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* Started with the redesign of the cover image chooser redesign to be less click intensive for volume/chapter images. Made some headings bold in card detail drawer. * Tweaked the styles * Moved where the info cards show * Added an ability to open a page settings drawer * Cleaned up some old code that isn't needed anymore. * Started implementing a list view. Refactored some title code to a dedicated component * List view implemented but way too many API calls. Either need caching or adjusting the SeriesDetail api. * Fixed a bug where if the progress bar didn't render on a card item while a download was in progress, the download indicator would be removed. * Large refactor to move a lot of the needed fields to the chapter and volume dtos for series detail. All fields are noted when only used in series detail. * Implemented cards for other tabs (except related) * Fixed the unit test which needed a mocked reader service call. * More cleanup around age rating and removing old code from the refactor. Commented out sorting till i feel motivated to work on that. * Some cleanup and restored cards as initial layout. Time to test this out and see if there is value add. * Added ability for Chapters tab to show the volume chapters belong to (if applicable) * Adding style fixes * Cover image updates, don't allow the first image (which is what is currently set) to respond to cover changes. Hide the ID field on list item for series detail. * Refactored the title for list item to be injectable * Cleaned up the selection code to make it less finicky on mobile when tap scrolling. * Refactored chapter tab to show volume as well on list view. * Ensure word count shows for Volumes * Started adding virtual scrolling, pushing up so Robbie can mess around * Started adding virtual scrolling, pushing up so Robbie can mess around * Fixed a bug where all chapters would come under specials * Show title data as accent if set. * Style fixes for virtual scroller * Restyling scroll * Implemented a way to show storyline with virtual scrolling * Show Word Count for chapters and cleaned up some logics. * I might have card layout working with virtual scroll code. * Some cleanup to hide more system like properties from info bar on series detail page. Fixed some missing time estimate info on storyline chapters. * Fixed a regression on series service when I integrated VolumeTitle. * Refactored read time to the backend. Added WordCount to the volume itself so we don't need to calculate on frontend. When asking to analyze files from a series, force the calculation. * Fixed SeriesDetail api code * Fixed up the code in the drawer to better update list/card mode * Basic infinite scroll implemented, however due to how we are updating the list to render, we are re-rending cards that haven't been touched. * Updated how we render and layout data for infinite scroll on library detail. It's almost there. * Started laying foundation for loading pages backwards. Removed lazy loading of images since we are now using virtual paging. * Hooked in some basic code to allow user to load a prev page with infinite scroll. * Fixed up series detail api and undid the non-lazy loaded images. Changed the router to help with this infinite loading on Firefox issue. * Fixed up some naming issues with Series Detail and added a new test. * This is an infinite scroll without pagination implementation. It is not fully done, but off to a good start. Virtual scroller with jump bar is working pretty well, def needs more polishing and tweaking. There are hacks in this implementation that need to be revisited. * Refactored code so that we don't use any pagination and load all results by default. * Misc code cleanup from build warnings. * Cleaned up some logic for how to display titles in list view. * More title cleanup for specials * Hooked up page layout to user preferences and renamed an existing user pref name to match the dto. * Swapped out everything but storyline with virtual-scroller over CDK * Removed CDK from series detail. * Default value for migration on page layout * Updating card layout for library detail page * fixing height for mobile * Moved scrollbar * Tweaked some styling for layouts when there is no data * Refactored the series cards into their own component to make it re-usable. * More tweaks on series info cards layout and enhanced a few pages with trackby functions. * Removed some dead code * Added download on series detail to actionables to fit in with new scroll strategy. * Fixed language not being updated and sent to the backend for series update. * Fixed a bad migration (if you ran any prior migration in this branch, you need to undo before you use this commit) * Adding sticky tabs * fixed mobile gap on sticky tab * Enhanced the card title for books to show number up front. * Adjusted the gutters on admin dashboard * Removed debug code * Removing duplicate book title * Cleaned up old references to cdk scroller * Implemented a basic jump bar scaling algorithm. Not perfect, but works pretty well. * Code smells Co-authored-by: Robbie Davis <robbie@therobbiedavis.com>
75 lines
2.7 KiB
C#
75 lines
2.7 KiB
C#
using System;
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using API.Entities;
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using API.Entities.Interfaces;
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using API.Services;
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namespace API.Helpers;
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public interface ICacheHelper
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{
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bool ShouldUpdateCoverImage(string coverPath, MangaFile firstFile, DateTime chapterCreated,
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bool forceUpdate = false,
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bool isCoverLocked = false);
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bool CoverImageExists(string path);
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bool HasFileNotChangedSinceCreationOrLastScan(IEntityDate chapter, bool forceUpdate, MangaFile firstFile);
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}
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public class CacheHelper : ICacheHelper
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{
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private readonly IFileService _fileService;
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public CacheHelper(IFileService fileService)
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{
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_fileService = fileService;
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}
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/// <summary>
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/// Determines whether an entity should regenerate cover image.
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/// </summary>
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/// <remarks>If a cover image is locked but the underlying file has been deleted, this will allow regenerating. </remarks>
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/// <param name="coverPath">This should just be the filename, no path information</param>
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/// <param name="firstFile"></param>
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/// <param name="chapterCreated">When the chapter was created (Not Used)</param>
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/// <param name="forceUpdate">If the user has told us to force the refresh</param>
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/// <param name="isCoverLocked">If cover has been locked by user. This will force false</param>
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/// <returns></returns>
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public bool ShouldUpdateCoverImage(string coverPath, MangaFile firstFile, DateTime chapterCreated, bool forceUpdate = false,
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bool isCoverLocked = false)
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{
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var fileExists = !string.IsNullOrEmpty(coverPath) && _fileService.Exists(coverPath);
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if (isCoverLocked && fileExists) return false;
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if (forceUpdate) return true;
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if (firstFile == null) return true;
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return (_fileService.HasFileBeenModifiedSince(firstFile.FilePath, firstFile.LastModified)) || !fileExists;
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}
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/// <summary>
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/// Has the file been modified since last scan or is user forcing an update
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/// </summary>
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/// <param name="chapter"></param>
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/// <param name="forceUpdate"></param>
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/// <param name="firstFile"></param>
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/// <returns></returns>
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public bool HasFileNotChangedSinceCreationOrLastScan(IEntityDate chapter, bool forceUpdate, MangaFile firstFile)
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{
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return firstFile != null &&
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(!forceUpdate &&
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!(_fileService.HasFileBeenModifiedSince(firstFile.FilePath, chapter.Created)
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|| _fileService.HasFileBeenModifiedSince(firstFile.FilePath, firstFile.LastModified)));
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}
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/// <summary>
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/// Determines if a given coverImage path exists
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/// </summary>
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/// <param name="path"></param>
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/// <returns></returns>
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public bool CoverImageExists(string path)
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{
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return !string.IsNullOrEmpty(path) && _fileService.Exists(path);
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}
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}
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