Kavita/API/Helpers/CacheHelper.cs
Joseph Milazzo 4e49aa47ce
Change Detection: On Push aka UI Smoothness (#1369)
* Updated Series Info Cards to use OnPush and hooked in progress events when we do a mark as read/unread on entities. These events update progress bars but also will now trigger a re-calculation on Read Time Left.

* Removed Library Card Component

* Refactored manga reader title and subtitle calculation to the backend.

* Coverted card actionables to onPush

* Series Card on push cleanup

* Updated edit collection tags for on push

* Update cover image chooser for on push

* Cleaned up carsouel reel

* Updated cover image to allow for uploading gif and webp files

* Bulk add to collection on push

* Updated bulk operation to use on push. Updated bulk operation to have mark as unread and read buttons explicitly. Updated so add to collection is visible and delete.

Fixed a bug where manage library component wasn't invoking the trackBy function

* Updating entity title for on push

* Removed file info component

* Updated Mange Library for on push

* Entity info cards on push

* List item on push

* Updated icon and title for on push and fixed some missing change detection on series detail

* Restricted the typeahead interface to simplify the design

* Edit Series Relation now shows a value in the dropdown for Parent relationships and disables the field.

* Updated edit series relation to focus on new typeahead when adding a new relationship

* Added some documentation and when Scanning a library, don't allow the user to enqueue the same job multiple times.

* Applied the No-enqueue if already enqueued logic to other tasks

* Library detail on push

* Updated events widget to onpush

* Card detail drawer on push. Card detail cover chooser now will show all chapter's covers for selection in cover chooser.

* Chapter metadata detail on push

* Removed Card Detail modal

* All collections on push

* Removed some comments

* Updated bulk selection to use an observable rather than function calls so new on push strategy works

* collection detail now uses on push and scroller is placed on correct element

* Updated library recommended to on push. Ensure that when mark as read occurs, the appropriate streams are refreshed.

* Updated library detail to on push

* Update metadata fiter to onpush. Bugs found and reported to Project

* person badge on push

* Read more on push

* Updated tag badge to on push

* User login on push

* When initing side nav, don't call an authenticated api until we are sure a user is logged in

* Updated splash container to on push

* Dashboard on push

* Side nav slight refactor around some api calls

* Cleaned up series card on push to use same cdRef naming convention

* Updated Static Files to use caching

* Added width and height to logo image

* shortcuts modal on push

* reading lists on push

* Reading list detail on push

* draggable ordered list on push

* Refactored reading-list-detail to use a new item which drastically reduces renders on operations

* series format on push

* circular loader on push

* Badge Expander on push

* update notification modal on push

* drawer on push

* Edit Series Modal on push

* reset password on push

* review series modal on push

* series metadata detail on push

* theme manager on push

* confirm reset password on push

* register on push

* confirm migration email on push

* confirm email on push

* add email to account migration on push

* user preferences on push. Made global settings default open

* edit series relation on push

* Fixed an edge case bug for next chapter where if the current volume had a single chapter of 1 and the next volume had a chapter number of 0, it would say there are no more chapters.

* Updated infinite scroller with on push support

* Moved some animations over to typeahead, not integrated yet.

* Manga reader is now on push

* Reader settings on push

* refactored how we close the book

* Updated table of contents for on push

* Updated book reader for on push. Fixed a bug where table of contents wasn't showing current page anchor due to a scroll calulation bug

* Small code tweak

* Icon and title on push

* nav header on push

* grouped typeahead on push

* typeahead on push and added a new trackby identity function to allow even faster rendering of big lists

* pdf reader on push

* code cleanup
2022-07-11 08:57:07 -07:00

91 lines
3.6 KiB
C#

using System;
using API.Entities;
using API.Entities.Interfaces;
using API.Services;
namespace API.Helpers;
public interface ICacheHelper
{
bool ShouldUpdateCoverImage(string coverPath, MangaFile firstFile, DateTime chapterCreated,
bool forceUpdate = false,
bool isCoverLocked = false);
bool CoverImageExists(string path);
bool HasFileNotChangedSinceCreationOrLastScan(IEntityDate chapter, bool forceUpdate, MangaFile firstFile);
bool HasFileChangedSinceLastScan(DateTime lastScan, bool forceUpdate, MangaFile firstFile);
}
public class CacheHelper : ICacheHelper
{
private readonly IFileService _fileService;
public CacheHelper(IFileService fileService)
{
_fileService = fileService;
}
/// <summary>
/// Determines whether an entity should regenerate cover image.
/// </summary>
/// <remarks>If a cover image is locked but the underlying file has been deleted, this will allow regenerating. </remarks>
/// <param name="coverPath">This should just be the filename, no path information</param>
/// <param name="firstFile"></param>
/// <param name="chapterCreated">When the chapter was created (Not Used)</param>
/// <param name="forceUpdate">If the user has told us to force the refresh</param>
/// <param name="isCoverLocked">If cover has been locked by user. This will force false</param>
/// <returns></returns>
public bool ShouldUpdateCoverImage(string coverPath, MangaFile firstFile, DateTime chapterCreated, bool forceUpdate = false,
bool isCoverLocked = false)
{
var fileExists = !string.IsNullOrEmpty(coverPath) && _fileService.Exists(coverPath);
if (isCoverLocked && fileExists) return false;
if (forceUpdate) return true;
if (firstFile == null) return true;
return (_fileService.HasFileBeenModifiedSince(firstFile.FilePath, firstFile.LastModified)) || !fileExists;
}
/// <summary>
/// Has the file been modified since last scan or is user forcing an update
/// </summary>
/// <param name="chapter"></param>
/// <param name="forceUpdate"></param>
/// <param name="firstFile"></param>
/// <returns></returns>
public bool HasFileNotChangedSinceCreationOrLastScan(IEntityDate chapter, bool forceUpdate, MangaFile firstFile)
{
return firstFile != null &&
(!forceUpdate &&
!(_fileService.HasFileBeenModifiedSince(firstFile.FilePath, chapter.Created)
|| _fileService.HasFileBeenModifiedSince(firstFile.FilePath, firstFile.LastModified)));
}
/// <summary>
/// Has the file been modified since last scan or is user forcing an update
/// </summary>
/// <param name="lastScan">Last time the scan was performed on this file</param>
/// <param name="forceUpdate">Should we ignore any logic and force this to return true</param>
/// <param name="firstFile">The file in question</param>
/// <returns></returns>
public bool HasFileChangedSinceLastScan(DateTime lastScan, bool forceUpdate, MangaFile firstFile)
{
if (firstFile == null) return false;
if (forceUpdate) return true;
return _fileService.HasFileBeenModifiedSince(firstFile.FilePath, lastScan)
|| _fileService.HasFileBeenModifiedSince(firstFile.FilePath, firstFile.LastModified);
}
/// <summary>
/// Determines if a given coverImage path exists
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public bool CoverImageExists(string path)
{
return !string.IsNullOrEmpty(path) && _fileService.Exists(path);
}
}