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				synced 2025-11-03 19:17:05 -05:00 
			
		
		
		
	* Updated swiper and some packages for reported security issues * Fixed reading lists promotion not working * Refactor RenameFileForCopy to use iterative recursion, rather than functional. * Ensured that bookmarks are fetched and ordered by Created date. * Fixed a bug where bookmarks were coming back in the correct order, but due to filenames, would not sort correctly. * Default installs to Debug log level given errors users have and Debug not being too noisy * Added jumpbar to bookmarks page * Now added jumpbar to bookmarks * Refactored some code into pipes and added some debug messaging for prefetcher * Try loading next and prev chapter's first/last page to cache so it renders faster * Updated GetImage to do a bound check on max page. Fixed a critical bug in how manga reader updates image elements src to prefetch/load pages. I was not creating a new reference which broke Angular's ability to update DOM on changes. * Refactored the image setting code to use a single method which tries to use a cached image always. * Refactored code to use getPage which favors cache and simplifies image creation code
		
			
				
	
	
		
			994 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			994 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Abstractions;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using API.DTOs.System;
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using API.Entities.Enums;
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using API.Extensions;
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using Kavita.Common.Helpers;
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using Microsoft.Extensions.FileSystemGlobbing;
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using Microsoft.Extensions.Logging;
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namespace API.Services;
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public interface IDirectoryService
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{
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    IFileSystem FileSystem { get; }
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    string CacheDirectory { get; }
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    string CoverImageDirectory { get; }
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    string LogDirectory { get; }
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    string TempDirectory { get; }
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    string ConfigDirectory { get; }
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    string SiteThemeDirectory { get; }
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    /// <summary>
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    /// Original BookmarkDirectory. Only used for resetting directory. Use <see cref="ServerSettingKey.BackupDirectory"/> for actual path.
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    /// </summary>
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    string BookmarkDirectory { get; }
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    /// <summary>
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    /// Lists out top-level folders for a given directory. Filters out System and Hidden folders.
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    /// </summary>
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    /// <param name="rootPath">Absolute path of directory to scan.</param>
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    /// <returns>List of folder names</returns>
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    IEnumerable<DirectoryDto> ListDirectory(string rootPath);
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    Task<byte[]> ReadFileAsync(string path);
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    bool CopyFilesToDirectory(IEnumerable<string> filePaths, string directoryPath, string prepend = "");
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    bool CopyFilesToDirectory(IEnumerable<string> filePaths, string directoryPath, IList<string> newFilenames);
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    bool Exists(string directory);
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    void CopyFileToDirectory(string fullFilePath, string targetDirectory);
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    int TraverseTreeParallelForEach(string root, Action<string> action, string searchPattern, ILogger logger);
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    bool IsDriveMounted(string path);
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    bool IsDirectoryEmpty(string path);
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    long GetTotalSize(IEnumerable<string> paths);
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    void ClearDirectory(string directoryPath);
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    void ClearAndDeleteDirectory(string directoryPath);
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    string[] GetFilesWithExtension(string path, string searchPatternExpression = "");
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    bool CopyDirectoryToDirectory(string sourceDirName, string destDirName, string searchPattern = "");
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    Dictionary<string, string> FindHighestDirectoriesFromFiles(IEnumerable<string> libraryFolders,
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        IList<string> filePaths);
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    IEnumerable<string> GetFoldersTillRoot(string rootPath, string fullPath);
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    IEnumerable<string> GetFiles(string path, string fileNameRegex = "", SearchOption searchOption = SearchOption.TopDirectoryOnly);
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    bool ExistOrCreate(string directoryPath);
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    void DeleteFiles(IEnumerable<string> files);
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    void RemoveNonImages(string directoryName);
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    void Flatten(string directoryName);
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    Task<bool> CheckWriteAccess(string directoryName);
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    IEnumerable<string> GetFilesWithCertainExtensions(string path,
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        string searchPatternExpression = "",
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        SearchOption searchOption = SearchOption.TopDirectoryOnly);
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    IEnumerable<string> GetDirectories(string folderPath);
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    IEnumerable<string> GetDirectories(string folderPath, GlobMatcher matcher);
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    string GetParentDirectoryName(string fileOrFolder);
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#nullable enable
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    IList<string> ScanFiles(string folderPath, GlobMatcher? matcher = null);
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    DateTime GetLastWriteTime(string folderPath);
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    GlobMatcher CreateMatcherFromFile(string filePath);
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#nullable disable
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}
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public class DirectoryService : IDirectoryService
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{
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    public const string KavitaIgnoreFile = ".kavitaignore";
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    public IFileSystem FileSystem { get; }
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    public string CacheDirectory { get; }
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    public string CoverImageDirectory { get; }
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    public string LogDirectory { get; }
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    public string TempDirectory { get; }
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    public string ConfigDirectory { get; }
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    public string BookmarkDirectory { get; }
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    public string SiteThemeDirectory { get; }
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    private readonly ILogger<DirectoryService> _logger;
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    private static readonly Regex ExcludeDirectories = new Regex(
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        @"@eaDir|\.DS_Store|\.qpkg|__MACOSX|@Recently-Snapshot|@recycle",
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        RegexOptions.Compiled | RegexOptions.IgnoreCase);
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    private static readonly Regex FileCopyAppend = new Regex(@"\(\d+\)",
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        RegexOptions.Compiled | RegexOptions.IgnoreCase);
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    public static readonly string BackupDirectory = Path.Join(Directory.GetCurrentDirectory(), "config", "backups");
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    public DirectoryService(ILogger<DirectoryService> logger, IFileSystem fileSystem)
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    {
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        _logger = logger;
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        FileSystem = fileSystem;
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        CoverImageDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config", "covers");
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        CacheDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config", "cache");
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        LogDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config", "logs");
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        TempDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config", "temp");
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        ConfigDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config");
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        BookmarkDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config", "bookmarks");
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        SiteThemeDirectory = FileSystem.Path.Join(FileSystem.Directory.GetCurrentDirectory(), "config", "themes");
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        ExistOrCreate(SiteThemeDirectory);
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        ExistOrCreate(CoverImageDirectory);
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        ExistOrCreate(CacheDirectory);
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        ExistOrCreate(LogDirectory);
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        ExistOrCreate(TempDirectory);
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        ExistOrCreate(BookmarkDirectory);
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    }
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    /// <summary>
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    /// Given a set of regex search criteria, get files in the given path.
