Kavita/API/Data/DataContext.cs
Joseph Milazzo bbc48a5f5b
Infinite Scroll + List View + Cover Upload Redesign (#1319)
* Started with the redesign of the cover image chooser redesign to be less click intensive for volume/chapter images.

Made some headings bold in card detail drawer.

* Tweaked the styles

* Moved where the info cards show

* Added an ability to open a page settings drawer

* Cleaned up some old code that isn't needed anymore.

* Started implementing a list view. Refactored some title code to a dedicated component

* List view implemented but way too many API calls. Either need caching or adjusting the SeriesDetail api.

* Fixed a bug where if the progress bar didn't render on a card item while a download was in progress, the download indicator would be removed.

* Large refactor to move a lot of the needed fields to the chapter and volume dtos for series detail. All fields are noted when only used in series detail.

* Implemented cards for other tabs (except related)

* Fixed the unit test which needed a mocked reader service call.

* More cleanup around age rating and removing old code from the refactor. Commented out sorting till i feel motivated to work on that.

* Some cleanup and restored cards as initial layout. Time to test this out and see if there is value add.

* Added ability for Chapters tab to show the volume chapters belong to (if applicable)

* Adding style fixes

* Cover image updates, don't allow the first image (which is what is currently set) to respond to cover changes.

Hide the ID field on list item for series detail.

* Refactored the title for list item to be injectable

* Cleaned up the selection code to make it less finicky on mobile when tap scrolling.

* Refactored chapter tab to show volume as well on list view.

* Ensure word count shows for Volumes

* Started adding virtual scrolling, pushing up so Robbie can mess around

* Started adding virtual scrolling, pushing up so Robbie can mess around

* Fixed a bug where all chapters would come under specials

* Show title data as accent if set.

* Style fixes for virtual scroller

* Restyling scroll

* Implemented a way to show storyline with virtual scrolling

* Show Word Count for chapters and cleaned up some logics.

* I might have card layout working with virtual scroll code.

* Some cleanup to hide more system like properties from info bar on series detail page. Fixed some missing time estimate info on storyline chapters.

* Fixed a regression on series service when I integrated VolumeTitle.

* Refactored read time to the backend. Added WordCount to the volume itself so we don't need to calculate on frontend. When asking to analyze files from a series, force the calculation.

* Fixed SeriesDetail api code

* Fixed up the code in the drawer to better update list/card mode

* Basic infinite scroll implemented, however due to how we are updating the list to render, we are re-rending cards that haven't been touched.

* Updated how we render and layout data for infinite scroll on library detail. It's almost there.

* Started laying foundation for loading pages backwards.

Removed lazy loading of images since we are now using virtual paging.

* Hooked in some basic code to allow user to load a prev page with infinite scroll.

* Fixed up series detail api and undid the non-lazy loaded images.

Changed the router to help with this infinite loading on Firefox issue.

* Fixed up some naming issues with Series Detail and added a new test.

* This is an infinite scroll without pagination implementation. It is not fully done, but off to a good start. Virtual scroller with jump bar is working pretty well, def needs more polishing and tweaking. There are hacks in this implementation that need to be revisited.

* Refactored code so that we don't use any pagination and load all results by default.

* Misc code cleanup from build warnings.

* Cleaned up some logic for how to display titles in list view.

* More title cleanup for specials

* Hooked up page layout to user preferences and renamed an existing user pref name to match the dto.

* Swapped out everything but storyline with virtual-scroller over CDK

* Removed CDK from series detail.

* Default value for migration on page layout

* Updating card layout for library detail page

* fixing height for mobile

* Moved scrollbar

* Tweaked some styling for layouts when there is no data

* Refactored the series cards into their own component to make it re-usable.

* More tweaks on series info cards layout and enhanced a few pages with trackby functions.

* Removed some dead code

* Added download on series detail to actionables to fit in with new scroll strategy.

* Fixed language not being updated and sent to the backend for series update.

* Fixed a bad migration (if you ran any prior migration in this branch, you need to undo before you use this commit)

* Adding sticky tabs

* fixed mobile gap on sticky tab

* Enhanced the card title for books to show number up front.

* Adjusted the gutters on admin dashboard

* Removed debug code

* Removing duplicate book title

* Cleaned up old references to cdk scroller

* Implemented a basic jump bar scaling algorithm. Not perfect, but works pretty well.

