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			1315 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1315 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| // Copyright Joyent, Inc. and other Node contributors.
 | |
| //
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a
 | |
| // copy of this software and associated documentation files (the
 | |
| // "Software"), to deal in the Software without restriction, including
 | |
| // without limitation the rights to use, copy, modify, merge, publish,
 | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit
 | |
| // persons to whom the Software is furnished to do so, subject to the
 | |
| // following conditions:
 | |
| //
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| // The above copyright notice and this permission notice shall be included
 | |
| // in all copies or substantial portions of the Software.
 | |
| //
 | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE.
 | |
| 'use strict'
 | |
| 
 | |
| const {
 | |
|   ArrayPrototypeIndexOf,
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|   NumberIsInteger,
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|   NumberIsNaN,
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|   NumberParseInt,
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|   ObjectDefineProperties,
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|   ObjectKeys,
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|   ObjectSetPrototypeOf,
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|   Promise,
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|   SafeSet,
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|   SymbolAsyncIterator,
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|   Symbol
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| } = require('../../ours/primordials')
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| 
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| module.exports = Readable
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| Readable.ReadableState = ReadableState
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| 
 | |
| const { EventEmitter: EE } = require('events')
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| 
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| const { Stream, prependListener } = require('./legacy')
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| 
 | |
| const { addAbortSignal } = require('./add-abort-signal')
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| 
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| const eos = require('./end-of-stream')
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| 
 | |
| let debug = require('../../ours/util').debuglog('stream', (fn) => {
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|   debug = fn
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| })
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| 
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| const BufferList = require('./buffer_list')
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| 
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| const destroyImpl = require('./destroy')
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| 
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| const { getHighWaterMark, getDefaultHighWaterMark } = require('./state')
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| 
 | |
| const {
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|   aggregateTwoErrors,
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|   codes: {
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|     ERR_INVALID_ARG_TYPE,
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|     ERR_METHOD_NOT_IMPLEMENTED,
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|     ERR_OUT_OF_RANGE,
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|     ERR_STREAM_PUSH_AFTER_EOF,
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|     ERR_STREAM_UNSHIFT_AFTER_END_EVENT
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|   }
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| } = require('../../ours/errors')
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| 
 | |
| const { validateObject } = require('../validators')
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| 
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| const kPaused = Symbol('kPaused')
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| 
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| const { StringDecoder } = require('string_decoder')
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| 
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| const from = require('./from')
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| 
 | |
| ObjectSetPrototypeOf(Readable.prototype, Stream.prototype)
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| ObjectSetPrototypeOf(Readable, Stream)
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| 
 | |
| const nop = () => {}
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| 
 | |
| const { errorOrDestroy } = destroyImpl
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| 
 | |
| function ReadableState(options, stream, isDuplex) {
 | |
|   // Duplex streams are both readable and writable, but share
 | |
|   // the same options object.
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|   // However, some cases require setting options to different
 | |
|   // values for the readable and the writable sides of the duplex stream.
 | |
|   // These options can be provided separately as readableXXX and writableXXX.
 | |
|   if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof require('./duplex') // Object stream flag. Used to make read(n) ignore n and to
 | |
|   // make all the buffer merging and length checks go away.
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| 
 | |
|   this.objectMode = !!(options && options.objectMode)
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|   if (isDuplex) this.objectMode = this.objectMode || !!(options && options.readableObjectMode) // The point at which it stops calling _read() to fill the buffer
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|   // Note: 0 is a valid value, means "don't call _read preemptively ever"
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| 
 | |
|   this.highWaterMark = options
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|     ? getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex)
 | |
|     : getDefaultHighWaterMark(false) // A linked list is used to store data chunks instead of an array because the
 | |
|   // linked list can remove elements from the beginning faster than
 | |
|   // array.shift().
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| 
 | |
|   this.buffer = new BufferList()
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|   this.length = 0
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|   this.pipes = []
 | |
|   this.flowing = null
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|   this.ended = false
 | |
|   this.endEmitted = false
 | |
|   this.reading = false // Stream is still being constructed and cannot be
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|   // destroyed until construction finished or failed.
 | |
|   // Async construction is opt in, therefore we start as
 | |
|   // constructed.
 | |
| 
 | |
|   this.constructed = true // A flag to be able to tell if the event 'readable'/'data' is emitted
 | |
|   // immediately, or on a later tick.  We set this to true at first, because
 | |
|   // any actions that shouldn't happen until "later" should generally also
 | |
|   // not happen before the first read call.
 | |
| 
 | |
|   this.sync = true // Whenever we return null, then we set a flag to say
 | |
|   // that we're awaiting a 'readable' event emission.
