Kavita/API/Helpers/PersonHelper.cs
2025-04-26 11:32:56 -07:00

233 lines
8.8 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using API.Data;
using API.DTOs;
using API.Entities;
using API.Entities.Enums;
using API.Entities.Metadata;
using API.Entities.Person;
using API.Extensions;
using API.Helpers.Builders;
namespace API.Helpers;
#nullable enable
// This isn't needed in the new person architecture
public static class PersonHelper
{
public static async Task UpdateSeriesMetadataPeopleAsync(SeriesMetadata metadata, ICollection<SeriesMetadataPeople> metadataPeople,
IEnumerable<ChapterPeople> chapterPeople, PersonRole role, IUnitOfWork unitOfWork)
{
var modification = false;
// Get all people with the specified role from chapterPeople
var peopleToAdd = chapterPeople
.Where(cp => cp.Role == role)
.Select(cp => new { cp.Person.Name, cp.Person.NormalizedName }) // Store both real and normalized names
.ToList();
// Prepare a HashSet for quick lookup of normalized names of people to add
var peopleToAddSet = new HashSet<string>(peopleToAdd.Select(p => p.NormalizedName));
// Get all existing people from metadataPeople with the specified role
var existingMetadataPeople = metadataPeople
.Where(mp => mp.Role == role)
.ToList();
// Identify people to remove from metadataPeople
var peopleToRemove = existingMetadataPeople
.Where(person => !peopleToAddSet.Contains(person.Person.NormalizedName))
.ToList();
// Remove identified people from metadataPeople
foreach (var personToRemove in peopleToRemove)
{
metadataPeople.Remove(personToRemove);
modification = true;
}
// Bulk fetch existing people from the repository based on normalized names
var existingPeopleInDb = await unitOfWork.PersonRepository
.GetPeopleByNames(peopleToAdd.Select(p => p.NormalizedName).ToList());
// Prepare a dictionary for quick lookup of existing people by normalized name
var existingPeopleDict = new Dictionary<string, Person>();
foreach (var person in existingPeopleInDb)
{
existingPeopleDict.TryAdd(person.NormalizedName, person);
}
// Track the people to attach (newly created people)
var peopleToAttach = new List<Person>();
// Identify new people (not already in metadataPeople) to add
foreach (var personData in peopleToAdd)
{
var personName = personData.Name;
var normalizedPersonName = personData.NormalizedName;
// Check if the person already exists in metadataPeople with the specific role
var personAlreadyInMetadata = metadataPeople
.Any(mp => mp.Person.NormalizedName == normalizedPersonName && mp.Role == role);
if (!personAlreadyInMetadata)
{
// Check if the person exists in the database
if (!existingPeopleDict.TryGetValue(normalizedPersonName, out var dbPerson))
{
// If not, create a new Person entity using the real name
dbPerson = new PersonBuilder(personName).Build();
peopleToAttach.Add(dbPerson); // Add new person to the list to be attached
}
// Add the person to the SeriesMetadataPeople collection
metadataPeople.Add(new SeriesMetadataPeople
{
PersonId = dbPerson.Id, // EF Core will automatically update this after attach
Person = dbPerson,
SeriesMetadataId = metadata.Id,
SeriesMetadata = metadata,
Role = role
});
modification = true;
}
}
// Attach all new people in one go (EF Core will assign IDs after commit)
if (peopleToAttach.Count != 0)
{
await unitOfWork.DataContext.Person.AddRangeAsync(peopleToAttach);
}
// Commit the changes if any modifications were made
if (modification)
{
await unitOfWork.CommitAsync();
}
}
public static async Task UpdateChapterPeopleAsync(Chapter chapter, IList<string> people, PersonRole role, IUnitOfWork unitOfWork)
{
var modification = false;
// Normalize the input names for comparison
var normalizedPeople = people.Select(p => p.ToNormalized()).Distinct().ToList(); // Ensure distinct people
// Get all existing ChapterPeople for the role
var existingChapterPeople = chapter.People
.Where(cp => cp.Role == role)
.ToList();
// Prepare a hash set for quick lookup of existing people by normalized name
var existingPeopleNames = new HashSet<string>(existingChapterPeople.Select(cp => cp.Person.NormalizedName));
// Bulk select all people from the repository whose normalized names are in the provided list
var existingPeople = await unitOfWork.PersonRepository.GetPeopleByNames(normalizedPeople);
// Prepare a dictionary for quick lookup by normalized name
var existingPeopleDict = new Dictionary<string, Person>();
foreach (var person in existingPeople)
{
existingPeopleDict.TryAdd(person.NormalizedName, person);
}
// Identify people to remove (those present in ChapterPeople but not in the new list)
foreach (var existingChapterPerson in existingChapterPeople
.Where(existingChapterPerson => !normalizedPeople.Contains(existingChapterPerson.Person.NormalizedName)))
{
chapter.People.Remove(existingChapterPerson);
unitOfWork.PersonRepository.Remove(existingChapterPerson);
modification = true;
}
// Identify new people to add
var newPeopleNames = normalizedPeople
.Where(p => !existingPeopleNames.Contains(p))
.ToList();
if (newPeopleNames.Count > 0)
{
// Bulk insert new people (if they don't already exist in the database)
var newPeople = newPeopleNames
.Where(name => !existingPeopleDict.ContainsKey(name)) // Avoid adding duplicates
.Select(name =>
{
var realName = people.First(p => p.ToNormalized() == name); // Get the original name
return new PersonBuilder(realName).Build(); // Use the real name for the Person entity
})
.ToList();
foreach (var newPerson in newPeople)
{
unitOfWork.DataContext.Person.Attach(newPerson);
existingPeopleDict[newPerson.NormalizedName] = newPerson;
}
await unitOfWork.CommitAsync();
modification = true;
}
// Add all people (both existing and newly created) to the ChapterPeople
foreach (var personName in normalizedPeople)
{
var person = existingPeopleDict[personName];
// Check if the person with the specific role is already added to the chapter's People collection
if (chapter.People.Any(cp => cp.PersonId == person.Id && cp.Role == role)) continue;
chapter.People.Add(new ChapterPeople
{
PersonId = person.Id,
ChapterId = chapter.Id,
Role = role
});
modification = true;
}
// Commit the changes to remove and add people
if (modification)
{
await unitOfWork.CommitAsync();
}
}
public static bool HasAnyPeople(SeriesMetadataDto? dto)
{
if (dto == null) return false;
return dto.Writers.Count != 0 ||
dto.CoverArtists.Count != 0 ||
dto.Publishers.Count != 0 ||
dto.Characters.Count != 0 ||
dto.Pencillers.Count != 0 ||
dto.Inkers.Count != 0 ||
dto.Colorists.Count != 0 ||
dto.Letterers.Count != 0 ||
dto.Editors.Count != 0 ||
dto.Translators.Count != 0 ||
dto.Teams.Count != 0 ||
dto.Locations.Count != 0;
}
public static bool HasAnyPeople(UpdateChapterDto? dto)
{
if (dto == null) return false;
return dto.Writers.Count != 0 ||
dto.CoverArtists.Count != 0 ||
dto.Publishers.Count != 0 ||
dto.Characters.Count != 0 ||
dto.Pencillers.Count != 0 ||
dto.Inkers.Count != 0 ||
dto.Colorists.Count != 0 ||
dto.Letterers.Count != 0 ||
dto.Editors.Count != 0 ||
dto.Translators.Count != 0 ||
dto.Teams.Count != 0 ||
dto.Locations.Count != 0;
}
}