mirror of
https://github.com/Kareadita/Kavita.git
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* From previous fix, added the other locking conditions on the update series metadata. * Fixed a bug where custom series, collection tag, and reading list covers weren't being removed on cleanup. * Ensure reading list detail has a margin to align to the standard * Refactored some event stuff to use dedicated consts. Introduced a new event when users read something, which can update progress bars on cards. * Added recomended and library tags to the library detail page. This will eventually offer more custom analytics * Cleanup some code onc arousel * Adjusted scale to height/width css to better fit * Small css tweaks to better center images in the manga reader in both axis. This takes care of double page rendering as well. * When a special has a Title set in the metadata, on series detail page, show that on the card rather than filename. * Fixed a bug where when paging in manga reader, the scroll to top wasn't working due to changing where scrolling is done * More css goodness for rendering images in manga reader * Fixed a bug where clearing a typeahead externally wouldn't clear the x button * Fixed a bug where filering then using keyboard would select wrong option * Added a new sorting field for Last Chapter Added (new field) to get a similar on deck feel. * Tweaked recently updated to hit the NFR of 500ms (300ms fresh start) and still give a much better experience. * Refactored On deck to now go to all series and also sort by last updated. Recently Added Series now loads all series with sort by created. * Some tweaks on css for cover image chooser * Fixed a bug in pagination control where multiple pagination events could trigger on load and thus multiple requests for data on parent controller. * Updated edit series modal to show when the last chapter was added and when user last read it. * Implemented a highlight on the fitler button when a filter is active. * Refactored metadata filter screens to perserve the filters in the url and thus when navigating back and forth, it will retain. users should click side nav to reset the state. * Hide middle section on companion bar on phones * Cleaned up some prefilters and console.logs * Don't open drawer by default when a filter is active
372 lines
13 KiB
C#
372 lines
13 KiB
C#
using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using API.DTOs.Update;
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using API.Entities;
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namespace API.SignalR
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{
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public static class MessageFactoryEntityTypes
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{
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public const string Series = "series";
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public const string Volume = "volume";
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public const string Chapter = "chapter";
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public const string CollectionTag = "collection";
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public const string ReadingList = "readingList";
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}
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public static class MessageFactory
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{
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/// <summary>
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/// An update is available for the Kavita instance
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/// </summary>
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public const string UpdateAvailable = "UpdateAvailable";
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/// <summary>
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/// Used to tell when a scan series completes. This also informs UI to update series metadata
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/// </summary>
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public const string ScanSeries = "ScanSeries";
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/// <summary>
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/// Event sent out during Refresh Metadata for progress tracking
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/// </summary>
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private const string CoverUpdateProgress = "CoverUpdateProgress";
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/// <summary>
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/// Series is added to server
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/// </summary>
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public const string SeriesAdded = "SeriesAdded";
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/// <summary>
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/// Series is removed from server
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/// </summary>
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public const string SeriesRemoved = "SeriesRemoved";
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/// <summary>
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/// When a user is connects/disconnects from server
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/// </summary>
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public const string OnlineUsers = "OnlineUsers";
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/// <summary>
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/// When a series is added to a collection
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/// </summary>
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public const string SeriesAddedToCollection = "SeriesAddedToCollection";
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/// <summary>
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/// Event sent out during backing up the database
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/// </summary>
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private const string BackupDatabaseProgress = "BackupDatabaseProgress";
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/// <summary>
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/// Event sent out during cleaning up temp and cache folders
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/// </summary>
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private const string CleanupProgress = "CleanupProgress";
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/// <summary>
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/// Event sent out during downloading of files
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/// </summary>
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private const string DownloadProgress = "DownloadProgress";
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/// <summary>
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/// A cover was updated
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/// </summary>
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public const string CoverUpdate = "CoverUpdate";
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/// <summary>
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/// A custom site theme was removed or added
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/// </summary>
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private const string SiteThemeProgress = "SiteThemeProgress";
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/// <summary>
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/// A type of event that has progress (determinate or indeterminate).