* Code smells

Co-authored-by: Robbie Davis <robbie@therobbiedavis.com>
2022-06-13 14:37:49 -07:00

149 lines
5.2 KiB
C#

using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using API.Entities;
using API.Entities.Enums.UserPreferences;
using API.Entities.Interfaces;
using API.Entities.Metadata;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.ChangeTracking;
namespace API.Data
{
public sealed class DataContext : IdentityDbContext<AppUser, AppRole, int,
IdentityUserClaim<int>, AppUserRole, IdentityUserLogin<int>,
IdentityRoleClaim<int>, IdentityUserToken<int>>
{
public DataContext(DbContextOptions options) : base(options)
{
ChangeTracker.Tracked += OnEntityTracked;
ChangeTracker.StateChanged += OnEntityStateChanged;
}
public DbSet<Library> Library { get; set; }
public DbSet<Series> Series { get; set; }
public DbSet<Chapter> Chapter { get; set; }
public DbSet<Volume> Volume { get; set; }
public DbSet<AppUser> AppUser { get; set; }
public DbSet<MangaFile> MangaFile { get; set; }
public DbSet<AppUserProgress> AppUserProgresses { get; set; }
public DbSet<AppUserRating> AppUserRating { get; set; }
public DbSet<ServerSetting> ServerSetting { get; set; }
public DbSet<AppUserPreferences> AppUserPreferences { get; set; }
public DbSet<SeriesMetadata> SeriesMetadata { get; set; }
public DbSet<CollectionTag> CollectionTag { get; set; }
public DbSet<AppUserBookmark> AppUserBookmark { get; set; }
public DbSet<ReadingList> ReadingList { get; set; }
public DbSet<ReadingListItem> ReadingListItem { get; set; }
public DbSet<Person> Person { get; set; }
public DbSet<Genre> Genre { get; set; }
public DbSet<Tag> Tag { get; set; }
public DbSet<SiteTheme> SiteTheme { get; set; }
public DbSet<SeriesRelation> SeriesRelation { get; set; }
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.Entity<AppUser>()
.HasMany(ur => ur.UserRoles)
.WithOne(u => u.User)
.HasForeignKey(ur => ur.UserId)
.IsRequired();
builder.Entity<AppRole>()
.HasMany(ur => ur.UserRoles)
.WithOne(u => u.Role)
.HasForeignKey(ur => ur.RoleId)
.IsRequired();
builder.Entity<SeriesRelation>()
.HasOne(pt => pt.Series)
.WithMany(p => p.Relations)
.HasForeignKey(pt => pt.SeriesId)
.OnDelete(DeleteBehavior.ClientCascade);
builder.Entity<SeriesRelation>()
.HasOne(pt => pt.TargetSeries)
.WithMany(t => t.RelationOf)
.HasForeignKey(pt => pt.TargetSeriesId);
builder.Entity<AppUserPreferences>()
.Property(b => b.BookThemeName)
.HasDefaultValue("Dark");
builder.Entity<AppUserPreferences>()
.Property(b => b.BackgroundColor)
.HasDefaultValue("#000000");
builder.Entity<AppUserPreferences>()
.Property(b => b.GlobalPageLayoutMode)
.HasDefaultValue(PageLayoutMode.Cards);
}
private static void OnEntityTracked(object sender, EntityTrackedEventArgs e)
{
if (!e.FromQuery && e.Entry.State == EntityState.Added && e.Entry.Entity is IEntityDate entity)
{
entity.Created = DateTime.Now;
entity.LastModified = DateTime.Now;
}
}
private static void OnEntityStateChanged(object sender, EntityStateChangedEventArgs e)
{
if (e.NewState == EntityState.Modified && e.Entry.Entity is IEntityDate entity)
entity.LastModified = DateTime.Now;
}
private void OnSaveChanges()
{
foreach (var saveEntity in ChangeTracker.Entries()
.Where(e => e.State == EntityState.Modified)
.Select(entry => entry.Entity)
.OfType<IHasConcurrencyToken>())
{
saveEntity.OnSavingChanges();
}
}
#region SaveChanges overrides
public override int SaveChanges()
{
this.OnSaveChanges();
return base.SaveChanges();
}
public override int SaveChanges(bool acceptAllChangesOnSuccess)
{
this.OnSaveChanges();
return base.SaveChanges(acceptAllChangesOnSuccess);
}
public override Task<int> SaveChangesAsync(bool acceptAllChangesOnSuccess, CancellationToken cancellationToken = default(CancellationToken))
{
this.OnSaveChanges();
return base.SaveChangesAsync(acceptAllChangesOnSuccess, cancellationToken);
}
public override Task<int> SaveChangesAsync(CancellationToken cancellationToken = default(CancellationToken))
{
this.OnSaveChanges();
return base.SaveChangesAsync(cancellationToken);
}
#endregion
}
}