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    /// </summary>
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    /// <remarks>This will always exclude <see cref="Tasks.Scanner.Parser.Parser.MacOsMetadataFileStartsWith"/> patterns</remarks>
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    /// <param name="path">Directory to search</param>
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    /// <param name="searchPatternExpression">Regex version of search pattern (ie \.mp3|\.mp4). Defaults to * meaning all files.</param>
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    /// <param name="searchOption">SearchOption to use, defaults to TopDirectoryOnly</param>
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    /// <returns>List of file paths</returns>
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    public IEnumerable<string> GetFilesWithCertainExtensions(string path,
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        string searchPatternExpression = "",
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        SearchOption searchOption = SearchOption.TopDirectoryOnly)
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    {
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        if (!FileSystem.Directory.Exists(path)) return ImmutableList<string>.Empty;
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        var reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
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        return FileSystem.Directory.EnumerateFiles(path, "*", searchOption)
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            .Where(file =>
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                reSearchPattern.IsMatch(FileSystem.Path.GetExtension(file)) && !FileSystem.Path.GetFileName(file).StartsWith(Tasks.Scanner.Parser.Parser.MacOsMetadataFileStartsWith));
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    }
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    /// <summary>
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    /// Returns a list of folders from end of fullPath to rootPath. If a file is passed at the end of the fullPath, it will be ignored.
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    ///
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    /// Example) (C:/Manga/, C:/Manga/Love Hina/Specials/Omake/) returns [Omake, Specials, Love Hina]
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    /// </summary>
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    /// <param name="rootPath"></param>
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    /// <param name="fullPath"></param>
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    /// <returns></returns>
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    public IEnumerable<string> GetFoldersTillRoot(string rootPath, string fullPath)
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    {
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        var separator = FileSystem.Path.AltDirectorySeparatorChar;
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        if (fullPath.Contains(FileSystem.Path.DirectorySeparatorChar))
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        {
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            fullPath = fullPath.Replace(FileSystem.Path.DirectorySeparatorChar, FileSystem.Path.AltDirectorySeparatorChar);
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        }
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        if (rootPath.Contains(Path.DirectorySeparatorChar))
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        {
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            rootPath = rootPath.Replace(FileSystem.Path.DirectorySeparatorChar, FileSystem.Path.AltDirectorySeparatorChar);
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        }
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        var path = fullPath.EndsWith(separator) ? fullPath.Substring(0, fullPath.Length - 1) : fullPath;
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        var root = rootPath.EndsWith(separator) ? rootPath.Substring(0, rootPath.Length - 1) : rootPath;
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        var paths = new List<string>();
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        // If a file is at the end of the path, remove it before we start processing folders
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        if (FileSystem.Path.GetExtension(path) != string.Empty)
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        {
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            path = path.Substring(0, path.LastIndexOf(separator));
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        }
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        while (FileSystem.Path.GetDirectoryName(path) != Path.GetDirectoryName(root))
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        {
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            var folder = FileSystem.DirectoryInfo.FromDirectoryName(path).Name;
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            paths.Add(folder);
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            path = path.Substring(0, path.LastIndexOf(separator));
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        }
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        return paths;
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    }
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    /// <summary>
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    /// Does Directory Exist
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    /// </summary>
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    /// <param name="directory"></param>
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    /// <returns></returns>
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    public bool Exists(string directory)
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    {
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        var di = FileSystem.DirectoryInfo.FromDirectoryName(directory);
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        return di.Exists;
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    }
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    /// <summary>
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    /// Get files given a path.
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    /// </summary>
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    /// <remarks>This will automatically filter out restricted files, like MacOsMetadata files</remarks>
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    /// <param name="path"></param>
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    /// <param name="fileNameRegex">An optional regex string to search against. Will use file path to match against.</param>
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    /// <param name="searchOption">Defaults to top level directory only, can be given all to provide recursive searching</param>
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    /// <returns></returns>
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    public IEnumerable<string> GetFiles(string path, string fileNameRegex = "", SearchOption searchOption = SearchOption.TopDirectoryOnly)
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    {
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        if (!FileSystem.Directory.Exists(path)) return ImmutableList<string>.Empty;
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        if (fileNameRegex != string.Empty)
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        {
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            var reSearchPattern = new Regex(fileNameRegex, RegexOptions.IgnoreCase);
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            return FileSystem.Directory.EnumerateFiles(path, "*", searchOption)
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                .Where(file =>
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                {
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                    var fileName = FileSystem.Path.GetFileName(file);
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                    return reSearchPattern.IsMatch(fileName) &&
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                           !fileName.StartsWith(Tasks.Scanner.Parser.Parser.MacOsMetadataFileStartsWith);
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                });
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        }
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        return FileSystem.Directory.EnumerateFiles(path, "*", searchOption).Where(file =>
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            !FileSystem.Path.GetFileName(file).StartsWith(Tasks.Scanner.Parser.Parser.MacOsMetadataFileStartsWith));
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    }
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    /// <summary>
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    /// Copies a file into a directory. Does not maintain parent folder of file.