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| 
 | |
|   this.needReadable = false
 | |
|   this.emittedReadable = false
 | |
|   this.readableListening = false
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|   this.resumeScheduled = false
 | |
|   this[kPaused] = null // True if the error was already emitted and should not be thrown again.
 | |
| 
 | |
|   this.errorEmitted = false // Should close be emitted on destroy. Defaults to true.
 | |
| 
 | |
|   this.emitClose = !options || options.emitClose !== false // Should .destroy() be called after 'end' (and potentially 'finish').
 | |
| 
 | |
|   this.autoDestroy = !options || options.autoDestroy !== false // Has it been destroyed.
 | |
| 
 | |
|   this.destroyed = false // Indicates whether the stream has errored. When true no further
 | |
|   // _read calls, 'data' or 'readable' events should occur. This is needed
 | |
|   // since when autoDestroy is disabled we need a way to tell whether the
 | |
|   // stream has failed.
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| 
 | |
|   this.errored = null // Indicates whether the stream has finished destroying.
 | |
| 
 | |
|   this.closed = false // True if close has been emitted or would have been emitted
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|   // depending on emitClose.
 | |
| 
 | |
|   this.closeEmitted = false // Crypto is kind of old and crusty.  Historically, its default string
 | |
|   // encoding is 'binary' so we have to make this configurable.
 | |
|   // Everything else in the universe uses 'utf8', though.
 | |
| 
 | |
|   this.defaultEncoding = (options && options.defaultEncoding) || 'utf8' // Ref the piped dest which we need a drain event on it
 | |
|   // type: null | Writable | Set<Writable>.
 | |
| 
 | |
|   this.awaitDrainWriters = null
 | |
|   this.multiAwaitDrain = false // If true, a maybeReadMore has been scheduled.
 | |
| 
 | |
|   this.readingMore = false
 | |
|   this.dataEmitted = false
 | |
|   this.decoder = null
 | |
|   this.encoding = null
 | |
| 
 | |
|   if (options && options.encoding) {
 | |
|     this.decoder = new StringDecoder(options.encoding)
 | |
|     this.encoding = options.encoding
 | |
|   }
 | |
| }
 | |
| 
 | |
| function Readable(options) {
 | |
|   if (!(this instanceof Readable)) return new Readable(options) // Checking for a Stream.Duplex instance is faster here instead of inside
 | |
|   // the ReadableState constructor, at least with V8 6.5.
 | |
| 
 | |
|   const isDuplex = this instanceof require('./duplex')
 | |
| 
 | |
|   this._readableState = new ReadableState(options, this, isDuplex)
 | |
| 
 | |
|   if (options) {
 | |
|     if (typeof options.read === 'function') this._read = options.read
 | |
|     if (typeof options.destroy === 'function') this._destroy = options.destroy
 | |
|     if (typeof options.construct === 'function') this._construct = options.construct
 | |
|     if (options.signal && !isDuplex) addAbortSignal(options.signal, this)
 | |
|   }
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| 
 | |
|   Stream.call(this, options)
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|   destroyImpl.construct(this, () => {
 | |
|     if (this._readableState.needReadable) {
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|       maybeReadMore(this, this._readableState)
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|     }
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|   })
 | |
| }
 | |
| 
 | |
| Readable.prototype.destroy = destroyImpl.destroy
 | |
| Readable.prototype._undestroy = destroyImpl.undestroy
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| 
 | |
| Readable.prototype._destroy = function (err, cb) {
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|   cb(err)
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| }
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| 
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| Readable.prototype[EE.captureRejectionSymbol] = function (err) {
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|   this.destroy(err)
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| } // Manually shove something into the read() buffer.
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| // This returns true if the highWaterMark has not been hit yet,
 | |
| // similar to how Writable.write() returns true if you should
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| // write() some more.
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| 
 | |
| Readable.prototype.push = function (chunk, encoding) {
 | |
|   return readableAddChunk(this, chunk, encoding, false)
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| } // Unshift should *always* be something directly out of read().
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| 
 | |
| Readable.prototype.unshift = function (chunk, encoding) {
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|   return readableAddChunk(this, chunk, encoding, true)
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| }
 | |
| 
 | |
| function readableAddChunk(stream, chunk, encoding, addToFront) {
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|   debug('readableAddChunk', chunk)
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|   const state = stream._readableState
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|   let err
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| 
 | |
|   if (!state.objectMode) {
 | |
|     if (typeof chunk === 'string') {
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|       encoding = encoding || state.defaultEncoding
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| 
 | |
|       if (state.encoding !== encoding) {
 | |
|         if (addToFront && state.encoding) {
 | |
|           // When unshifting, if state.encoding is set, we have to save
 | |
|           // the string in the BufferList with the state encoding.
