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/// Finds the highest directories from a set of MangaFiles
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/// </summary>
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/// <param name="libraryFolders">List of top level folders which files belong to</param>
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/// <param name="filePaths">List of file paths that belong to libraryFolders</param>
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/// <returns></returns>
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public static Dictionary<string, string> FindHighestDirectoriesFromFiles(IEnumerable<string> libraryFolders, IList<string> filePaths)
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{
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var stopLookingForDirectories = false;
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var dirs = new Dictionary<string, string>();
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foreach (var folder in libraryFolders)
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{
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if (stopLookingForDirectories) break;
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foreach (var file in filePaths)
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{
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if (!file.Contains(folder)) continue;
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var parts = GetFoldersTillRoot(folder, file).ToList();
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if (parts.Count == 0)
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{
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// Break from all loops, we done, just scan folder.Path (library root)
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dirs.Add(folder, string.Empty);
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stopLookingForDirectories = true;
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break;
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}
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var fullPath = Path.Join(folder, parts.Last());
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if (!dirs.ContainsKey(fullPath))
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{
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dirs.Add(fullPath, string.Empty);
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}
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}
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}
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return dirs;
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}
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/// <summary>
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/// Recursively scans files and applies an action on them. This uses as many cores the underlying PC has to speed
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/// up processing.
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/// </summary>
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/// <param name="root">Directory to scan</param>
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/// <param name="action">Action to apply on file path</param>
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/// <param name="searchPattern">Regex pattern to search against</param>
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/// <param name="logger"></param>
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/// <exception cref="ArgumentException"></exception>
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public static int TraverseTreeParallelForEach(string root, Action<string> action, string searchPattern, ILogger logger)
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{
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//Count of files traversed and timer for diagnostic output
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var fileCount = 0;
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// Determine whether to parallelize file processing on each folder based on processor count.
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//var procCount = Environment.ProcessorCount;
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// Data structure to hold names of subfolders to be examined for files.
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var dirs = new Stack<string>();
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|
if (!Directory.Exists(root)) {
|
|
throw new ArgumentException("The directory doesn't exist");
|
|
}
|
|
dirs.Push(root);
|
|
|
|
while (dirs.Count > 0) {
|
|
var currentDir = dirs.Pop();
|
|
IEnumerable<string> subDirs;
|
|
string[] files;
|
|
|
|
try {
|
|
subDirs = Directory.GetDirectories(currentDir).Where(path => ExcludeDirectories.Matches(path).Count == 0);
|
|
}
|
|
// Thrown if we do not have discovery permission on the directory.
|
|
catch (UnauthorizedAccessException e) {
|
|
Console.WriteLine(e.Message);
|
|
logger.LogError(e, "Unauthorized access on {Directory}", currentDir);
|
|
continue;
|
|
}
|
|
// Thrown if another process has deleted the directory after we retrieved its name.
|
|
catch (DirectoryNotFoundException e) {
|
|
Console.WriteLine(e.Message);
|
|
logger.LogError(e, "Directory not found on {Directory}", currentDir);
|
|
continue;
|
|
}
|
|
|
|
try {
|
|
files = GetFilesWithCertainExtensions(currentDir, searchPattern)
|
|
.ToArray();
|
|
}
|
|
catch (UnauthorizedAccessException e) {
|
|
Console.WriteLine(e.Message);
|
|
continue;
|
|
}
|
|
catch (DirectoryNotFoundException e) {
|
|
Console.WriteLine(e.Message);
|
|
continue;
|
|
}
|
|
catch (IOException e) {
|
|
Console.WriteLine(e.Message);
|
|
continue;
|
|
}
|
|
|
|
// Execute in parallel if there are enough files in the directory.
|
|
// Otherwise, execute sequentially. Files are opened and processed
|
|
// synchronously but this could be modified to perform async I/O.
|
|
try {
|
|
// if (files.Length < procCount) {
|
|
// foreach (var file in files) {
|
|
// action(file);
|
|
// fileCount++;
|
|
// }
|
|
// }
|
|
// else {
|
|
// Parallel.ForEach(files, () => 0, (file, _, localCount) =>
|
|
// { action(file);
|
|
// return ++localCount;
|
|
// },
|
|
// (c) => {
|
|
// Interlocked.Add(ref fileCount, c);
|
|
// });
|
|
// }
|
|
foreach (var file in files) {
|
|
action(file);
|
|
fileCount++;
|
|
}
|
|
}
|
|
catch (AggregateException ae) {
|
|
ae.Handle((ex) => {
|
|
if (ex is UnauthorizedAccessException) {
|
|
// Here we just output a message and go on.
|
|
Console.WriteLine(ex.Message);
|
|
return true;
|
|
}
|
|
// Handle other exceptions here if necessary...
|
|
|
|
return false;
|
|
});
|
|
}
|
|
|
|
// Push the subdirectories onto the stack for traversal.
|
|
// This could also be done before handing the files.
|
|
foreach (var str in subDirs)
|
|
dirs.Push(str);
|
|
}
|
|
|
|
return fileCount;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attempts to delete the files passed to it. Swallows exceptions.
|
|
/// </summary>
|
|
/// <param name="files">Full path of files to delete</param>
|
|
public static void DeleteFiles(IEnumerable<string> files)
|
|
{
|
|
foreach (var file in files)
|
|
{
|
|
try
|
|
{
|
|
new FileInfo(file).Delete();
|
|
}
|
|
catch (Exception)
|
|
{
|
|
/* Swallow exception */
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the human-readable file size for an arbitrary, 64-bit file size
|
|
/// <remarks>The default format is "0.## XB", e.g. "4.2 KB" or "1.43 GB"</remarks>
|
|
/// </summary>
|
|
/// https://www.somacon.com/p576.php
|
|
/// <param name="bytes"></param>
|
|
/// <returns></returns>
|
|
public static string GetHumanReadableBytes(long bytes)
|
|
{
|
|
// Get absolute value
|
|
var absoluteBytes = (bytes < 0 ? -bytes : bytes);
|
|
// Determine the suffix and readable value
|
|
string suffix;
|
|
double readable;
|
|
switch (absoluteBytes)
|
|
{
|
|
// Exabyte
|
|
case >= 0x1000000000000000:
|
|
suffix = "EB";
|
|
readable = (bytes >> 50);
|
|
break;
|
|
// Petabyte
|
|
case >= 0x4000000000000:
|
|
suffix = "PB";
|
|
readable = (bytes >> 40);
|
|
break;
|
|
// Terabyte
|
|
case >= 0x10000000000:
|
|
suffix = "TB";
|
|
readable = (bytes >> 30);
|
|
break;
|
|
// Gigabyte
|
|
case >= 0x40000000:
|
|
suffix = "GB";
|
|
readable = (bytes >> 20);
|
|
break;
|
|
// Megabyte
|
|
case >= 0x100000:
|
|
suffix = "MB";
|
|
readable = (bytes >> 10);
|
|
break;
|
|
// Kilobyte
|
|
case >= 0x400:
|
|
suffix = "KB";
|
|
readable = bytes;
|
|
break;
|
|
default:
|
|
return bytes.ToString("0 B"); // Byte
|
|
}
|
|
// Divide by 1024 to get fractional value
|
|
readable = (readable / 1024);
|
|
// Return formatted number with suffix
|
|
return readable.ToString("0.## ") + suffix;
|
|
}
|
|
}
|
|
}
|