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    /// Will create target directory if doesn't exist. Automatically overwrites what is there.
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    /// </summary>
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    /// <param name="fullFilePath"></param>
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    /// <param name="targetDirectory"></param>
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    public void CopyFileToDirectory(string fullFilePath, string targetDirectory)
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    {
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        try
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        {
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            var fileInfo = FileSystem.FileInfo.FromFileName(fullFilePath);
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            if (!fileInfo.Exists) return;
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            ExistOrCreate(targetDirectory);
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            fileInfo.CopyTo(FileSystem.Path.Join(targetDirectory, fileInfo.Name), true);
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        }
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        catch (Exception ex)
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        {
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            _logger.LogError(ex, "There was a critical error when copying {File} to {Directory}", fullFilePath, targetDirectory);
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        }
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    }
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    /// <summary>
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    /// Copies all files and subdirectories within a directory to a target location
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    /// </summary>
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    /// <param name="sourceDirName">Directory to copy from. Does not copy the parent folder</param>
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    /// <param name="destDirName">Destination to copy to. Will be created if doesn't exist</param>
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    /// <param name="searchPattern">Defaults to all files</param>
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    /// <returns>If was successful</returns>
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    /// <exception cref="DirectoryNotFoundException">Thrown when source directory does not exist</exception>
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    public bool CopyDirectoryToDirectory(string sourceDirName, string destDirName, string searchPattern = "")
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    {
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        if (string.IsNullOrEmpty(sourceDirName)) return false;
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        // Get the subdirectories for the specified directory.
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        var dir = FileSystem.DirectoryInfo.FromDirectoryName(sourceDirName);
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        if (!dir.Exists)
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        {
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            throw new DirectoryNotFoundException(
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                "Source directory does not exist or could not be found: "
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                + sourceDirName);
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        }
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        var dirs = dir.GetDirectories();
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        // If the destination directory doesn't exist, create it.
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        ExistOrCreate(destDirName);
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        // Get the files in the directory and copy them to the new location.
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        var files = GetFilesWithExtension(dir.FullName, searchPattern).Select(n => FileSystem.FileInfo.FromFileName(n));
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        foreach (var file in files)
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        {
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            var tempPath = FileSystem.Path.Combine(destDirName, file.Name);
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            file.CopyTo(tempPath, false);
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        }
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        // If copying subdirectories, copy them and their contents to new location.
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        foreach (var subDir in dirs)
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        {
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            var tempPath = FileSystem.Path.Combine(destDirName, subDir.Name);
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            CopyDirectoryToDirectory(subDir.FullName, tempPath);
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        }
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        return true;
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    }
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    /// <summary>
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    /// Checks if the root path of a path exists or not.
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    /// </summary>
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    /// <param name="path"></param>
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    /// <returns></returns>
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    public bool IsDriveMounted(string path)
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    {
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        return FileSystem.DirectoryInfo.FromDirectoryName(FileSystem.Path.GetPathRoot(path) ?? string.Empty).Exists;
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    }
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    /// <summary>
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    /// Checks if the root path of a path is empty or not.
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    /// </summary>
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    /// <param name="path"></param>
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    /// <returns></returns>
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    public bool IsDirectoryEmpty(string path)
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    {
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        return FileSystem.Directory.Exists(path) && !FileSystem.Directory.EnumerateFileSystemEntries(path).Any();
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    }
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    public string[] GetFilesWithExtension(string path, string searchPatternExpression = "")
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    {
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        if (searchPatternExpression != string.Empty)
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        {
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            return GetFilesWithCertainExtensions(path, searchPatternExpression).ToArray();
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        }
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        return !FileSystem.Directory.Exists(path) ? Array.Empty<string>() : FileSystem.Directory.GetFiles(path);
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    }
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    /// <summary>
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    /// Returns the total number of bytes for a given set of full file paths
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    /// </summary>
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    /// <param name="paths"></param>
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    /// <returns>Total bytes</returns>
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    public long GetTotalSize(IEnumerable<string> paths)
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    {
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        return paths.Sum(path => FileSystem.FileInfo.FromFileName(path).Length);
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    }
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    /// <summary>
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    /// Returns true if the path exists and is a directory. If path does not exist, this will create it. Returns false in all fail cases.
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    /// </summary>
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    /// <param name="directoryPath"></param>
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    /// <returns></returns>
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    public bool ExistOrCreate(string directoryPath)
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    {
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        var di = FileSystem.DirectoryInfo.FromDirectoryName(directoryPath);
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        if (di.Exists) return true;
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        try
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        {
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            FileSystem.Directory.CreateDirectory(directoryPath);
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        }
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        catch (Exception)
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        {
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            return false;
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        }
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        return true;
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    }
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    /// <summary>
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    /// Deletes all files within the directory, then the directory itself.