 | |
|           chunk = Buffer.from(chunk, encoding).toString(state.encoding)
 | |
|         } else {
 | |
|           chunk = Buffer.from(chunk, encoding)
 | |
|           encoding = ''
 | |
|         }
 | |
|       }
 | |
|     } else if (chunk instanceof Buffer) {
 | |
|       encoding = ''
 | |
|     } else if (Stream._isUint8Array(chunk)) {
 | |
|       chunk = Stream._uint8ArrayToBuffer(chunk)
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|       encoding = ''
 | |
|     } else if (chunk != null) {
 | |
|       err = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk)
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (err) {
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|     errorOrDestroy(stream, err)
 | |
|   } else if (chunk === null) {
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|     state.reading = false
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|     onEofChunk(stream, state)
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|   } else if (state.objectMode || (chunk && chunk.length > 0)) {
 | |
|     if (addToFront) {
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|       if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT())
 | |
|       else if (state.destroyed || state.errored) return false
 | |
|       else addChunk(stream, state, chunk, true)
 | |
|     } else if (state.ended) {
 | |
|       errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF())
 | |
|     } else if (state.destroyed || state.errored) {
 | |
|       return false
 | |
|     } else {
 | |
|       state.reading = false
 | |
| 
 | |
|       if (state.decoder && !encoding) {
 | |
|         chunk = state.decoder.write(chunk)
 | |
|         if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false)
 | |
|         else maybeReadMore(stream, state)
 | |
|       } else {
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|         addChunk(stream, state, chunk, false)
 | |
|       }
 | |
|     }
 | |
|   } else if (!addToFront) {
 | |
|     state.reading = false
 | |
|     maybeReadMore(stream, state)
 | |
|   } // We can push more data if we are below the highWaterMark.
 | |
|   // Also, if we have no data yet, we can stand some more bytes.
 | |
|   // This is to work around cases where hwm=0, such as the repl.
 | |
| 
 | |
|   return !state.ended && (state.length < state.highWaterMark || state.length === 0)
 | |
| }
 | |
| 
 | |
| function addChunk(stream, state, chunk, addToFront) {
 | |
|   if (state.flowing && state.length === 0 && !state.sync && stream.listenerCount('data') > 0) {
 | |
|     // Use the guard to avoid creating `Set()` repeatedly
 | |
|     // when we have multiple pipes.
 | |
|     if (state.multiAwaitDrain) {
 | |
|       state.awaitDrainWriters.clear()
 | |
|     } else {
 | |
|       state.awaitDrainWriters = null
 | |
|     }
 | |
| 
 | |
|     state.dataEmitted = true
 | |
|     stream.emit('data', chunk)
 | |
|   } else {
 | |
|     // Update the buffer info.
 | |
|     state.length += state.objectMode ? 1 : chunk.length
 | |
|     if (addToFront) state.buffer.unshift(chunk)
 | |
|     else state.buffer.push(chunk)
 | |
|     if (state.needReadable) emitReadable(stream)
 | |
|   }
 | |
| 
 | |
|   maybeReadMore(stream, state)
 | |
| }
 | |
| 
 | |
| Readable.prototype.isPaused = function () {
 | |
|   const state = this._readableState
 | |
|   return state[kPaused] === true || state.flowing === false
 | |
| } // Backwards compatibility.
 | |
| 
 | |
| Readable.prototype.setEncoding = function (enc) {
 | |
|   const decoder = new StringDecoder(enc)
 | |
|   this._readableState.decoder = decoder // If setEncoding(null), decoder.encoding equals utf8.
 | |
| 
 | |
|   this._readableState.encoding = this._readableState.decoder.encoding
 | |
|   const buffer = this._readableState.buffer // Iterate over current buffer to convert already stored Buffers:
 | |
| 
 | |
|   let content = ''
 | |
| 
 | |
|   for (const data of buffer) {
 | |
|     content += decoder.write(data)
 | |
|   }
 | |
| 
 | |
|   buffer.clear()
 | |
|   if (content !== '') buffer.push(content)
 | |
|   this._readableState.length = content.length
 | |
|   return this
 | |
| } // Don't raise the hwm > 1GB.
 | |
| 
 | |
| const MAX_HWM = 0x40000000
 | |
| 
 | |
| function computeNewHighWaterMark(n) {
 | |
|   if (n > MAX_HWM) {
 | |
|     throw new ERR_OUT_OF_RANGE('size', '<= 1GiB', n)
 | |
|   } else {
 | |
|     // Get the next highest power of 2 to prevent increasing hwm excessively in
 | |
|     // tiny amounts.
 | |
|     n--
 | |
|     n |= n >>> 1
 | |
|     n |= n >>> 2
 | |
|     n |= n >>> 4
 | |
|     n |= n >>> 8
 | |
|     n |= n >>> 16
 | |
|     n++
 | |
|   }
 | |
| 
 | |
|   return n
 | |
| } // This function is designed to be inlinable, so please take care when making
 | |
| // changes to the function body.
