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* Cleanup some messaging in the scan loop to be more context bearing * Added Response Caching to Series Detail for 1 min, due to the heavy nature of the call. * Refactored code to make it so that processing of series runs sync correctly. Added a log to inform the user of corrupted volume from buggy code in v0.5.6. * Moved folder watching out of experimental * Fixed an issue where empty folders could break the scan loop * Another fix for when dates aren't valid, the scanner wouldn't get the proper min and would throw an exception (develop) * Implemented the ability to edit release year from the UI for a series. * Added a unit test for some new logic * Code smells
87 lines
3.4 KiB
C#
87 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using API.DTOs.CollectionTags;
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using API.DTOs.Metadata;
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using API.Entities.Enums;
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namespace API.DTOs;
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public class SeriesMetadataDto
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{
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public int Id { get; set; }
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public string Summary { get; set; } = string.Empty;
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/// <summary>
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/// Collections the Series belongs to
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/// </summary>
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public ICollection<CollectionTagDto> CollectionTags { get; set; }
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/// <summary>
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/// Genres for the Series
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/// </summary>
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public ICollection<GenreTagDto> Genres { get; set; }
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/// <summary>
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/// Collection of all Tags from underlying chapters for a Series
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/// </summary>
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public ICollection<TagDto> Tags { get; set; }
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public ICollection<PersonDto> Writers { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> CoverArtists { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Publishers { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Characters { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Pencillers { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Inkers { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Colorists { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Letterers { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Editors { get; set; } = new List<PersonDto>();
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public ICollection<PersonDto> Translators { get; set; } = new List<PersonDto>();
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/// <summary>
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/// Highest Age Rating from all Chapters
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/// </summary>
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public AgeRating AgeRating { get; set; } = AgeRating.Unknown;
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/// <summary>
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/// Earliest Year from all chapters
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/// </summary>
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public int ReleaseYear { get; set; }
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/// <summary>
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/// Language of the content (BCP-47 code)
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/// </summary>
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public string Language { get; set; } = string.Empty;
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/// <summary>
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/// Max number of issues/volumes in the series (Max of Volume/Issue field in ComicInfo)
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/// </summary>
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public int MaxCount { get; set; } = 0;
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/// <summary>
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/// Total number of issues/volumes for the series
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/// </summary>
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public int TotalCount { get; set; }
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/// <summary>
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/// Publication status of the Series
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/// </summary>
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public PublicationStatus PublicationStatus { get; set; }
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public bool LanguageLocked { get; set; }
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public bool SummaryLocked { get; set; }
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/// <summary>
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/// Locked by user so metadata updates from scan loop will not override AgeRating
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/// </summary>
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public bool AgeRatingLocked { get; set; }
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/// <summary>
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/// Locked by user so metadata updates from scan loop will not override PublicationStatus
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/// </summary>
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public bool PublicationStatusLocked { get; set; }
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public bool GenresLocked { get; set; }
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public bool TagsLocked { get; set; }
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public bool WritersLocked { get; set; }
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public bool CharactersLocked { get; set; }
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public bool ColoristsLocked { get; set; }
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public bool EditorsLocked { get; set; }
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public bool InkersLocked { get; set; }
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public bool LetterersLocked { get; set; }
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public bool PencillersLocked { get; set; }
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public bool PublishersLocked { get; set; }
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public bool TranslatorsLocked { get; set; }
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public bool CoverArtistsLocked { get; set; }
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public bool ReleaseYearLocked { get; set; }
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public int SeriesId { get; set; }
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}
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