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    /// </summary>
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    /// <param name="directoryPath"></param>
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    public void ClearAndDeleteDirectory(string directoryPath)
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    {
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        if (!FileSystem.Directory.Exists(directoryPath)) return;
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        var di = FileSystem.DirectoryInfo.FromDirectoryName(directoryPath);
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        ClearDirectory(directoryPath);
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        di.Delete(true);
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    }
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    /// <summary>
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    /// Deletes all files and folders within the directory path
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    /// </summary>
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    /// <param name="directoryPath"></param>
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    /// <returns></returns>
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    public void ClearDirectory(string directoryPath)
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    {
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        var di = FileSystem.DirectoryInfo.FromDirectoryName(directoryPath);
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        if (!di.Exists) return;
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        try
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        {
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            foreach (var file in di.EnumerateFiles())
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            {
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                file.Delete();
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            }
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            foreach (var dir in di.EnumerateDirectories())
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            {
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                dir.Delete(true);
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            }
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        }
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        catch (UnauthorizedAccessException ex)
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        {
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            _logger.LogError(ex, "[ClearDirectory] Could not delete {DirectoryPath} due to permission issue", directoryPath);
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        }
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    }
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    /// <summary>
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    /// Copies files to a destination directory. If the destination directory doesn't exist, this will create it.
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    /// </summary>
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    /// <remarks>If a file already exists in dest, this will rename as (2). It does not support multiple iterations of this. Overwriting is not supported.</remarks>
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    /// <param name="filePaths"></param>
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    /// <param name="directoryPath"></param>
 | 
						|
    /// <param name="prepend">An optional string to prepend to the target file's name</param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public bool CopyFilesToDirectory(IEnumerable<string> filePaths, string directoryPath, string prepend = "")
 | 
						|
    {
 | 
						|
        ExistOrCreate(directoryPath);
 | 
						|
        string currentFile = null;
 | 
						|
        try
 | 
						|
        {
 | 
						|
            foreach (var file in filePaths)
 | 
						|
            {
 | 
						|
                currentFile = file;
 | 
						|
 | 
						|
                if (!FileSystem.File.Exists(file))
 | 
						|
                {
 | 
						|
                    _logger.LogError("Unable to copy {File} to {DirectoryPath} as it doesn't exist", file, directoryPath);
 | 
						|
                    continue;
 | 
						|
                }
 | 
						|
                var fileInfo = FileSystem.FileInfo.FromFileName(file);
 | 
						|
                var targetFile = FileSystem.FileInfo.FromFileName(RenameFileForCopy(file, directoryPath, prepend));
 | 
						|
 | 
						|
                fileInfo.CopyTo(FileSystem.Path.Join(directoryPath, targetFile.Name));
 | 
						|
            }
 | 
						|
        }
 | 
						|
        catch (Exception ex)
 | 
						|
        {
 | 
						|
            _logger.LogError(ex, "Unable to copy {File} to {DirectoryPath}", currentFile, directoryPath);
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Copies files to a destination directory. If the destination directory doesn't exist, this will create it.
 | 
						|
    /// </summary>
 | 
						|
    /// <remarks>If a file already exists in dest, this will rename as (2). It does not support multiple iterations of this. Overwriting is not supported.</remarks>
 | 
						|
    /// <param name="filePaths"></param>
 | 
						|
    /// <param name="directoryPath"></param>
 | 
						|
    /// <param name="newFilenames">A list that matches one to one with filePaths. Each filepath will be renamed to newFilenames</param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public bool CopyFilesToDirectory(IEnumerable<string> filePaths, string directoryPath, IList<string> newFilenames)
 | 
						|
    {
 | 
						|
        ExistOrCreate(directoryPath);
 | 
						|
        string currentFile = null;
 | 
						|
        var index = 0;
 | 
						|
        try
 | 
						|
        {
 | 
						|
            foreach (var file in filePaths)
 | 
						|
            {
 | 
						|
                currentFile = file;
 | 
						|
 | 
						|
                if (!FileSystem.File.Exists(file))
 | 
						|
                {
 | 
						|
                    _logger.LogError("Unable to copy {File} to {DirectoryPath} as it doesn't exist", file, directoryPath);
 | 
						|
                    continue;
 | 
						|
                }
 | 
						|
                var fileInfo = FileSystem.FileInfo.FromFileName(file);
 | 
						|
                var targetFile = FileSystem.FileInfo.FromFileName(RenameFileForCopy(newFilenames[index] + fileInfo.Extension, directoryPath));
 | 
						|
 | 
						|
                fileInfo.CopyTo(FileSystem.Path.Join(directoryPath, targetFile.Name));
 | 
						|
                index++;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        catch (Exception ex)
 | 
						|
        {
 | 
						|
            _logger.LogError(ex, "Unable to copy {File} to {DirectoryPath}", currentFile, directoryPath);
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Generates the combined filepath given a prepend (optional), output directory path, and a full input file path.