 | |
| 
 | |
| function howMuchToRead(n, state) {
 | |
|   if (n <= 0 || (state.length === 0 && state.ended)) return 0
 | |
|   if (state.objectMode) return 1
 | |
| 
 | |
|   if (NumberIsNaN(n)) {
 | |
|     // Only flow one buffer at a time.
 | |
|     if (state.flowing && state.length) return state.buffer.first().length
 | |
|     return state.length
 | |
|   }
 | |
| 
 | |
|   if (n <= state.length) return n
 | |
|   return state.ended ? state.length : 0
 | |
| } // You can override either this method, or the async _read(n) below.
 | |
| 
 | |
| Readable.prototype.read = function (n) {
 | |
|   debug('read', n) // Same as parseInt(undefined, 10), however V8 7.3 performance regressed
 | |
|   // in this scenario, so we are doing it manually.
 | |
| 
 | |
|   if (n === undefined) {
 | |
|     n = NaN
 | |
|   } else if (!NumberIsInteger(n)) {
 | |
|     n = NumberParseInt(n, 10)
 | |
|   }
 | |
| 
 | |
|   const state = this._readableState
 | |
|   const nOrig = n // If we're asking for more than the current hwm, then raise the hwm.
 | |
| 
 | |
|   if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n)
 | |
|   if (n !== 0) state.emittedReadable = false // If we're doing read(0) to trigger a readable event, but we
 | |
|   // already have a bunch of data in the buffer, then just trigger
 | |
|   // the 'readable' event and move on.
 | |
| 
 | |
|   if (
 | |
|     n === 0 &&
 | |
|     state.needReadable &&
 | |
|     ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)
 | |
|   ) {
 | |
|     debug('read: emitReadable', state.length, state.ended)
 | |
|     if (state.length === 0 && state.ended) endReadable(this)
 | |
|     else emitReadable(this)
 | |
|     return null
 | |
|   }
 | |
| 
 | |
|   n = howMuchToRead(n, state) // If we've ended, and we're now clear, then finish it up.
 | |
| 
 | |
|   if (n === 0 && state.ended) {
 | |
|     if (state.length === 0) endReadable(this)
 | |
|     return null
 | |
|   } // All the actual chunk generation logic needs to be
 | |
|   // *below* the call to _read.  The reason is that in certain
 | |
|   // synthetic stream cases, such as passthrough streams, _read
 | |
|   // may be a completely synchronous operation which may change
 | |
|   // the state of the read buffer, providing enough data when
 | |
|   // before there was *not* enough.
 | |
|   //
 | |
|   // So, the steps are:
 | |
|   // 1. Figure out what the state of things will be after we do
 | |
|   // a read from the buffer.
 | |
|   //
 | |
|   // 2. If that resulting state will trigger a _read, then call _read.
 | |
|   // Note that this may be asynchronous, or synchronous.  Yes, it is
 | |
|   // deeply ugly to write APIs this way, but that still doesn't mean
 | |
|   // that the Readable class should behave improperly, as streams are
 | |
|   // designed to be sync/async agnostic.
 | |
|   // Take note if the _read call is sync or async (ie, if the read call
 | |
|   // has returned yet), so that we know whether or not it's safe to emit
 | |
|   // 'readable' etc.
 | |
|   //
 | |
|   // 3. Actually pull the requested chunks out of the buffer and return.
 | |
|   // if we need a readable event, then we need to do some reading.
 | |
| 
 | |
|   let doRead = state.needReadable
 | |
|   debug('need readable', doRead) // If we currently have less than the highWaterMark, then also read some.
 | |
| 
 | |
|   if (state.length === 0 || state.length - n < state.highWaterMark) {
 | |
|     doRead = true
 | |
|     debug('length less than watermark', doRead)
 | |
|   } // However, if we've ended, then there's no point, if we're already
 | |
|   // reading, then it's unnecessary, if we're constructing we have to wait,
 | |
|   // and if we're destroyed or errored, then it's not allowed,
 | |
| 
 | |
|   if (state.ended || state.reading || state.destroyed || state.errored || !state.constructed) {
 | |
|     doRead = false
 | |
|     debug('reading, ended or constructing', doRead)
 | |
|   } else if (doRead) {
 | |
|     debug('do read')
 | |
|     state.reading = true
 | |
|     state.sync = true // If the length is currently zero, then we *need* a readable event.
 | |
| 
 | |
|     if (state.length === 0) state.needReadable = true // Call internal read method
 | |
| 
 | |
|     try {
 | |
|       this._read(state.highWaterMark)
 | |
|     } catch (err) {
 | |
|       errorOrDestroy(this, err)
 | |
|     }
 | |
| 
 | |
|     state.sync = false // If _read pushed data synchronously, then `reading` will be false,
 | |
|     // and we need to re-evaluate how much data we can return to the user.
