Kyoo/Kyoo.Core/Controllers/PluginManager.cs

186 lines
5.7 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
using Kyoo.Abstractions.Controllers;
using Kyoo.Core.Models.Options;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
namespace Kyoo.Core.Controllers
{
/// <summary>
/// An implementation of <see cref="IPluginManager"/>.
/// This is used to load plugins and retrieve information from them.
/// </summary>
public class PluginManager : IPluginManager
{
/// <summary>
/// The service provider. It allow plugin's activation.
/// </summary>
private IServiceProvider _provider;
/// <summary>
/// The configuration to get the plugin's directory.
/// </summary>
private readonly IOptions<BasicOptions> _options;
/// <summary>
/// The logger used by this class.
/// </summary>
private readonly ILogger<PluginManager> _logger;
/// <summary>
/// The list of plugins that are currently loaded.
/// </summary>
private readonly List<IPlugin> _plugins = new();
/// <summary>
/// Create a new <see cref="PluginManager"/> instance.
/// </summary>
/// <param name="provider">A service container to allow initialization of plugins</param>
/// <param name="options">The configuration instance, to get the plugin's directory path.</param>
/// <param name="logger">The logger used by this class.</param>
public PluginManager(IServiceProvider provider,
IOptions<BasicOptions> options,
ILogger<PluginManager> logger)
{
_provider = provider;
_options = options;
_logger = logger;
}
public void SetProvider(IServiceProvider provider)
{
// TODO temporary bullshit to inject services before the configure asp net.
// TODO should rework this when the host will be reworked, as well as the asp net configure.
_provider = provider;
}
/// <inheritdoc />
public T GetPlugin<T>(string name)
{
return (T)_plugins?.FirstOrDefault(x => x.Name == name && x is T);
}
/// <inheritdoc />
public ICollection<T> GetPlugins<T>()
{
return _plugins?.OfType<T>().ToArray();
}
/// <inheritdoc />
public ICollection<IPlugin> GetAllPlugins()
{
return _plugins;
}
/// <summary>
/// Load a single plugin and return all IPlugin implementations contained in the Assembly.
/// </summary>
/// <param name="path">The path of the dll</param>
/// <returns>The list of dlls in hte assembly</returns>
private IPlugin[] LoadPlugin(string path)
{
path = Path.GetFullPath(path);
try
{
PluginDependencyLoader loader = new(path);
Assembly assembly = loader.LoadFromAssemblyPath(path);
return assembly.GetTypes()
.Where(x => typeof(IPlugin).IsAssignableFrom(x))
.Where(x => _plugins.All(y => y.GetType() != x))
.Select(x => (IPlugin)ActivatorUtilities.CreateInstance(_provider, x))
.ToArray();
}
catch (Exception ex)
{
_logger.LogError(ex, "Could not load the plugin at {Path}", path);
return Array.Empty<IPlugin>();
}
}
/// <inheritdoc />
public void LoadPlugins(ICollection<IPlugin> plugins)
{
string pluginFolder = _options.Value.PluginPath;
if (!Directory.Exists(pluginFolder))
Directory.CreateDirectory(pluginFolder);
_logger.LogTrace("Loading new plugins...");
string[] pluginsPaths = Directory.GetFiles(pluginFolder, "*.dll", SearchOption.AllDirectories);
IPlugin[] newPlugins = plugins
.Concat(pluginsPaths.SelectMany(LoadPlugin))
.GroupBy(x => x.Name)
.Select(x => x.First())
.ToArray();
_plugins.AddRange(newPlugins.Where(x => x.Enabled));
foreach (IPlugin plugin in newPlugins.Where(x => !x.Enabled))
plugin.Disabled();
if (!_plugins.Any())
_logger.LogInformation("No plugin enabled");
else
_logger.LogInformation("Plugin enabled: {Plugins}", _plugins.Select(x => x.Name));
}
/// <inheritdoc />
public void LoadPlugins(params Type[] plugins)
{
LoadPlugins(plugins
.Select(x => (IPlugin)ActivatorUtilities.CreateInstance(_provider, x))
.ToArray()
);
}
/// <summary>
/// A custom <see cref="AssemblyLoadContext"/> to load plugin's dependency if they are on the same folder.
/// </summary>
private class PluginDependencyLoader : AssemblyLoadContext
{
/// <summary>
/// The basic resolver that will be used to load dlls.
/// </summary>
private readonly AssemblyDependencyResolver _resolver;
/// <summary>
/// Create a new <see cref="PluginDependencyLoader"/> for the given path.
/// </summary>
/// <param name="pluginPath">The path of the plugin and it's dependencies</param>
public PluginDependencyLoader(string pluginPath)
{
_resolver = new AssemblyDependencyResolver(pluginPath);
}
/// <inheritdoc />
protected override Assembly Load(AssemblyName assemblyName)
{
Assembly existing = AppDomain.CurrentDomain.GetAssemblies()
.FirstOrDefault(x =>
{
AssemblyName name = x.GetName();
return name.Name == assemblyName.Name && name.Version == assemblyName.Version;
});
if (existing != null)
return existing;
// TODO load the assembly from the common folder if the file exists (this would allow shared libraries)
string assemblyPath = _resolver.ResolveAssemblyToPath(assemblyName);
if (assemblyPath != null)
return LoadFromAssemblyPath(assemblyPath);
return base.Load(assemblyName);
}
/// <inheritdoc />
protected override IntPtr LoadUnmanagedDll(string unmanagedDllName)
{
string libraryPath = _resolver.ResolveUnmanagedDllToPath(unmanagedDllName);
if (libraryPath != null)
return LoadUnmanagedDllFromPath(libraryPath);
return base.LoadUnmanagedDll(unmanagedDllName);
}
}
}
}