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/// The underlying event will have a name to give details on how to handle.
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/// </summary>
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public const string NotificationProgress = "NotificationProgress";
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/// <summary>
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/// Event sent out when Scan Loop is parsing a file
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/// </summary>
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private const string FileScanProgress = "FileScanProgress";
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/// <summary>
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/// A generic error that can occur in background processing
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/// </summary>
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public const string Error = "Error";
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/// <summary>
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/// When DB updates are occuring during a library/series scan
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/// </summary>
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private const string ScanProgress = "ScanProgress";
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/// <summary>
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/// When a library is created/deleted in the Server
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/// </summary>
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public const string LibraryModified = "LibraryModified";
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/// <summary>
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/// A user's progress was modified
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/// </summary>
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public const string UserProgressUpdate = "UserProgressUpdate";
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public static SignalRMessage ScanSeriesEvent(int libraryId, int seriesId, string seriesName)
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{
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return new SignalRMessage()
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{
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Name = ScanSeries,
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EventType = ProgressEventType.Single,
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Body = new
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{
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LibraryId = libraryId,
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SeriesId = seriesId,
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SeriesName = seriesName
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}
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};
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}
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public static SignalRMessage SeriesAddedEvent(int seriesId, string seriesName, int libraryId)
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{
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return new SignalRMessage()
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{
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Name = SeriesAdded,
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Body = new
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{
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SeriesId = seriesId,
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SeriesName = seriesName,
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LibraryId = libraryId
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}
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};
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}
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public static SignalRMessage SeriesRemovedEvent(int seriesId, string seriesName, int libraryId)
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{
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return new SignalRMessage()
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{
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Name = SeriesRemoved,
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Body = new
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{
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SeriesId = seriesId,
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SeriesName = seriesName,
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LibraryId = libraryId
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}
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};
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}
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public static SignalRMessage CoverUpdateProgressEvent(int libraryId, float progress, string eventType, string subtitle = "")
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{
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return new SignalRMessage()
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{
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Name = CoverUpdateProgress,
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Title = "Refreshing Covers",
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SubTitle = subtitle,
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EventType = eventType,
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Progress = ProgressType.Determinate,
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Body = new
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{
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LibraryId = libraryId,
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Progress = progress,
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EventTime = DateTime.Now
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}
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};
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}
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public static SignalRMessage BackupDatabaseProgressEvent(float progress, string subtitle = "")
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{
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return new SignalRMessage()
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{
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Name = BackupDatabaseProgress,
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Title = "Backing up Database",
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SubTitle = subtitle,
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EventType = progress switch
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{
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0f => "started",
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1f => "ended",
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_ => "updated"
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},
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Progress = ProgressType.Determinate,
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Body = new
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{
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Progress = progress
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}
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};
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}
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public static SignalRMessage CleanupProgressEvent(float progress, string subtitle = "")
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{
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return new SignalRMessage()
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{
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Name = CleanupProgress,
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Title = "Performing Cleanup",
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SubTitle = subtitle,
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EventType = progress switch
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{
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0f => "started",
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1f => "ended",
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_ => "updated"
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},
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Progress = ProgressType.Determinate,
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Body = new
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{
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Progress = progress
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}
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};
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}
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public static SignalRMessage UpdateVersionEvent(UpdateNotificationDto update)
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{
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return new SignalRMessage
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{
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Name = UpdateAvailable,
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Title = "Update Available",
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SubTitle = update.UpdateTitle,
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EventType = ProgressEventType.Single,
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Progress = ProgressType.None,
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Body = update
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};
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}
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public static SignalRMessage SeriesAddedToCollectionEvent(int tagId, int seriesId)
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{
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return new SignalRMessage
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{
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Name = SeriesAddedToCollection,
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Progress = ProgressType.None,
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EventType = ProgressEventType.Single,
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Body = new
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{
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TagId = tagId,