 | 
						|
    /// If the output file already exists, will append (1), (2), etc until it can be written out
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="fileToCopy"></param>
 | 
						|
    /// <param name="directoryPath"></param>
 | 
						|
    /// <param name="prepend"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    private string RenameFileForCopy(string fileToCopy, string directoryPath, string prepend = "")
 | 
						|
    {
 | 
						|
        while (true)
 | 
						|
        {
 | 
						|
            var fileInfo = FileSystem.FileInfo.FromFileName(fileToCopy);
 | 
						|
            var filename = prepend + fileInfo.Name;
 | 
						|
 | 
						|
            var targetFile = FileSystem.FileInfo.FromFileName(FileSystem.Path.Join(directoryPath, filename));
 | 
						|
            if (!targetFile.Exists)
 | 
						|
            {
 | 
						|
                return targetFile.FullName;
 | 
						|
            }
 | 
						|
 | 
						|
            var noExtension = FileSystem.Path.GetFileNameWithoutExtension(fileInfo.Name);
 | 
						|
            if (FileCopyAppend.IsMatch(noExtension))
 | 
						|
            {
 | 
						|
                var match = FileCopyAppend.Match(noExtension).Value;
 | 
						|
                var matchNumber = match.Replace("(", string.Empty).Replace(")", string.Empty);
 | 
						|
                noExtension = noExtension.Replace(match, $"({int.Parse(matchNumber) + 1})");
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                noExtension += " (1)";
 | 
						|
            }
 | 
						|
 | 
						|
            var newFilename = prepend + noExtension + FileSystem.Path.GetExtension(fileInfo.Name);
 | 
						|
            fileToCopy = FileSystem.Path.Join(directoryPath, newFilename);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Lists all directories in a root path. Will exclude Hidden or System directories.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="rootPath"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public IEnumerable<DirectoryDto> ListDirectory(string rootPath)
 | 
						|
    {
 | 
						|
        if (!FileSystem.Directory.Exists(rootPath)) return ImmutableList<DirectoryDto>.Empty;
 | 
						|
 | 
						|
        var di = FileSystem.DirectoryInfo.FromDirectoryName(rootPath);
 | 
						|
        var dirs = di.GetDirectories()
 | 
						|
            .Where(dir => !(dir.Attributes.HasFlag(FileAttributes.Hidden) || dir.Attributes.HasFlag(FileAttributes.System)))
 | 
						|
            .Select(d => new DirectoryDto()
 | 
						|
            {
 | 
						|
                Name = d.Name,
 | 
						|
                FullPath = d.FullName,
 | 
						|
            }).ToImmutableList();
 | 
						|
 | 
						|
        return dirs;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Reads a file's into byte[]. Returns empty array if file doesn't exist.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="path"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public async Task<byte[]> ReadFileAsync(string path)
 | 
						|
    {
 | 
						|
        if (!FileSystem.File.Exists(path)) return Array.Empty<byte>();
 | 
						|
        return await FileSystem.File.ReadAllBytesAsync(path);
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Finds the highest directories from a set of file paths. Does not return the root path, will always select the highest non-root path.
 | 
						|
    /// </summary>
 | 
						|
    /// <remarks>If the file paths do not contain anything from libraryFolders, this returns an empty dictionary back</remarks>
 | 
						|
    /// <param name="libraryFolders">List of top level folders which files belong to</param>
 | 
						|
    /// <param name="filePaths">List of file paths that belong to libraryFolders</param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public Dictionary<string, string> FindHighestDirectoriesFromFiles(IEnumerable<string> libraryFolders, IList<string> filePaths)
 | 
						|
    {
 | 
						|
        var stopLookingForDirectories = false;
 | 
						|
        var dirs = new Dictionary<string, string>();
 | 
						|
        foreach (var folder in libraryFolders.Select(Tasks.Scanner.Parser.Parser.NormalizePath))
 | 
						|
        {
 | 
						|
            if (stopLookingForDirectories) break;
 | 
						|
            foreach (var file in filePaths.Select(Tasks.Scanner.Parser.Parser.NormalizePath))
 | 
						|
            {
 | 
						|
                if (!file.Contains(folder)) continue;
 | 
						|
 | 
						|
                var parts = GetFoldersTillRoot(folder, file).ToList();
 | 
						|
                if (parts.Count == 0)
 | 
						|
                {
 | 
						|
                    // Break from all loops, we done, just scan folder.Path (library root)
 | 
						|
                    dirs.Add(folder, string.Empty);
 | 
						|
                    stopLookingForDirectories = true;
 | 
						|
                    break;
 | 
						|
                }
 | 
						|
 | 
						|
                var fullPath = Tasks.Scanner.Parser.Parser.NormalizePath(Path.Join(folder, parts.Last()));
 | 
						|
                if (!dirs.ContainsKey(fullPath))
 | 
						|
                {
 | 
						|
                    dirs.Add(fullPath, string.Empty);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        return dirs;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Gets a set of directories from the folder path. Automatically excludes directories that shouldn't be in scope.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="folderPath"></param>
 | 
						|
    /// <returns>List of directory paths, empty if path doesn't exist</returns>
 | 
						|
    public IEnumerable<string> GetDirectories(string folderPath)
 | 
						|
    {
 | 
						|
        if (!FileSystem.Directory.Exists(folderPath)) return ImmutableArray<string>.Empty;
 | 
						|
        return FileSystem.Directory.GetDirectories(folderPath)
 | 
						|
            .Where(path => ExcludeDirectories.Matches(path).Count == 0);
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Gets a set of directories from the folder path. Automatically excludes directories that shouldn't be in scope.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="folderPath"></param>
 | 
						|