 | |
| 
 | |
|     if (!state.reading) n = howMuchToRead(nOrig, state)
 | |
|   }
 | |
| 
 | |
|   let ret
 | |
|   if (n > 0) ret = fromList(n, state)
 | |
|   else ret = null
 | |
| 
 | |
|   if (ret === null) {
 | |
|     state.needReadable = state.length <= state.highWaterMark
 | |
|     n = 0
 | |
|   } else {
 | |
|     state.length -= n
 | |
| 
 | |
|     if (state.multiAwaitDrain) {
 | |
|       state.awaitDrainWriters.clear()
 | |
|     } else {
 | |
|       state.awaitDrainWriters = null
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (state.length === 0) {
 | |
|     // If we have nothing in the buffer, then we want to know
 | |
|     // as soon as we *do* get something into the buffer.
 | |
|     if (!state.ended) state.needReadable = true // If we tried to read() past the EOF, then emit end on the next tick.
 | |
| 
 | |
|     if (nOrig !== n && state.ended) endReadable(this)
 | |
|   }
 | |
| 
 | |
|   if (ret !== null && !state.errorEmitted && !state.closeEmitted) {
 | |
|     state.dataEmitted = true
 | |
|     this.emit('data', ret)
 | |
|   }
 | |
| 
 | |
|   return ret
 | |
| }
 | |
| 
 | |
| function onEofChunk(stream, state) {
 | |
|   debug('onEofChunk')
 | |
|   if (state.ended) return
 | |
| 
 | |
|   if (state.decoder) {
 | |
|     const chunk = state.decoder.end()
 | |
| 
 | |
|     if (chunk && chunk.length) {
 | |
|       state.buffer.push(chunk)
 | |
|       state.length += state.objectMode ? 1 : chunk.length
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   state.ended = true
 | |
| 
 | |
|   if (state.sync) {
 | |
|     // If we are sync, wait until next tick to emit the data.
 | |
|     // Otherwise we risk emitting data in the flow()
 | |
|     // the readable code triggers during a read() call.
 | |
|     emitReadable(stream)
 | |
|   } else {
 | |
|     // Emit 'readable' now to make sure it gets picked up.
 | |
|     state.needReadable = false
 | |
|     state.emittedReadable = true // We have to emit readable now that we are EOF. Modules
 | |
|     // in the ecosystem (e.g. dicer) rely on this event being sync.
 | |
| 
 | |
|     emitReadable_(stream)
 | |
|   }
 | |
| } // Don't emit readable right away in sync mode, because this can trigger
 | |
| // another read() call => stack overflow.  This way, it might trigger
 | |
| // a nextTick recursion warning, but that's not so bad.
 | |
| 
 | |
| function emitReadable(stream) {
 | |
|   const state = stream._readableState
 | |
|   debug('emitReadable', state.needReadable, state.emittedReadable)
 | |
|   state.needReadable = false
 | |
| 
 | |
|   if (!state.emittedReadable) {
 | |
|     debug('emitReadable', state.flowing)
 | |
|     state.emittedReadable = true
 | |
|     process.nextTick(emitReadable_, stream)
 | |
|   }
 | |
| }
 | |
| 
 | |
| function emitReadable_(stream) {
 | |
|   const state = stream._readableState
 | |
|   debug('emitReadable_', state.destroyed, state.length, state.ended)
 | |
| 
 | |
|   if (!state.destroyed && !state.errored && (state.length || state.ended)) {
 | |
|     stream.emit('readable')
 | |
|     state.emittedReadable = false
 | |
|   } // The stream needs another readable event if:
 | |
|   // 1. It is not flowing, as the flow mechanism will take
 | |
|   //    care of it.
 | |
|   // 2. It is not ended.
 | |
|   // 3. It is below the highWaterMark, so we can schedule
 | |
|   //    another readable later.
 | |
| 
 | |
|   state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark
 | |
|   flow(stream)
 | |
| } // At this point, the user has presumably seen the 'readable' event,
 | |
| // and called read() to consume some data.  that may have triggered
 | |
| // in turn another _read(n) call, in which case reading = true if
 | |
| // it's in progress.
 | |
| // However, if we're not ended, or reading, and the length < hwm,
 | |
| // then go ahead and try to read some more preemptively.
 | |
| 
 | |
| function maybeReadMore(stream, state) {
 | |
|   if (!state.readingMore && state.constructed) {
 | |
|     state.readingMore = true
 | |
|     process.nextTick(maybeReadMore_, stream, state)
 | |
|   }
 | |
| }
 | |
| 
 | |
| function maybeReadMore_(stream, state) {
 | |
|   // Attempt to read more data if we should.
