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* Implemented the ability to completely ignore all MacOS ._ files. They are ignored for all I/O operations (on all OSes)
409 lines
15 KiB
C#
409 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using API.Interfaces.Services;
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using Microsoft.Extensions.Logging;
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namespace API.Services
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{
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public class DirectoryService : IDirectoryService
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{
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private readonly ILogger<DirectoryService> _logger;
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private static readonly Regex ExcludeDirectories = new Regex(
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@"@eaDir|\.DS_Store",
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RegexOptions.Compiled | RegexOptions.IgnoreCase);
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public DirectoryService(ILogger<DirectoryService> logger)
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{
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_logger = logger;
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}
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/// <summary>
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/// Given a set of regex search criteria, get files in the given path.
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/// </summary>
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/// <remarks>This will always exclude <see cref="Parser.Parser.MacOsMetadataFileStartsWith"/> patterns</remarks>
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/// <param name="path">Directory to search</param>
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/// <param name="searchPatternExpression">Regex version of search pattern (ie \.mp3|\.mp4). Defaults to * meaning all files.</param>
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/// <param name="searchOption">SearchOption to use, defaults to TopDirectoryOnly</param>
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/// <returns>List of file paths</returns>
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private static IEnumerable<string> GetFilesWithCertainExtensions(string path,
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string searchPatternExpression = "",
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SearchOption searchOption = SearchOption.TopDirectoryOnly)
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{
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if (!Directory.Exists(path)) return ImmutableList<string>.Empty;
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var reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
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return Directory.EnumerateFiles(path, "*", searchOption)
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.Where(file =>
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reSearchPattern.IsMatch(Path.GetExtension(file)) && !Path.GetFileName(file).StartsWith(Parser.Parser.MacOsMetadataFileStartsWith));
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}
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/// <summary>
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/// Returns a list of folders from end of fullPath to rootPath. If a file is passed at the end of the fullPath, it will be ignored.
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///
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/// Example) (C:/Manga/, C:/Manga/Love Hina/Specials/Omake/) returns [Omake, Specials, Love Hina]
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/// </summary>
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/// <param name="rootPath"></param>
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/// <param name="fullPath"></param>
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/// <returns></returns>
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public static IEnumerable<string> GetFoldersTillRoot(string rootPath, string fullPath)
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{
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var separator = Path.AltDirectorySeparatorChar;
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if (fullPath.Contains(Path.DirectorySeparatorChar))
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{
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fullPath = fullPath.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
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}
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if (rootPath.Contains(Path.DirectorySeparatorChar))
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{
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rootPath = rootPath.Replace(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
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}
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var path = fullPath.EndsWith(separator) ? fullPath.Substring(0, fullPath.Length - 1) : fullPath;
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var root = rootPath.EndsWith(separator) ? rootPath.Substring(0, rootPath.Length - 1) : rootPath;
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var paths = new List<string>();
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// If a file is at the end of the path, remove it before we start processing folders
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if (Path.GetExtension(path) != string.Empty)
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{
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path = path.Substring(0, path.LastIndexOf(separator));
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}
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while (Path.GetDirectoryName(path) != Path.GetDirectoryName(root))
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{
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var folder = new DirectoryInfo(path).Name;
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paths.Add(folder);
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path = path.Substring(0, path.LastIndexOf(separator));
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}
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return paths;
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}
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public bool Exists(string directory)
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{
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var di = new DirectoryInfo(directory);
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return di.Exists;
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}
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public IEnumerable<string> GetFiles(string path, string searchPatternExpression = "",
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SearchOption searchOption = SearchOption.TopDirectoryOnly)
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{
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if (searchPatternExpression != string.Empty)
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{
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if (!Directory.Exists(path)) return ImmutableList<string>.Empty;
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var reSearchPattern = new Regex(searchPatternExpression, RegexOptions.IgnoreCase);
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return Directory.EnumerateFiles(path, "*", searchOption)
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.Where(file =>
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reSearchPattern.IsMatch(file) && !file.StartsWith(Parser.Parser.MacOsMetadataFileStartsWith));
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}
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return !Directory.Exists(path) ? Array.Empty<string>() : Directory.GetFiles(path);
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}
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public void CopyFileToDirectory(string fullFilePath, string targetDirectory)
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{
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try
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{
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var fileInfo = new FileInfo(fullFilePath);
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if (fileInfo.Exists)
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{
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fileInfo.CopyTo(Path.Join(targetDirectory, fileInfo.Name), true);
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "There was a critical error when copying {File} to {Directory}", fullFilePath, targetDirectory);
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}
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}
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/// <summary>
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/// Copies a Directory with all files and subdirectories to a target location
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/// </summary>
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/// <param name="sourceDirName"></param>
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/// <param name="destDirName"></param>
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/// <param name="searchPattern">Defaults to *, meaning all files</param>
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/// <returns></returns>
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/// <exception cref="DirectoryNotFoundException"></exception>
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public bool CopyDirectoryToDirectory(string sourceDirName, string destDirName, string searchPattern = "*")
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{
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if (string.IsNullOrEmpty(sourceDirName)) return false;
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var di = new DirectoryInfo(sourceDirName);
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if (!di.Exists) return false;
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// Get the subdirectories for the specified directory.
