mirror of
https://github.com/zoriya/Kyoo.git
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196 lines
6.0 KiB
C#
196 lines
6.0 KiB
C#
// Kyoo - A portable and vast media library solution.
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// Copyright (c) Kyoo.
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//
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// See AUTHORS.md and LICENSE file in the project root for full license information.
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//
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// Kyoo is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// any later version.
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//
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// Kyoo is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Kyoo. If not, see <https://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.Loader;
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using Kyoo.Abstractions.Controllers;
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using Kyoo.Core.Models.Options;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Options;
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namespace Kyoo.Core.Controllers
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{
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/// <summary>
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/// An implementation of <see cref="IPluginManager"/>.
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/// This is used to load plugins and retrieve information from them.
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/// </summary>
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public class PluginManager : IPluginManager
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{
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/// <summary>
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/// The service provider. It allow plugin's activation.
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/// </summary>
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private readonly IServiceProvider _provider;
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/// <summary>
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/// The configuration to get the plugin's directory.
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/// </summary>
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private readonly IOptions<BasicOptions> _options;
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/// <summary>
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/// The logger used by this class.
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/// </summary>
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private readonly ILogger<PluginManager> _logger;
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/// <summary>
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/// The list of plugins that are currently loaded.
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/// </summary>
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private readonly List<IPlugin> _plugins = new();
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/// <summary>
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/// Create a new <see cref="PluginManager"/> instance.
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/// </summary>
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/// <param name="provider">A service container to allow initialization of plugins</param>
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/// <param name="options">The configuration instance, to get the plugin's directory path.</param>
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/// <param name="logger">The logger used by this class.</param>
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public PluginManager(IServiceProvider provider,
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IOptions<BasicOptions> options,
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ILogger<PluginManager> logger)
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{
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_provider = provider;
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_options = options;
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_logger = logger;
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}
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/// <inheritdoc />
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public T GetPlugin<T>(string name)
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{
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return (T)_plugins?.FirstOrDefault(x => x.Name == name && x is T);
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}
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/// <inheritdoc />
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public ICollection<T> GetPlugins<T>()
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{
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return _plugins?.OfType<T>().ToArray();
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}
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/// <inheritdoc />
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public ICollection<IPlugin> GetAllPlugins()
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{
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return _plugins;
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}
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/// <summary>
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/// Load a single plugin and return all IPlugin implementations contained in the Assembly.
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/// </summary>
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/// <param name="path">The path of the dll</param>
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/// <returns>The list of dlls in hte assembly</returns>
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private IPlugin[] _LoadPlugin(string path)
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{
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path = Path.GetFullPath(path);
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try
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{
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PluginDependencyLoader loader = new(path);
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Assembly assembly = loader.LoadFromAssemblyPath(path);
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return assembly.GetTypes()
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.Where(x => typeof(IPlugin).IsAssignableFrom(x))
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.Where(x => _plugins.All(y => y.GetType() != x))
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.Select(x => (IPlugin)ActivatorUtilities.CreateInstance(_provider, x))
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.ToArray();
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Could not load the plugin at {Path}", path);
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return Array.Empty<IPlugin>();
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}
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}
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/// <inheritdoc />
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public void LoadPlugins(ICollection<IPlugin> plugins)
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{
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string pluginFolder = _options.Value.PluginPath;
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if (!Directory.Exists(pluginFolder))
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Directory.CreateDirectory(pluginFolder);
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_logger.LogTrace("Loading new plugins...");
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string[] pluginsPaths = Directory.GetFiles(pluginFolder, "*.dll", SearchOption.AllDirectories);
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_plugins.AddRange(plugins
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.Concat(pluginsPaths.SelectMany(_LoadPlugin))
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.Where(x => x.Enabled)
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.GroupBy(x => x.Name)
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.Select(x => x.First())
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);
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if (!_plugins.Any())
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_logger.LogInformation("No plugin enabled");
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else
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_logger.LogInformation("Plugin enabled: {Plugins}", _plugins.Select(x => x.Name));
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}
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/// <inheritdoc />
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public void LoadPlugins(params Type[] plugins)
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{
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LoadPlugins(plugins
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.Select(x => (IPlugin)ActivatorUtilities.CreateInstance(_provider, x))
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.ToArray()
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);
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}
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/// <summary>
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/// A custom <see cref="AssemblyLoadContext"/> to load plugin's dependency if they are on the same folder.
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/// </summary>
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private class PluginDependencyLoader : AssemblyLoadContext
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{
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/// <summary>
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/// The basic resolver that will be used to load dlls.
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/// </summary>
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private readonly AssemblyDependencyResolver _resolver;
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/// <summary>
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/// Create a new <see cref="PluginDependencyLoader"/> for the given path.
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/// </summary>
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/// <param name="pluginPath">The path of the plugin and it's dependencies</param>
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public PluginDependencyLoader(string pluginPath)
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{
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_resolver = new AssemblyDependencyResolver(pluginPath);
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}
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/// <inheritdoc />
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protected override Assembly Load(AssemblyName assemblyName)
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{
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Assembly existing = AppDomain.CurrentDomain.GetAssemblies()
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.FirstOrDefault(x =>
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{
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AssemblyName name = x.GetName();
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return name.Name == assemblyName.Name && name.Version == assemblyName.Version;
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});
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if (existing != null)
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return existing;
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// TODO load the assembly from the common folder if the file exists (this would allow shared libraries)
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string assemblyPath = _resolver.ResolveAssemblyToPath(assemblyName);
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if (assemblyPath != null)
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return LoadFromAssemblyPath(assemblyPath);
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return base.Load(assemblyName);
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}
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/// <inheritdoc />
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protected override IntPtr LoadUnmanagedDll(string unmanagedDllName)
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{
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string libraryPath = _resolver.ResolveUnmanagedDllToPath(unmanagedDllName);
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if (libraryPath != null)
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return LoadUnmanagedDllFromPath(libraryPath);
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return base.LoadUnmanagedDll(unmanagedDllName);
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}
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}
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}
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}
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