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Move sc_threshold and no_scenecut to hwaccel flags
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@ -20,6 +20,8 @@ func DetectHardwareAccel() HwAccelT {
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EncodeFlags: []string{
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"-c:v", "h264_nvenc",
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"-preset", "fast",
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// the exivalent of -sc_threshold on nvidia.
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"-no-scenecut", "1",
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},
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// if the decode goes into system memory, we need to prepend the filters with "hwupload_cuda".
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// since we use hwaccel_output_format, decoded data stays in gpu memory so we must not specify it (it errors)
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@ -33,6 +35,10 @@ func DetectHardwareAccel() HwAccelT {
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"-c:v", "libx264",
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// superfast or ultrafast would produce a file extremly big so we prever veryfast or faster.
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"-preset", "faster",
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// sc_threshold is a scene detection mechanisum used to create a keyframe when the scene changes
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// this is on by default and inserts keyframes where we don't want to (it also breaks force_key_frames)
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// we disable it to prevents whole scenes from behing removed due to the -f segment failing to find the corresonding keyframe
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"-sc_threshold", "0",
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},
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// we could put :force_original_aspect_ratio=decrease:force_divisible_by=2 here but we already calculate a correct width and
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// aspect ratio in our code so there is no need.
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@ -64,10 +64,6 @@ func (vs *VideoStream) getTranscodeArgs(segments string) []string {
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"-maxrate", fmt.Sprint(vs.quality.MaxBitrate()),
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// Force segments to be split exactly on keyframes (only works when transcoding)
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"-force_key_frames", segments,
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// sc_threshold is a scene detection mechanisum used to create a keyframe when the scene changes
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// this is on by default and inserts keyframes where we don't want to (it also breaks force_key_frames)
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// we disable it to prevents whole scenes from behing removed due to the -f segment failing to find the corresonding keyframe
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"-sc_threshold", "0",
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"-strict", "-2",
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)
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return args
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