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var dir = new DirectoryInfo(sourceDirName);
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if (!dir.Exists)
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{
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throw new DirectoryNotFoundException(
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"Source directory does not exist or could not be found: "
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+ sourceDirName);
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}
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var dirs = dir.GetDirectories();
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// If the destination directory doesn't exist, create it.
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Directory.CreateDirectory(destDirName);
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// Get the files in the directory and copy them to the new location.
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var files = GetFilesWithExtension(dir.FullName, searchPattern).Select(n => new FileInfo(n));
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foreach (var file in files)
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{
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var tempPath = Path.Combine(destDirName, file.Name);
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file.CopyTo(tempPath, false);
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}
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// If copying subdirectories, copy them and their contents to new location.
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foreach (var subDir in dirs)
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{
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var tempPath = Path.Combine(destDirName, subDir.Name);
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CopyDirectoryToDirectory(subDir.FullName, tempPath);
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}
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return true;
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}
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public string[] GetFilesWithExtension(string path, string searchPatternExpression = "")
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{
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if (searchPatternExpression != string.Empty)
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{
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return GetFilesWithCertainExtensions(path, searchPatternExpression).ToArray();
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}
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return !Directory.Exists(path) ? Array.Empty<string>() : Directory.GetFiles(path);
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}
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/// <summary>
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/// Returns the total number of bytes for a given set of full file paths
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/// </summary>
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/// <param name="paths"></param>
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/// <returns>Total bytes</returns>
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public static long GetTotalSize(IEnumerable<string> paths)
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{
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return paths.Sum(path => new FileInfo(path).Length);
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}
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/// <summary>
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/// Returns true if the path exists and is a directory. If path does not exist, this will create it. Returns false in all fail cases.
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/// </summary>
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/// <param name="directoryPath"></param>
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/// <returns></returns>
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public static bool ExistOrCreate(string directoryPath)
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{
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var di = new DirectoryInfo(directoryPath);
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if (di.Exists) return true;
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try
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{
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Directory.CreateDirectory(directoryPath);
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}
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catch (Exception)
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{
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return false;
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}
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return true;
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}
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/// <summary>
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/// Deletes all files within the directory, then the directory itself.
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/// </summary>
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/// <param name="directoryPath"></param>
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public static void ClearAndDeleteDirectory(string directoryPath)
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{
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if (!Directory.Exists(directoryPath)) return;
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DirectoryInfo di = new DirectoryInfo(directoryPath);
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ClearDirectory(directoryPath);
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di.Delete(true);
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}
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/// <summary>
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/// Deletes all files within the directory.