    /// <param name="matcher">A set of glob rules that will filter directories out</param>
 | 
						|
    /// <returns>List of directory paths, empty if path doesn't exist</returns>
 | 
						|
    public IEnumerable<string> GetDirectories(string folderPath, GlobMatcher matcher)
 | 
						|
    {
 | 
						|
        if (matcher == null) return GetDirectories(folderPath);
 | 
						|
 | 
						|
        return GetDirectories(folderPath)
 | 
						|
            .Where(folder => !matcher.ExcludeMatches(
 | 
						|
                $"{FileSystem.DirectoryInfo.FromDirectoryName(folder).Name}{FileSystem.Path.AltDirectorySeparatorChar}"));
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Returns all directories, including subdirectories. Automatically excludes directories that shouldn't be in scope.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="folderPath"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public IEnumerable<string> GetAllDirectories(string folderPath)
 | 
						|
    {
 | 
						|
        if (!FileSystem.Directory.Exists(folderPath)) return ImmutableArray<string>.Empty;
 | 
						|
        var directories = new List<string>();
 | 
						|
 | 
						|
        var foundDirs = GetDirectories(folderPath);
 | 
						|
        foreach (var foundDir in foundDirs)
 | 
						|
        {
 | 
						|
            directories.Add(foundDir);
 | 
						|
            directories.AddRange(GetAllDirectories(foundDir));
 | 
						|
        }
 | 
						|
 | 
						|
        return directories;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Returns the parent directories name for a file or folder. Empty string is path is not valid.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="fileOrFolder"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public string GetParentDirectoryName(string fileOrFolder)
 | 
						|
    {
 | 
						|
        try
 | 
						|
        {
 | 
						|
            return Tasks.Scanner.Parser.Parser.NormalizePath(Directory.GetParent(fileOrFolder)?.FullName);
 | 
						|
        }
 | 
						|
        catch (Exception)
 | 
						|
        {
 | 
						|
            return string.Empty;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Scans a directory by utilizing a recursive folder search. If a .kavitaignore file is found, will ignore matching patterns
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="folderPath"></param>
 | 
						|
    /// <param name="matcher"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public IList<string> ScanFiles(string folderPath, GlobMatcher? matcher = null)
 | 
						|
    {
 | 
						|
        _logger.LogDebug("[ScanFiles] called on {Path}", folderPath);
 | 
						|
        var files = new List<string>();
 | 
						|
        if (!Exists(folderPath)) return files;
 | 
						|
 | 
						|
        var potentialIgnoreFile = FileSystem.Path.Join(folderPath, KavitaIgnoreFile);
 | 
						|
        if (matcher == null)
 | 
						|
        {
 | 
						|
            matcher = CreateMatcherFromFile(potentialIgnoreFile);
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            matcher.Merge(CreateMatcherFromFile(potentialIgnoreFile));
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        var directories = GetDirectories(folderPath, matcher);
 | 
						|
 | 
						|
        foreach (var directory in directories)
 | 
						|
        {
 | 
						|
            files.AddRange(ScanFiles(directory, matcher));
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        // Get the matcher from either ignore or global (default setup)
 | 
						|
        if (matcher == null)
 | 
						|
        {
 | 
						|
            files.AddRange(GetFilesWithCertainExtensions(folderPath, Tasks.Scanner.Parser.Parser.SupportedExtensions));
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
            var foundFiles = GetFilesWithCertainExtensions(folderPath,
 | 
						|
                    Tasks.Scanner.Parser.Parser.SupportedExtensions)
 | 
						|
                .Where(file => !matcher.ExcludeMatches(FileSystem.FileInfo.FromFileName(file).Name));
 | 
						|
            files.AddRange(foundFiles);
 | 
						|
        }
 | 
						|
 | 
						|
        return files;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Recursively scans a folder and returns the max last write time on any folders and files
 | 
						|
    /// </summary>
 | 
						|
    /// <remarks>If the folder is empty, this will return MaxValue for a DateTime</remarks>
 | 
						|
    /// <param name="folderPath"></param>
 | 
						|
    /// <returns>Max Last Write Time</returns>
 | 
						|
    public DateTime GetLastWriteTime(string folderPath)
 | 
						|
    {
 | 
						|
        if (!FileSystem.Directory.Exists(folderPath)) throw new IOException($"{folderPath} does not exist");
 | 
						|
        var fileEntries = FileSystem.Directory.GetFileSystemEntries(folderPath, "*.*", SearchOption.AllDirectories);
 | 
						|
        if (fileEntries.Length == 0) return DateTime.MaxValue;
 | 
						|
        return fileEntries.Max(path => FileSystem.File.GetLastWriteTime(path));
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Generates a GlobMatcher from a .kavitaignore file found at path. Returns null otherwise.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="filePath"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public GlobMatcher CreateMatcherFromFile(string filePath)
 | 
						|
    {
 | 
						|
        if (!FileSystem.File.Exists(filePath))
 | 
						|
        {
 | 
						|
            return null;
 | 
						|
        }
 | 
						|
 | 
						|
        // Read file in and add each line to Matcher
 | 
						|
        var lines = FileSystem.File.ReadAllLines(filePath);
 | 
						|
        if (lines.Length == 0)
 | 
						|
        {
 | 
						|
            return null;
 | 
						|
        }
 | 
						|
 | 
						|
        GlobMatcher matcher = new();
 | 
						|
        foreach (var line in lines.Where(s => !string.IsNullOrEmpty(s)))
 | 
						|
        {
 | 
						|
            matcher.AddExclude(line);
 | 
						|
        }
 | 
						|
 | 
						|
        return matcher;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Recursively scans files and applies an action on them. This uses as many cores the underlying PC has to speed
 | 
						|
    /// up processing.