 | |
|   //
 | |
|   // The conditions for reading more data are (one of):
 | |
|   // - Not enough data buffered (state.length < state.highWaterMark). The loop
 | |
|   //   is responsible for filling the buffer with enough data if such data
 | |
|   //   is available. If highWaterMark is 0 and we are not in the flowing mode
 | |
|   //   we should _not_ attempt to buffer any extra data. We'll get more data
 | |
|   //   when the stream consumer calls read() instead.
 | |
|   // - No data in the buffer, and the stream is in flowing mode. In this mode
 | |
|   //   the loop below is responsible for ensuring read() is called. Failing to
 | |
|   //   call read here would abort the flow and there's no other mechanism for
 | |
|   //   continuing the flow if the stream consumer has just subscribed to the
 | |
|   //   'data' event.
 | |
|   //
 | |
|   // In addition to the above conditions to keep reading data, the following
 | |
|   // conditions prevent the data from being read:
 | |
|   // - The stream has ended (state.ended).
 | |
|   // - There is already a pending 'read' operation (state.reading). This is a
 | |
|   //   case where the stream has called the implementation defined _read()
 | |
|   //   method, but they are processing the call asynchronously and have _not_
 | |
|   //   called push() with new data. In this case we skip performing more
 | |
|   //   read()s. The execution ends in this method again after the _read() ends
 | |
|   //   up calling push() with more data.
 | |
|   while (
 | |
|     !state.reading &&
 | |
|     !state.ended &&
 | |
|     (state.length < state.highWaterMark || (state.flowing && state.length === 0))
 | |
|   ) {
 | |
|     const len = state.length
 | |
|     debug('maybeReadMore read 0')
 | |
|     stream.read(0)
 | |
|     if (len === state.length)
 | |
|       // Didn't get any data, stop spinning.
 | |
|       break
 | |
|   }
 | |
| 
 | |
|   state.readingMore = false
 | |
| } // Abstract method.  to be overridden in specific implementation classes.
 | |
| // call cb(er, data) where data is <= n in length.
 | |
| // for virtual (non-string, non-buffer) streams, "length" is somewhat
 | |
| // arbitrary, and perhaps not very meaningful.
 | |
| 
 | |
| Readable.prototype._read = function (n) {
 | |
|   throw new ERR_METHOD_NOT_IMPLEMENTED('_read()')
 | |
| }
 | |
| 
 | |
| Readable.prototype.pipe = function (dest, pipeOpts) {
 | |
|   const src = this
 | |
|   const state = this._readableState
 | |
| 
 | |
|   if (state.pipes.length === 1) {
 | |
|     if (!state.multiAwaitDrain) {
 | |
|       state.multiAwaitDrain = true
 | |
|       state.awaitDrainWriters = new SafeSet(state.awaitDrainWriters ? [state.awaitDrainWriters] : [])
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   state.pipes.push(dest)
 | |
|   debug('pipe count=%d opts=%j', state.pipes.length, pipeOpts)
 | |
|   const doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr
 | |
|   const endFn = doEnd ? onend : unpipe
 | |
|   if (state.endEmitted) process.nextTick(endFn)
 | |
|   else src.once('end', endFn)
 | |
|   dest.on('unpipe', onunpipe)
 | |
| 
 | |
|   function onunpipe(readable, unpipeInfo) {
 | |
|     debug('onunpipe')
 | |
| 
 | |
|     if (readable === src) {
 | |
|       if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
 | |
|         unpipeInfo.hasUnpiped = true
 | |
|         cleanup()
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   function onend() {
 | |
|     debug('onend')
 | |
|     dest.end()
 | |
|   }
 | |
| 
 | |
|   let ondrain
 | |
|   let cleanedUp = false
 | |
| 
 | |
|   function cleanup() {
 | |
|     debug('cleanup') // Cleanup event handlers once the pipe is broken.
 | |
| 
 | |
|     dest.removeListener('close', onclose)
 | |
|     dest.removeListener('finish', onfinish)
 | |
| 
 | |
|     if (ondrain) {
 | |
|       dest.removeListener('drain', ondrain)
 | |
|     }
 | |
| 
 | |
|     dest.removeListener('error', onerror)
 | |
|     dest.removeListener('unpipe', onunpipe)
 | |
|     src.removeListener('end', onend)
 | |
|     src.removeListener('end', unpipe)
 | |
|     src.removeListener('data', ondata)
 | |
|     cleanedUp = true // If the reader is waiting for a drain event from this
 | |
|     // specific writer, then it would cause it to never start
 | |
|     // flowing again.
 | |
|     // So, if this is awaiting a drain, then we just call it now.
 | |
|     // If we don't know, then assume that we are waiting for one.
 | |
| 
 | |
|     if (ondrain && state.awaitDrainWriters && (!dest._writableState || dest._writableState.needDrain)) ondrain()
 | |
|   }
 | |
| 
 | |
|   function pause() {
 | |
|     // If the user unpiped during `dest.write()`, it is possible
 | |
|     // to get stuck in a permanently paused state if that write
 | |
|     // also returned false.