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/// </summary>
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/// <param name="directoryPath"></param>
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/// <returns></returns>
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public static void ClearDirectory(string directoryPath)
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{
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var di = new DirectoryInfo(directoryPath);
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if (!di.Exists) return;
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foreach (var file in di.EnumerateFiles())
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{
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file.Delete();
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}
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foreach (var dir in di.EnumerateDirectories())
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{
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dir.Delete(true);
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}
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}
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public bool CopyFilesToDirectory(IEnumerable<string> filePaths, string directoryPath)
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{
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string currentFile = null;
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try
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{
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foreach (var file in filePaths)
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{
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currentFile = file;
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var fileInfo = new FileInfo(file);
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if (fileInfo.Exists)
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{
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fileInfo.CopyTo(Path.Join(directoryPath, fileInfo.Name));
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}
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else
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{
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_logger.LogWarning("Tried to copy {File} but it doesn't exist", file);
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}
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Unable to copy {File} to {DirectoryPath}", currentFile, directoryPath);
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return false;
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}
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return true;
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}
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public IEnumerable<string> ListDirectory(string rootPath)
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{
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if (!Directory.Exists(rootPath)) return ImmutableList<string>.Empty;
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var di = new DirectoryInfo(rootPath);
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var dirs = di.GetDirectories()
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.Where(dir => !(dir.Attributes.HasFlag(FileAttributes.Hidden) || dir.Attributes.HasFlag(FileAttributes.System)))
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.Select(d => d.Name).ToImmutableList();
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return dirs;
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}
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public async Task<byte[]> ReadFileAsync(string path)
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{
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if (!File.Exists(path)) return Array.Empty<byte>();
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return await File.ReadAllBytesAsync(path);
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}
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/// <summary>
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/// Recursively scans files and applies an action on them. This uses as many cores the underlying PC has to speed
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/// up processing.
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/// </summary>
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/// <param name="root">Directory to scan</param>
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/// <param name="action">Action to apply on file path</param>
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/// <param name="searchPattern">Regex pattern to search against</param>
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/// <param name="logger"></param>
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/// <exception cref="ArgumentException"></exception>
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public static int TraverseTreeParallelForEach(string root, Action<string> action, string searchPattern, ILogger logger)
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{
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//Count of files traversed and timer for diagnostic output
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var fileCount = 0;
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// Determine whether to parallelize file processing on each folder based on processor count.
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var procCount = Environment.ProcessorCount;
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// Data structure to hold names of subfolders to be examined for files.
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var dirs = new Stack<string>();
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if (!Directory.Exists(root)) {
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throw new ArgumentException("The directory doesn't exist");
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}
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dirs.Push(root);
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while (dirs.Count > 0) {
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var currentDir = dirs.Pop();
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IEnumerable<string> subDirs;
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string[] files;
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try {
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subDirs = Directory.GetDirectories(currentDir).Where(path => ExcludeDirectories.Matches(path).Count == 0);
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}
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// Thrown if we do not have discovery permission on the directory.
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catch (UnauthorizedAccessException e) {
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Console.WriteLine(e.Message);
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logger.LogError(e, "Unauthorized access on {Directory}", currentDir);
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continue;
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}
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// Thrown if another process has deleted the directory after we retrieved its name.
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catch (DirectoryNotFoundException e) {
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Console.WriteLine(e.Message);
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logger.LogError(e, "Directory not found on {Directory}", currentDir);
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continue;
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}
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try {
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files = GetFilesWithCertainExtensions(currentDir, searchPattern)
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.ToArray();
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}
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catch (UnauthorizedAccessException e) {
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Console.WriteLine(e.Message);
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continue;
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}
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catch (DirectoryNotFoundException e) {
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Console.WriteLine(e.Message);
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continue;
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}
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catch (IOException e) {
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Console.WriteLine(e.Message);
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continue;
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}
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// Execute in parallel if there are enough files in the directory.
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// Otherwise, execute sequentially. Files are opened and processed
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// synchronously but this could be modified to perform async I/O.
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try {
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// if (files.Length < procCount) {
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// foreach (var file in files) {
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// action(file);
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// fileCount++;
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// }
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// }
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// else {
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// Parallel.ForEach(files, () => 0, (file, _, localCount) =>
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// { action(file);
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// return ++localCount;
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// },
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// (c) => {
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// Interlocked.Add(ref fileCount, c);
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// });
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// }
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foreach (var file in files) {
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action(file);
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fileCount++;
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}
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}
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catch (AggregateException ae) {
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ae.Handle((ex) => {
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if (ex is UnauthorizedAccessException) {
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// Here we just output a message and go on.
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Console.WriteLine(ex.Message);
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return true;
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}
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// Handle other exceptions here if necessary...
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return false;
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});
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}
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// Push the subdirectories onto the stack for traversal.
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// This could also be done before handing the files.
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foreach (var str in subDirs)
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dirs.Push(str);
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}
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return fileCount;
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}
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}
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}
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