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* Fixed an issue from perf tuning where I forgot to send Pages to frontend, breaking reader. * Built out continuous reading for webtoon reader. Still has some issues with triggering. * Refactored GetUserByUsernameAsync to have a new flavor and allow the caller to pass in bitwise flags for what to include. This has a get by username or id variant. Code is much cleaner and snappier as we avoid many extra joins when not needed. * Cleanup old code from UserRepository.cs * Refactored OPDS to use faster API lookups for User * Refactored more code to be cleaner and faster. * Refactored GetNext/Prev ChapterIds to ReaderService. * Refactored Repository methods to their correct entity repos. * Refactored DTOs and overall cleanup of the code. * Added ability to press 'b' to bookmark a page * On hitting last page, save progress forcing last page to be read. Adjusted logic for the top and bottom spacers for triggering next/prev chapter load * When at top or moving between chapters, scrolling down then up will now trigger page load. Show a toastr to inform the user of a change in chapter (it can be really fast to switch) * Cleaned up scroll code * Fixed an issue where loading a chapter with last page bookmarked, we'd load lastpage - 1 * Fixed last page of webtoon reader not being resumed on loading said chapter due to a difference in how max page is handled between infinite scroller and manga reader. * Removed some comments * Book reader shouldn't look at left/right tap to paginate elems for position bookmarking. Missed a few areas for saving while in incognito mode * Added a benchmark to test out a sort code * Updated the read status on reading list to use same style as other places * Refactored GetNextChapterId to bring the average response time from 1.2 seconds to 400ms. * Added a filter to add to list when there are more than 5 reading lists * Added download reading list (will be removed, just saving for later). Fixes around styling on reading lists * Removed ability to download reading lists * Tweaked the logic for infinite scroller to be much smoother loading next/prev chapter. Added a bug marker for a concurrency bug. * Updated the top spacer so that when you hit the top, you stay at the page height and can now just scroll up. * Got the logic for scrolling up. Now just need the CSS then cont infinite scroller will be working * More polishing on infinite scroller * Removed IsSpecial on volumeDto, which is not used anywhere. * Cont Reading inf scroller edition is done. * Code smells and fixed package.json explore script
49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
using System.Collections.Generic;
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namespace API.Comparators
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{
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/// <summary>
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/// Sorts chapters based on their Number. Uses natural ordering of doubles.
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/// </summary>
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public class ChapterSortComparer : IComparer<double>
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{
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/// <summary>
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/// Normal sort for 2 doubles. 0 always comes before anything else
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/// </summary>
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/// <param name="x"></param>
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/// <param name="y"></param>
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/// <returns></returns>
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public int Compare(double x, double y)
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{
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if (x == 0.0 && y == 0.0) return 0;
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// if x is 0, it comes second
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if (x == 0.0) return 1;
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// if y is 0, it comes second
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if (y == 0.0) return -1;
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return x.CompareTo(y);
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}
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}
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/// <summary>
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/// This is a special case comparer used exclusively for sorting chapters within a single Volume for reading order.
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/// <example>
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/// Volume 10 has "Series - Vol 10" and "Series - Vol 10 Chapter 81". In this case, for reading order, the order is Vol 10, Vol 10 Chapter 81.
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/// This is represented by Chapter 0, Chapter 81.
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/// </example>
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/// </summary>
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public class ChapterSortComparerZeroFirst : IComparer<double>
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{
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public int Compare(double x, double y)
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{
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if (x == 0.0 && y == 0.0) return 0;
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// if x is 0, it comes first
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if (x == 0.0) return -1;
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// if y is 0, it comes first
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if (y == 0.0) return 1;
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return x.CompareTo(y);
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}
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}
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}
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