 | |
|     // => Check whether `dest` is still a piping destination.
 | |
|     if (!cleanedUp) {
 | |
|       if (state.pipes.length === 1 && state.pipes[0] === dest) {
 | |
|         debug('false write response, pause', 0)
 | |
|         state.awaitDrainWriters = dest
 | |
|         state.multiAwaitDrain = false
 | |
|       } else if (state.pipes.length > 1 && state.pipes.includes(dest)) {
 | |
|         debug('false write response, pause', state.awaitDrainWriters.size)
 | |
|         state.awaitDrainWriters.add(dest)
 | |
|       }
 | |
| 
 | |
|       src.pause()
 | |
|     }
 | |
| 
 | |
|     if (!ondrain) {
 | |
|       // When the dest drains, it reduces the awaitDrain counter
 | |
|       // on the source.  This would be more elegant with a .once()
 | |
|       // handler in flow(), but adding and removing repeatedly is
 | |
|       // too slow.
 | |
|       ondrain = pipeOnDrain(src, dest)
 | |
|       dest.on('drain', ondrain)
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   src.on('data', ondata)
 | |
| 
 | |
|   function ondata(chunk) {
 | |
|     debug('ondata')
 | |
|     const ret = dest.write(chunk)
 | |
|     debug('dest.write', ret)
 | |
| 
 | |
|     if (ret === false) {
 | |
|       pause()
 | |
|     }
 | |
|   } // If the dest has an error, then stop piping into it.
 | |
|   // However, don't suppress the throwing behavior for this.
 | |
| 
 | |
|   function onerror(er) {
 | |
|     debug('onerror', er)
 | |
|     unpipe()
 | |
|     dest.removeListener('error', onerror)
 | |
| 
 | |
|     if (dest.listenerCount('error') === 0) {
 | |
|       const s = dest._writableState || dest._readableState
 | |
| 
 | |
|       if (s && !s.errorEmitted) {
 | |
|         // User incorrectly emitted 'error' directly on the stream.
 | |
|         errorOrDestroy(dest, er)
 | |
|       } else {
 | |
|         dest.emit('error', er)
 | |
|       }
 | |
|     }
 | |
|   } // Make sure our error handler is attached before userland ones.
 | |
| 
 | |
|   prependListener(dest, 'error', onerror) // Both close and finish should trigger unpipe, but only once.
 | |
| 
 | |
|   function onclose() {
 | |
|     dest.removeListener('finish', onfinish)
 | |
|     unpipe()
 | |
|   }
 | |
| 
 | |
|   dest.once('close', onclose)
 | |
| 
 | |
|   function onfinish() {
 | |
|     debug('onfinish')
 | |
|     dest.removeListener('close', onclose)
 | |
|     unpipe()
 | |
|   }
 | |
| 
 | |
|   dest.once('finish', onfinish)
 | |
| 
 | |
|   function unpipe() {
 | |
|     debug('unpipe')
 | |
|     src.unpipe(dest)
 | |
|   } // Tell the dest that it's being piped to.
 | |
| 
 | |
|   dest.emit('pipe', src) // Start the flow if it hasn't been started already.
 | |
| 
 | |
|   if (dest.writableNeedDrain === true) {
 | |
|     if (state.flowing) {
 | |
|       pause()
 | |
|     }
 | |
|   } else if (!state.flowing) {
 | |
|     debug('pipe resume')
 | |
|     src.resume()
 | |
|   }
 | |
| 
 | |
|   return dest
 | |
| }
 | |
| 
 | |
| function pipeOnDrain(src, dest) {
 | |
|   return function pipeOnDrainFunctionResult() {
 | |
|     const state = src._readableState // `ondrain` will call directly,
 | |
|     // `this` maybe not a reference to dest,
 | |
|     // so we use the real dest here.
 | |
| 
 | |
|     if (state.awaitDrainWriters === dest) {
 | |
|       debug('pipeOnDrain', 1)
 | |
|       state.awaitDrainWriters = null
 | |
|     } else if (state.multiAwaitDrain) {
 | |
|       debug('pipeOnDrain', state.awaitDrainWriters.size)
 | |
|       state.awaitDrainWriters.delete(dest)
 | |
|     }
 | |
| 
 | |
|     if ((!state.awaitDrainWriters || state.awaitDrainWriters.size === 0) && src.listenerCount('data')) {
 | |
|       src.resume()
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| Readable.prototype.unpipe = function (dest) {
 | |
|   const state = this._readableState
 | |
|   const unpipeInfo = {
 | |
|     hasUnpiped: false
 | |
|   } // If we're not piping anywhere, then do nothing.
 | |
| 
 | |
|   if (state.pipes.length === 0) return this
 | |
| 
 | |
|   if (!dest) {
 | |
|     // remove all.
