using JetBrains.Annotations; using Microsoft.AspNetCore.Builder; using Microsoft.Extensions.Configuration; using Unity; namespace Kyoo.Controllers { /// /// A common interface used to discord plugins /// [UsedImplicitly(ImplicitUseTargetFlags.WithInheritors)] public interface IPlugin { /// /// A slug to identify this plugin in queries. /// string Slug { get; } /// /// The name of the plugin /// string Name { get; } /// /// The description of this plugin. This will be displayed on the "installed plugins" page. /// string Description { get; } /// /// A list of services that are provided by this service. This allow other plugins to declare dependencies. /// /// /// The format should be the name of the interface ':' and the name of the implementation. /// For a plugins that provide a new service named IService with a default implementation named Koala, that would /// be "IService:Koala". /// string[] Provides { get; } /// /// A list of services that are required by this service. /// The Core will warn the user that this plugin can't be loaded if a required service is not found. /// /// /// This is the same format as but you may leave a blank implementation's name if you don't need a special one. /// For example, if you need a service named IService but you don't care what implementation it will be, you can use /// "IService:" /// string[] Requires { get; } /// /// A configure method that will be run on plugin's startup. /// /// A unity container to register new services. /// The configuration, if you need values at config time (database connection strings...) /// The Asp.Net application builder. On most case it is not needed but you can use it to add asp net functionalities. /// True if the app should run in debug mode. void Configure(IUnityContainer container, IConfiguration config, IApplicationBuilder app, bool debugMode); } }