mirror of
https://github.com/Kareadita/Kavita.git
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* Tweaked the logging output * Started implementing some basic idea for devices * Updated Email Service with new API routes * Implemented basic DB structure and some APIs to prep for the UI and flows. * Added an abstract class to make Unit testing easier. * Removed dependency we don't need * Updated the UI to be able to show devices and add new devices. Email field will update the platform if the user hasn't interacted with it already. * Added ability to delete a device as well * Basic ability to send files to devices works * Refactored Action code to pass ActionItem back and allow for dynamic children based on an Observable (api). Hooked in ability to send a chapter to a device. There is no logic in the FE to validate type. * Fixed a broken unit test * Implemented the ability to edit a device * Code cleanup * Fixed a bad success message * Fixed broken unit test from updating mock layer
110 lines
4.0 KiB
C#
110 lines
4.0 KiB
C#
using System;
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using System.Threading.Tasks;
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using API.Data.Repositories;
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using API.Entities;
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using AutoMapper;
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using Microsoft.AspNetCore.Identity;
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namespace API.Data;
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public interface IUnitOfWork
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{
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ISeriesRepository SeriesRepository { get; }
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IUserRepository UserRepository { get; }
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ILibraryRepository LibraryRepository { get; }
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IVolumeRepository VolumeRepository { get; }
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ISettingsRepository SettingsRepository { get; }
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IAppUserProgressRepository AppUserProgressRepository { get; }
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ICollectionTagRepository CollectionTagRepository { get; }
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IChapterRepository ChapterRepository { get; }
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IReadingListRepository ReadingListRepository { get; }
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ISeriesMetadataRepository SeriesMetadataRepository { get; }
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IPersonRepository PersonRepository { get; }
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IGenreRepository GenreRepository { get; }
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ITagRepository TagRepository { get; }
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ISiteThemeRepository SiteThemeRepository { get; }
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IMangaFileRepository MangaFileRepository { get; }
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IDeviceRepository DeviceRepository { get; }
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bool Commit();
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Task<bool> CommitAsync();
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bool HasChanges();
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Task<bool> RollbackAsync();
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}
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public class UnitOfWork : IUnitOfWork
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{
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private readonly DataContext _context;
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private readonly IMapper _mapper;
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private readonly UserManager<AppUser> _userManager;
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public UnitOfWork(DataContext context, IMapper mapper, UserManager<AppUser> userManager)
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{
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_context = context;
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_mapper = mapper;
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_userManager = userManager;
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}
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public ISeriesRepository SeriesRepository => new SeriesRepository(_context, _mapper);
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public IUserRepository UserRepository => new UserRepository(_context, _userManager, _mapper);
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public ILibraryRepository LibraryRepository => new LibraryRepository(_context, _mapper);
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public IVolumeRepository VolumeRepository => new VolumeRepository(_context, _mapper);
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public ISettingsRepository SettingsRepository => new SettingsRepository(_context, _mapper);
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public IAppUserProgressRepository AppUserProgressRepository => new AppUserProgressRepository(_context);
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public ICollectionTagRepository CollectionTagRepository => new CollectionTagRepository(_context, _mapper);
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public IChapterRepository ChapterRepository => new ChapterRepository(_context, _mapper);
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public IReadingListRepository ReadingListRepository => new ReadingListRepository(_context, _mapper);
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public ISeriesMetadataRepository SeriesMetadataRepository => new SeriesMetadataRepository(_context);
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public IPersonRepository PersonRepository => new PersonRepository(_context, _mapper);
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public IGenreRepository GenreRepository => new GenreRepository(_context, _mapper);
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public ITagRepository TagRepository => new TagRepository(_context, _mapper);
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public ISiteThemeRepository SiteThemeRepository => new SiteThemeRepository(_context, _mapper);
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public IMangaFileRepository MangaFileRepository => new MangaFileRepository(_context, _mapper);
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public IDeviceRepository DeviceRepository => new DeviceRepository(_context, _mapper);
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/// <summary>
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/// Commits changes to the DB. Completes the open transaction.
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/// </summary>
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/// <returns></returns>
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public bool Commit()
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{
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return _context.SaveChanges() > 0;
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}
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/// <summary>
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/// Commits changes to the DB. Completes the open transaction.
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/// </summary>
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/// <returns></returns>
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public async Task<bool> CommitAsync()
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{
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return await _context.SaveChangesAsync() > 0;
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}
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/// <summary>
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/// Is the DB Context aware of Changes in loaded entities
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/// </summary>
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/// <returns></returns>
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public bool HasChanges()
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{
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return _context.ChangeTracker.HasChanges();
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}
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/// <summary>
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/// Rollback transaction
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/// </summary>
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/// <returns></returns>
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public async Task<bool> RollbackAsync()
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{
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try
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{
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await _context.Database.RollbackTransactionAsync();
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}
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catch (Exception)
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{
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// Swallow exception (this might be used in places where a transaction isn't setup)
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}
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return true;
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}
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}
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