 | 
						|
    /// NOTE: This is no longer parallel due to user's machines locking up
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="root">Directory to scan</param>
 | 
						|
    /// <param name="action">Action to apply on file path</param>
 | 
						|
    /// <param name="searchPattern">Regex pattern to search against</param>
 | 
						|
    /// <param name="logger"></param>
 | 
						|
    /// <exception cref="ArgumentException"></exception>
 | 
						|
    public int TraverseTreeParallelForEach(string root, Action<string> action, string searchPattern, ILogger logger)
 | 
						|
    {
 | 
						|
        //Count of files traversed and timer for diagnostic output
 | 
						|
        var fileCount = 0;
 | 
						|
 | 
						|
 | 
						|
        // Data structure to hold names of subfolders to be examined for files.
 | 
						|
        var dirs = new Stack<string>();
 | 
						|
 | 
						|
        if (!FileSystem.Directory.Exists(root)) {
 | 
						|
            throw new ArgumentException("The directory doesn't exist");
 | 
						|
        }
 | 
						|
 | 
						|
        dirs.Push(root);
 | 
						|
 | 
						|
        while (dirs.Count > 0) {
 | 
						|
            var currentDir = dirs.Pop();
 | 
						|
            IEnumerable<string> subDirs;
 | 
						|
            string[] files;
 | 
						|
 | 
						|
            try {
 | 
						|
                subDirs = GetDirectories(currentDir);
 | 
						|
            }
 | 
						|
            // Thrown if we do not have discovery permission on the directory.
 | 
						|
            catch (UnauthorizedAccessException e) {
 | 
						|
                logger.LogCritical(e, "Unauthorized access on {Directory}", currentDir);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            // Thrown if another process has deleted the directory after we retrieved its name.
 | 
						|
            catch (DirectoryNotFoundException e) {
 | 
						|
                logger.LogCritical(e, "Directory not found on {Directory}", currentDir);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
 | 
						|
            try {
 | 
						|
                files = GetFilesWithCertainExtensions(currentDir, searchPattern)
 | 
						|
                    .ToArray();
 | 
						|
            }
 | 
						|
            catch (UnauthorizedAccessException e) {
 | 
						|
                logger.LogCritical(e, "Unauthorized access on a file in {Directory}", currentDir);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            catch (DirectoryNotFoundException e) {
 | 
						|
                logger.LogCritical(e, "Directory not found on a file in {Directory}", currentDir);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            catch (IOException e) {
 | 
						|
                logger.LogCritical(e, "IO exception on a file in {Directory}", currentDir);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
 | 
						|
            // Execute in parallel if there are enough files in the directory.
 | 
						|
            // Otherwise, execute sequentially. Files are opened and processed
 | 
						|
            // synchronously but this could be modified to perform async I/O.
 | 
						|
            try {
 | 
						|
                foreach (var file in files) {
 | 
						|
                    action(file);
 | 
						|
                    fileCount++;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            catch (AggregateException ae) {
 | 
						|
                ae.Handle((ex) => {
 | 
						|
                    if (ex is not UnauthorizedAccessException) return false;
 | 
						|
                    // Here we just output a message and go on.
 | 
						|
                    _logger.LogError(ex, "Unauthorized access on file");
 | 
						|
                    return true;
 | 
						|
                    // Handle other exceptions here if necessary...
 | 
						|
 | 
						|
                });
 | 
						|
            }
 | 
						|
 | 
						|
            // Push the subdirectories onto the stack for traversal.
 | 
						|
            // This could also be done before handing the files.
 | 
						|
            foreach (var str in subDirs)
 | 
						|
                dirs.Push(str);
 | 
						|
        }
 | 
						|
 | 
						|
        return fileCount;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Attempts to delete the files passed to it. Swallows exceptions.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="files">Full path of files to delete</param>
 | 
						|
    public void DeleteFiles(IEnumerable<string> files)
 | 
						|
    {
 | 
						|
        foreach (var file in files)
 | 
						|
        {
 | 
						|
            try
 | 
						|
            {
 | 
						|
                FileSystem.FileInfo.FromFileName(file).Delete();
 | 
						|
            }
 | 
						|
            catch (Exception)
 | 
						|
            {
 | 
						|
                /* Swallow exception */
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Returns the human-readable file size for an arbitrary, 64-bit file size
 | 
						|
    /// <remarks>The default format is "0.## XB", e.g. "4.2 KB" or "1.43 GB"</remarks>
 | 
						|
    /// </summary>
 | 
						|
    /// https://www.somacon.com/p576.php
 | 
						|
    /// <param name="bytes"></param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public static string GetHumanReadableBytes(long bytes)
 | 
						|
    {
 | 
						|
        // Get absolute value
 | 
						|
        var absoluteBytes = (bytes < 0 ? -bytes : bytes);
 | 
						|
        // Determine the suffix and readable value
 | 
						|
        string suffix;
 | 
						|
        double readable;
 | 
						|
        switch (absoluteBytes)
 | 
						|
        {
 | 
						|
            // Exabyte
 | 
						|
            case >= 0x1000000000000000:
 | 
						|
                suffix = "EB";
 | 
						|
                readable = (bytes >> 50);
 | 
						|
                break;
 | 
						|
            // Petabyte
 | 
						|
            case >= 0x4000000000000:
 | 
						|
                suffix = "PB";
 | 
						|
                readable = (bytes >> 40);
 | 
						|
                break;
 | 
						|
            // Terabyte
 | 
						|
            case >= 0x10000000000:
 | 
						|
                suffix = "TB";
 | 
						|
                readable = (bytes >> 30);
 | 
						|
                break;
 | 
						|
            // Gigabyte
 | 
						|
            case >= 0x40000000:
 | 
						|
                suffix = "GB";
 | 
						|
                readable = (bytes >> 20);
 | 
						|
                break;
 | 
						|
            // Megabyte
 | 
						|
            case >= 0x100000:
 | 
						|
                suffix = "MB";
 | 
						|
                readable = (bytes >> 10);
 | 
						|
                break;
 | 
						|
            // Kilobyte
 | 
						|
            case >= 0x400:
 | 
						|
                suffix = "KB";
 | 
						|
                readable = bytes;
 | 
						|
                break;
 | 
						|
            default:
 | 
						|
                return bytes.ToString("0 B"); // Byte
 | 
						|
        }
 | 
						|
        // Divide by 1024 to get fractional value
 | 
						|
        readable = (readable / 1024);
 | 
						|
        // Return formatted number with suffix
 | 
						|
        return readable.ToString("0.## ") + suffix;
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Removes all files except images from the directory. Includes sub directories.
