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* Fixed an issue from perf tuning where I forgot to send Pages to frontend, breaking reader. * Built out continuous reading for webtoon reader. Still has some issues with triggering. * Refactored GetUserByUsernameAsync to have a new flavor and allow the caller to pass in bitwise flags for what to include. This has a get by username or id variant. Code is much cleaner and snappier as we avoid many extra joins when not needed. * Cleanup old code from UserRepository.cs * Refactored OPDS to use faster API lookups for User * Refactored more code to be cleaner and faster. * Refactored GetNext/Prev ChapterIds to ReaderService. * Refactored Repository methods to their correct entity repos. * Refactored DTOs and overall cleanup of the code. * Added ability to press 'b' to bookmark a page * On hitting last page, save progress forcing last page to be read. Adjusted logic for the top and bottom spacers for triggering next/prev chapter load * When at top or moving between chapters, scrolling down then up will now trigger page load. Show a toastr to inform the user of a change in chapter (it can be really fast to switch) * Cleaned up scroll code * Fixed an issue where loading a chapter with last page bookmarked, we'd load lastpage - 1 * Fixed last page of webtoon reader not being resumed on loading said chapter due to a difference in how max page is handled between infinite scroller and manga reader. * Removed some comments * Book reader shouldn't look at left/right tap to paginate elems for position bookmarking. Missed a few areas for saving while in incognito mode * Added a benchmark to test out a sort code * Updated the read status on reading list to use same style as other places * Refactored GetNextChapterId to bring the average response time from 1.2 seconds to 400ms. * Added a filter to add to list when there are more than 5 reading lists * Added download reading list (will be removed, just saving for later). Fixes around styling on reading lists * Removed ability to download reading lists * Tweaked the logic for infinite scroller to be much smoother loading next/prev chapter. Added a bug marker for a concurrency bug. * Updated the top spacer so that when you hit the top, you stay at the page height and can now just scroll up. * Got the logic for scrolling up. Now just need the CSS then cont infinite scroller will be working * More polishing on infinite scroller * Removed IsSpecial on volumeDto, which is not used anywhere. * Cont Reading inf scroller edition is done. * Code smells and fixed package.json explore script
80 lines
2.8 KiB
C#
80 lines
2.8 KiB
C#
using System.Linq;
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using System.Threading.Tasks;
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using API.Entities;
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using API.Entities.Enums;
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using API.Interfaces.Repositories;
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using Microsoft.EntityFrameworkCore;
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namespace API.Data.Repositories
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{
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public class AppUserProgressRepository : IAppUserProgressRepository
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{
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private readonly DataContext _context;
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public AppUserProgressRepository(DataContext context)
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{
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_context = context;
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}
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public void Update(AppUserProgress userProgress)
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{
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_context.Entry(userProgress).State = EntityState.Modified;
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}
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/// <summary>
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/// This will remove any entries that have chapterIds that no longer exists. This will execute the save as well.
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/// </summary>
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public async Task<int> CleanupAbandonedChapters()
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{
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var chapterIds = _context.Chapter.Select(c => c.Id);
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var rowsToRemove = await _context.AppUserProgresses
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.Where(progress => !chapterIds.Contains(progress.ChapterId))
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.ToListAsync();
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var rowsToRemoveBookmarks = await _context.AppUserBookmark
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.Where(progress => !chapterIds.Contains(progress.ChapterId))
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.ToListAsync();
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var rowsToRemoveReadingLists = await _context.ReadingListItem
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.Where(item => !chapterIds.Contains(item.ChapterId))
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.ToListAsync();
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_context.RemoveRange(rowsToRemove);
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_context.RemoveRange(rowsToRemoveBookmarks);
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_context.RemoveRange(rowsToRemoveReadingLists);
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return await _context.SaveChangesAsync() > 0 ? rowsToRemove.Count : 0;
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}
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/// <summary>
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/// Checks if user has any progress against a library of passed type
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/// </summary>
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/// <param name="libraryType"></param>
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/// <param name="userId"></param>
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/// <returns></returns>
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public async Task<bool> UserHasProgress(LibraryType libraryType, int userId)
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{
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var seriesIds = await _context.AppUserProgresses
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.Where(aup => aup.PagesRead > 0 && aup.AppUserId == userId)
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.AsNoTracking()
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.Select(aup => aup.SeriesId)
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.ToListAsync();
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if (seriesIds.Count == 0) return false;
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return await _context.Series
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.Include(s => s.Library)
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.Where(s => seriesIds.Contains(s.Id) && s.Library.Type == libraryType)
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.AsNoTracking()
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.AnyAsync();
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}
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public async Task<AppUserProgress> GetUserProgressAsync(int chapterId, int userId)
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{
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return await _context.AppUserProgresses
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.Where(p => p.ChapterId == chapterId && p.AppUserId == userId)
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.SingleOrDefaultAsync();
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}
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}
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}
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