Kavita/API/SignalR/MessageFactory.cs
Joseph Milazzo ba77954d5c
Metadata Editing from the UI! (#1135)
* Added the skeleton code for layout, hooked up Age Rating, Publication Status, and Tags

* Tweaked message of Scan service to Finished scan of to better indicate the total scan time

* Hooked in foundation for person typeaheads

* Fixed people not populating typeaheads on load

* For manga/comics, when parsing, set the SeriesSort from ComicInfo if it exists.

* Implemented the ability to override and create new genre tags. Code is ready to flush out the rest.

* Ability to update metadata from the UI is hooked up. Next is locking.

* Updated typeahead to allow for non-multiple usage. Implemented ability to update Language tag in Series Metadata.

* Fixed a bug in GetContinuePoint for a case where we have Volumes, Loose Leaf chapters and no read progress.

* Added ETag headers on Images to allow for better caching (bookmarks and images in manga reader)

* Built out UI code to show locked indication to user

* Implemented Series locking and refactored a lot of styles in typeahead to make the lock setting work, plus misc cleanup.

* Added locked properties to dtos. Updated typeahead loading indicator to not interfere with close button if present

* Hooked up locking flags in UI

* Integrated regular field locking/unlocking

* Removed some old code

* Prevent input group from wrapping

* Implemented some basic layout for metadata on volume/chapter card modal. Refactored out all metadata from Chapter object in terms of UI and put into a separate call to ensure speedy delivery and simplicity of code.

* Refactored code to hide covers section if not an admin

* Implemented ability to modify a chapter/volume cover from the detail modal

* Removed a few variables and change cover image modal

* Added bookmark to single chapter view

* Put a temp fix in for a ngb v12 z-index bug (reported). Bumped ngb to 12.0 stable and fixed some small rendering bugs

* loading buttons ftw

* Lots of cleanup, looks like the story is finished

* Changed action name from Info to Details

* Style tweaks

* Fixed an issue where Summary would assume it's locked due to a subscription firing on setting the model

* Fixed some misc bugs

* Code smells

Co-authored-by: Robbie Davis <robbie@therobbiedavis.com>
2022-03-04 13:04:15 -08:00