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SeriesId = seriesId
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}
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};
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}
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/**
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* A generic error that will show on events widget in the UI
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*/
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public static SignalRMessage ErrorEvent(string title, string subtitle)
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{
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return new SignalRMessage
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{
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Name = Error,
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Title = title,
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SubTitle = subtitle,
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Progress = ProgressType.None,
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EventType = ProgressEventType.Single,
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Body = new
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{
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Title = title,
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SubTitle = subtitle,
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}
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};
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}
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public static SignalRMessage LibraryModifiedEvent(int libraryId, string action)
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{
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return new SignalRMessage
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{
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Name = LibraryModified,
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Title = "Library modified",
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Progress = ProgressType.None,
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EventType = ProgressEventType.Single,
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Body = new
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{
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LibrayId = libraryId,
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Action = action,
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}
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};
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}
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public static SignalRMessage DownloadProgressEvent(string username, string downloadName, float progress, string eventType = "updated")
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{
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return new SignalRMessage()
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{
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Name = DownloadProgress,
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Title = $"Downloading {downloadName}",
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SubTitle = $"{username} is downloading {downloadName}",
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EventType = eventType,
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Progress = ProgressType.Determinate,
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Body = new
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{
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UserName = username,
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DownloadName = downloadName,
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Progress = progress
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}
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};
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}
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/// <summary>
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/// Represents a file being scanned by Kavita for processing and grouping
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/// </summary>
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/// <remarks>Does not have a progress as it's unknown how many files there are. Instead sends -1 to represent indeterminate</remarks>
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/// <param name="filename"></param>
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/// <param name="libraryName"></param>
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/// <param name="eventType"></param>
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/// <returns></returns>
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public static SignalRMessage FileScanProgressEvent(string filename, string libraryName, string eventType)
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{
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return new SignalRMessage()
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{
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Name = FileScanProgress,
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Title = $"Scanning {libraryName}",
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SubTitle = Path.GetFileName(filename),
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EventType = eventType,
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Progress = ProgressType.Indeterminate,
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Body = new
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{
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Title = $"Scanning {libraryName}",
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Subtitle = filename,
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Filename = filename,
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EventTime = DateTime.Now,
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}
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};
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}
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public static SignalRMessage LibraryScanProgressEvent(string libraryName, string eventType, string seriesName = "")
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{
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return new SignalRMessage()
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{
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Name = ScanProgress,
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Title = $"Scanning {libraryName}",
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SubTitle = seriesName,
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EventType = eventType,
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Progress = ProgressType.Indeterminate,
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Body = null
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};
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}
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public static SignalRMessage CoverUpdateEvent(int id, string entityType)
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{
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return new SignalRMessage()
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{
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Name = CoverUpdate,
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Title = "Updating Cover",
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Progress = ProgressType.None,
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Body = new
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{
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Id = id,
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EntityType = entityType,
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}
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};
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}
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public static SignalRMessage UserProgressUpdateEvent(int userId, string username, int seriesId, int volumeId, int chapterId, int pagesRead)
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{
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return new SignalRMessage()
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{
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Name = UserProgressUpdate,
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Title = "Updating User Progress",
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Progress = ProgressType.None,
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Body = new
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{
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UserId = userId,
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Username = username,
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SeriesId = seriesId,
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VolumeId = volumeId,
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ChapterId = chapterId,
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PagesRead = pagesRead,
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}
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};
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}
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public static SignalRMessage SiteThemeProgressEvent(string subtitle, string themeName, string eventType)
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{
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return new SignalRMessage()
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{
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Name = SiteThemeProgress,
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Title = "Scanning Site Theme",
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SubTitle = subtitle,
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EventType = eventType,
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Progress = ProgressType.Indeterminate,
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Body = new
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{
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ThemeName = themeName,
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}
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};
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}
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}
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}
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