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* Fixed an issue from perf tuning where I forgot to send Pages to frontend, breaking reader. * Built out continuous reading for webtoon reader. Still has some issues with triggering. * Refactored GetUserByUsernameAsync to have a new flavor and allow the caller to pass in bitwise flags for what to include. This has a get by username or id variant. Code is much cleaner and snappier as we avoid many extra joins when not needed. * Cleanup old code from UserRepository.cs * Refactored OPDS to use faster API lookups for User * Refactored more code to be cleaner and faster. * Refactored GetNext/Prev ChapterIds to ReaderService. * Refactored Repository methods to their correct entity repos. * Refactored DTOs and overall cleanup of the code. * Added ability to press 'b' to bookmark a page * On hitting last page, save progress forcing last page to be read. Adjusted logic for the top and bottom spacers for triggering next/prev chapter load * When at top or moving between chapters, scrolling down then up will now trigger page load. Show a toastr to inform the user of a change in chapter (it can be really fast to switch) * Cleaned up scroll code * Fixed an issue where loading a chapter with last page bookmarked, we'd load lastpage - 1 * Fixed last page of webtoon reader not being resumed on loading said chapter due to a difference in how max page is handled between infinite scroller and manga reader. * Removed some comments * Book reader shouldn't look at left/right tap to paginate elems for position bookmarking. Missed a few areas for saving while in incognito mode * Added a benchmark to test out a sort code * Updated the read status on reading list to use same style as other places * Refactored GetNextChapterId to bring the average response time from 1.2 seconds to 400ms. * Added a filter to add to list when there are more than 5 reading lists * Added download reading list (will be removed, just saving for later). Fixes around styling on reading lists * Removed ability to download reading lists * Tweaked the logic for infinite scroller to be much smoother loading next/prev chapter. Added a bug marker for a concurrency bug. * Updated the top spacer so that when you hit the top, you stay at the page height and can now just scroll up. * Got the logic for scrolling up. Now just need the CSS then cont infinite scroller will be working * More polishing on infinite scroller * Removed IsSpecial on volumeDto, which is not used anywhere. * Cont Reading inf scroller edition is done. * Code smells and fixed package.json explore script
84 lines
2.8 KiB
C#
84 lines
2.8 KiB
C#
using System.Threading.Tasks;
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using API.Data.Repositories;
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using API.Entities;
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using API.Interfaces;
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using API.Interfaces.Repositories;
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using AutoMapper;
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using Microsoft.AspNetCore.Identity;
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namespace API.Data
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{
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public class UnitOfWork : IUnitOfWork
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{
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private readonly DataContext _context;
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private readonly IMapper _mapper;
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private readonly UserManager<AppUser> _userManager;
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public UnitOfWork(DataContext context, IMapper mapper, UserManager<AppUser> userManager)
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{
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_context = context;
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_mapper = mapper;
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_userManager = userManager;
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}
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public ISeriesRepository SeriesRepository => new SeriesRepository(_context, _mapper);
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public IUserRepository UserRepository => new UserRepository(_context, _userManager, _mapper);
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public ILibraryRepository LibraryRepository => new LibraryRepository(_context, _mapper);
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public IVolumeRepository VolumeRepository => new VolumeRepository(_context);
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public ISettingsRepository SettingsRepository => new SettingsRepository(_context, _mapper);
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public IAppUserProgressRepository AppUserProgressRepository => new AppUserProgressRepository(_context);
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public ICollectionTagRepository CollectionTagRepository => new CollectionTagRepository(_context, _mapper);
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public IFileRepository FileRepository => new FileRepository(_context);
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public IChapterRepository ChapterRepository => new ChapterRepository(_context, _mapper);
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public IReadingListRepository ReadingListRepository => new ReadingListRepository(_context, _mapper);
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/// <summary>
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/// Commits changes to the DB. Completes the open transaction.
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/// </summary>
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/// <returns></returns>
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public bool Commit()
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{
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return _context.SaveChanges() > 0;
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}
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/// <summary>
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/// Commits changes to the DB. Completes the open transaction.
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/// </summary>
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/// <returns></returns>
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public async Task<bool> CommitAsync()
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{
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return await _context.SaveChangesAsync() > 0;
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}
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/// <summary>
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/// Is the DB Context aware of Changes in loaded entities
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/// </summary>
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/// <returns></returns>
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public bool HasChanges()
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{
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return _context.ChangeTracker.HasChanges();
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}
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/// <summary>
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/// Rollback transaction
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/// </summary>
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/// <returns></returns>
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public async Task<bool> RollbackAsync()
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{
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await _context.DisposeAsync();
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return true;
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}
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/// <summary>
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/// Rollback transaction
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/// </summary>
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/// <returns></returns>
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public bool Rollback()
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{
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_context.Dispose();
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return true;
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}
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}
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}
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