338 lines
12 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using API.DTOs.Update;
using API.Entities;
namespace API.SignalR
{
public static class MessageFactory
{
/// <summary>
/// An update is available for the Kavita instance
/// </summary>
public const string UpdateAvailable = "UpdateAvailable";
/// <summary>
/// Used to tell when a scan series completes. This also informs UI to update series metadata
/// </summary>
public const string ScanSeries = "ScanSeries";
/// <summary>
/// Event sent out during Refresh Metadata for progress tracking
/// </summary>
private const string CoverUpdateProgress = "CoverUpdateProgress";
/// <summary>
/// Series is added to server
/// </summary>
public const string SeriesAdded = "SeriesAdded";
/// <summary>
/// Series is removed from server
/// </summary>
public const string SeriesRemoved = "SeriesRemoved";
/// <summary>
/// When a user is connects/disconnects from server
/// </summary>
public const string OnlineUsers = "OnlineUsers";
/// <summary>
/// When a series is added to a collection
/// </summary>
public const string SeriesAddedToCollection = "SeriesAddedToCollection";
/// <summary>
/// When an error occurs during a scan library task
/// </summary>
public const string ScanLibraryError = "ScanLibraryError";
/// <summary>
/// Event sent out during backing up the database
/// </summary>
private const string BackupDatabaseProgress = "BackupDatabaseProgress";
/// <summary>
/// Event sent out during cleaning up temp and cache folders
/// </summary>
private const string CleanupProgress = "CleanupProgress";
/// <summary>
/// Event sent out during downloading of files
/// </summary>
private const string DownloadProgress = "DownloadProgress";
/// <summary>
/// A cover was updated
/// </summary>
public const string CoverUpdate = "CoverUpdate";
/// <summary>
/// A custom site theme was removed or added
/// </summary>
private const string SiteThemeProgress = "SiteThemeProgress";
/// <summary>
/// A type of event that has progress (determinate or indeterminate).
/// The underlying event will have a name to give details on how to handle.
/// </summary>
public const string NotificationProgress = "NotificationProgress";
/// <summary>
/// Event sent out when Scan Loop is parsing a file
/// </summary>
private const string FileScanProgress = "FileScanProgress";
/// <summary>
/// A generic error that can occur in background processing
/// </summary>
public const string Error = "Error";
/// <summary>
/// When DB updates are occuring during a library/series scan
/// </summary>
private const string ScanProgress = "ScanProgress";
public static SignalRMessage ScanSeriesEvent(int seriesId, string seriesName)
{
return new SignalRMessage()
{
Name = ScanSeries,
Body = new
{
SeriesId = seriesId,
SeriesName = seriesName
}
};
}
public static SignalRMessage SeriesAddedEvent(int seriesId, string seriesName, int libraryId)
{
return new SignalRMessage()
{
Name = SeriesAdded,
Body = new
{
SeriesId = seriesId,
SeriesName = seriesName,
LibraryId = libraryId
}
};
}
public static SignalRMessage SeriesRemovedEvent(int seriesId, string seriesName, int libraryId)
{
return new SignalRMessage()
{
Name = SeriesRemoved,
Body = new
{
SeriesId = seriesId,
SeriesName = seriesName,
LibraryId = libraryId
}
};
}
public static SignalRMessage CoverUpdateProgressEvent(int libraryId, float progress, string eventType, string subtitle = "")
{
return new SignalRMessage()
{
Name = CoverUpdateProgress,
Title = "Refreshing Covers",
SubTitle = subtitle,
EventType = eventType,
Progress = ProgressType.Determinate,
Body = new
{
LibraryId = libraryId,
Progress = progress,
EventTime = DateTime.Now
}
};
}
public static SignalRMessage BackupDatabaseProgressEvent(float progress, string subtitle = "")
{
return new SignalRMessage()
{
Name = BackupDatabaseProgress,
Title = "Backing up Database",
SubTitle = subtitle,
EventType = progress switch
{
0f => "started",
1f => "ended",
_ => "updated"
},
Progress = ProgressType.Determinate,
Body = new
{
Progress = progress
}
};
}
public static SignalRMessage CleanupProgressEvent(float progress, string subtitle = "")
{
return new SignalRMessage()
{
Name = CleanupProgress,
Title = "Performing Cleanup",
SubTitle = subtitle,
EventType = progress switch
{
0f => "started",
1f => "ended",
_ => "updated"
},
Progress = ProgressType.Determinate,
Body = new
{
Progress = progress
}
};
}
public static SignalRMessage UpdateVersionEvent(UpdateNotificationDto update)
{
return new SignalRMessage
{
Name = UpdateAvailable,
Title = "Update Available",
SubTitle = update.UpdateTitle,
EventType = ProgressEventType.Single,
Progress = ProgressType.None,
Body = update
};
}
public static SignalRMessage SeriesAddedToCollectionEvent(int tagId, int seriesId)
{
return new SignalRMessage
{
Name = SeriesAddedToCollection,
Progress = ProgressType.None,
EventType = ProgressEventType.Single,
Body = new
{
TagId = tagId,
SeriesId = seriesId
}
};
}
public static SignalRMessage ScanLibraryErrorEvent(int libraryId, string libraryName)
{
return new SignalRMessage
{
Name = ScanLibraryError,
Title = "Error",
SubTitle = $"Error Scanning {libraryName}",
Progress = ProgressType.None,
EventType = ProgressEventType.Single,
Body = new
{
LibraryId = libraryId,
}
};
}
public static SignalRMessage DownloadProgressEvent(string username, string downloadName, float progress, string eventType = "updated")
{
return new SignalRMessage()
{
Name = DownloadProgress,
Title = $"Downloading {downloadName}",
SubTitle = $"{username} is downloading {downloadName}",
EventType = eventType,
Progress = ProgressType.Determinate,
Body = new
{
UserName = username,
DownloadName = downloadName,
Progress = progress
}
};
}
/// <summary>
/// Represents a file being scanned by Kavita for processing and grouping
/// </summary>
/// <remarks>Does not have a progress as it's unknown how many files there are. Instead sends -1 to represent indeterminate</remarks>
/// <param name="filename"></param>
/// <param name="libraryName"></param>
/// <param name="eventType"></param>
/// <returns></returns>
public static SignalRMessage FileScanProgressEvent(string filename, string libraryName, string eventType)
{
return new SignalRMessage()
{
Name = FileScanProgress,
Title = $"Scanning {libraryName}",
SubTitle = Path.GetFileName(filename),
EventType = eventType,
Progress = ProgressType.Indeterminate,
Body = new
{
Title = $"Scanning {libraryName}",
Subtitle = filename,
Filename = filename,
EventTime = DateTime.Now,
}
};
}
public static SignalRMessage DbUpdateProgressEvent(Series series, string eventType)
{
// TODO: I want this as a detail of a Scanning Series and we can put more information like Volume or Chapter here
return new SignalRMessage()
{
Name = ScanProgress,
Title = $"Scanning {series.Library.Name}",
SubTitle = series.Name,
EventType = eventType,
Progress = ProgressType.Indeterminate,
Body = new
{
Title = "Updating Series",
SubTitle = series.Name
}
};
}
public static SignalRMessage LibraryScanProgressEvent(string libraryName, string eventType, string seriesName = "")
{
// TODO: I want this as a detail of a Scanning Series and we can put more information like Volume or Chapter here
return new SignalRMessage()
{
Name = ScanProgress,
Title = $"Scanning {libraryName}",
SubTitle = seriesName,
EventType = eventType,
Progress = ProgressType.Indeterminate,
Body = null
};
}
public static SignalRMessage CoverUpdateEvent(int id, string entityType)
{
return new SignalRMessage()
{
Name = CoverUpdate,
Title = "Updating Cover",
//SubTitle = series.Name, // TODO: Refactor this
Progress = ProgressType.None,
Body = new
{
Id = id,
EntityType = entityType,
}
};
}
public static SignalRMessage SiteThemeProgressEvent(string subtitle, string themeName, string eventType)
{
return new SignalRMessage()
{
Name = SiteThemeProgress,
Title = "Scanning Site Theme",
SubTitle = subtitle,
EventType = eventType,
Progress = ProgressType.Indeterminate,
Body = new
{
ThemeName = themeName,
}
};
}
}
}