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="directoryName">Fully qualified directory</param>
 | 
						|
    public void RemoveNonImages(string directoryName)
 | 
						|
    {
 | 
						|
        DeleteFiles(GetFiles(directoryName, searchOption:SearchOption.AllDirectories).Where(file => !Tasks.Scanner.Parser.Parser.IsImage(file)));
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Flattens all files in subfolders to the passed directory recursively.
 | 
						|
    ///
 | 
						|
    ///
 | 
						|
    /// foo<para />
 | 
						|
    /// ├── 1.txt<para />
 | 
						|
    /// ├── 2.txt<para />
 | 
						|
    /// ├── 3.txt<para />
 | 
						|
    /// ├── 4.txt<para />
 | 
						|
    /// └── bar<para />
 | 
						|
    ///     ├── 1.txt<para />
 | 
						|
    ///     ├── 2.txt<para />
 | 
						|
    ///     └── 5.txt<para />
 | 
						|
    ///
 | 
						|
    /// becomes:<para />
 | 
						|
    /// foo<para />
 | 
						|
    /// ├── 1.txt<para />
 | 
						|
    /// ├── 2.txt<para />
 | 
						|
    /// ├── 3.txt<para />
 | 
						|
    /// ├── 4.txt<para />
 | 
						|
    ///     ├── bar_1.txt<para />
 | 
						|
    ///     ├── bar_2.txt<para />
 | 
						|
    ///     └── bar_5.txt<para />
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="directoryName">Fully qualified Directory name</param>
 | 
						|
    public void Flatten(string directoryName)
 | 
						|
    {
 | 
						|
        if (string.IsNullOrEmpty(directoryName) || !FileSystem.Directory.Exists(directoryName)) return;
 | 
						|
 | 
						|
        var directory = FileSystem.DirectoryInfo.FromDirectoryName(directoryName);
 | 
						|
 | 
						|
        var index = 0;
 | 
						|
        FlattenDirectory(directory, directory, ref index);
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Checks whether a directory has write permissions
 | 
						|
    /// </summary>
 | 
						|
    /// <param name="directoryName">Fully qualified path</param>
 | 
						|
    /// <returns></returns>
 | 
						|
    public async Task<bool> CheckWriteAccess(string directoryName)
 | 
						|
    {
 | 
						|
        try
 | 
						|
        {
 | 
						|
            ExistOrCreate(directoryName);
 | 
						|
            await FileSystem.File.WriteAllTextAsync(
 | 
						|
                FileSystem.Path.Join(directoryName, "test.txt"),
 | 
						|
                string.Empty);
 | 
						|
        }
 | 
						|
        catch (Exception)
 | 
						|
        {
 | 
						|
            ClearAndDeleteDirectory(directoryName);
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        ClearAndDeleteDirectory(directoryName);
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    private static void FlattenDirectory(IFileSystemInfo root, IDirectoryInfo directory, ref int directoryIndex)
 | 
						|
    {
 | 
						|
        if (!root.FullName.Equals(directory.FullName))
 | 
						|
        {
 | 
						|
            var fileIndex = 1;
 | 
						|
 | 
						|
            foreach (var file in directory.EnumerateFiles().OrderByNatural(file => file.FullName))
 | 
						|
            {
 | 
						|
                if (file.Directory == null) continue;
 | 
						|
                var paddedIndex = Tasks.Scanner.Parser.Parser.PadZeros(directoryIndex + "");
 | 
						|
                // We need to rename the files so that after flattening, they are in the order we found them
 | 
						|
                var newName = $"{paddedIndex}_{Tasks.Scanner.Parser.Parser.PadZeros(fileIndex + "")}{file.Extension}";
 | 
						|
                var newPath = Path.Join(root.FullName, newName);
 | 
						|
                if (!File.Exists(newPath)) file.MoveTo(newPath);
 | 
						|
                fileIndex++;
 | 
						|
            }
 | 
						|
 | 
						|
            directoryIndex++;
 | 
						|
        }
 | 
						|
 | 
						|
        foreach (var subDirectory in directory.EnumerateDirectories().OrderByNatural(d => d.FullName))
 | 
						|
        {
 | 
						|
            // We need to check if the directory is not a blacklisted (ie __MACOSX)
 | 
						|
            if (Tasks.Scanner.Parser.Parser.HasBlacklistedFolderInPath(subDirectory.FullName)) continue;
 | 
						|
 | 
						|
            FlattenDirectory(root, subDirectory, ref directoryIndex);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 |