 | |
|     const dests = state.pipes
 | |
|     state.pipes = []
 | |
|     this.pause()
 | |
| 
 | |
|     for (let i = 0; i < dests.length; i++)
 | |
|       dests[i].emit('unpipe', this, {
 | |
|         hasUnpiped: false
 | |
|       })
 | |
| 
 | |
|     return this
 | |
|   } // Try to find the right one.
 | |
| 
 | |
|   const index = ArrayPrototypeIndexOf(state.pipes, dest)
 | |
|   if (index === -1) return this
 | |
|   state.pipes.splice(index, 1)
 | |
|   if (state.pipes.length === 0) this.pause()
 | |
|   dest.emit('unpipe', this, unpipeInfo)
 | |
|   return this
 | |
| } // Set up data events if they are asked for
 | |
| // Ensure readable listeners eventually get something.
 | |
| 
 | |
| Readable.prototype.on = function (ev, fn) {
 | |
|   const res = Stream.prototype.on.call(this, ev, fn)
 | |
|   const state = this._readableState
 | |
| 
 | |
|   if (ev === 'data') {
 | |
|     // Update readableListening so that resume() may be a no-op
 | |
|     // a few lines down. This is needed to support once('readable').
 | |
|     state.readableListening = this.listenerCount('readable') > 0 // Try start flowing on next tick if stream isn't explicitly paused.
 | |
| 
 | |
|     if (state.flowing !== false) this.resume()
 | |
|   } else if (ev === 'readable') {
 | |
|     if (!state.endEmitted && !state.readableListening) {
 | |
|       state.readableListening = state.needReadable = true
 | |
|       state.flowing = false
 | |
|       state.emittedReadable = false
 | |
|       debug('on readable', state.length, state.reading)
 | |
| 
 | |
|       if (state.length) {
 | |
|         emitReadable(this)
 | |
|       } else if (!state.reading) {
 | |
|         process.nextTick(nReadingNextTick, this)
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return res
 | |
| }
 | |
| 
 | |
| Readable.prototype.addListener = Readable.prototype.on
 | |
| 
 | |
| Readable.prototype.removeListener = function (ev, fn) {
 | |
|   const res = Stream.prototype.removeListener.call(this, ev, fn)
 | |
| 
 | |
|   if (ev === 'readable') {
 | |
|     // We need to check if there is someone still listening to
 | |
|     // readable and reset the state. However this needs to happen
 | |
|     // after readable has been emitted but before I/O (nextTick) to
 | |
|     // support once('readable', fn) cycles. This means that calling
 | |
|     // resume within the same tick will have no
 | |
|     // effect.
 | |
|     process.nextTick(updateReadableListening, this)
 | |
|   }
 | |
| 
 | |
|   return res
 | |
| }
 | |
| 
 | |
| Readable.prototype.off = Readable.prototype.removeListener
 | |
| 
 | |
| Readable.prototype.removeAllListeners = function (ev) {
 | |
|   const res = Stream.prototype.removeAllListeners.apply(this, arguments)
 | |
| 
 | |
|   if (ev === 'readable' || ev === undefined) {
 | |
|     // We need to check if there is someone still listening to
 | |
|     // readable and reset the state. However this needs to happen
 | |
|     // after readable has been emitted but before I/O (nextTick) to
 | |
|     // support once('readable', fn) cycles. This means that calling
 | |
|     // resume within the same tick will have no
 | |
|     // effect.
 | |
|     process.nextTick(updateReadableListening, this)
 | |
|   }
 | |
| 
 | |
|   return res
 | |
| }
 | |
| 
 | |
| function updateReadableListening(self) {
 | |
|   const state = self._readableState
 | |
|   state.readableListening = self.listenerCount('readable') > 0
 | |
| 
 | |
|   if (state.resumeScheduled && state[kPaused] === false) {
 | |
|     // Flowing needs to be set to true now, otherwise
 | |
|     // the upcoming resume will not flow.
 | |
|     state.flowing = true // Crude way to check if we should resume.
 | |
|   } else if (self.listenerCount('data') > 0) {
 | |
|     self.resume()
 | |
|   } else if (!state.readableListening) {
 | |
|     state.flowing = null
 | |
|   }
 | |
| }
 | |
| 
 | |
| function nReadingNextTick(self) {
 | |
|   debug('readable nexttick read 0')
 | |
|   self.read(0)
 | |
| } // pause() and resume() are remnants of the legacy readable stream API
 | |
| // If the user uses them, then switch into old mode.
 | |
| 
 | |
| Readable.prototype.resume = function () {
 | |
|   const state = this._readableState
 | |
| 
 | |
|   if (!state.flowing) {
 | |
|     debug('resume') // We flow only if there is no one listening
 | |
|     // for readable, but we still have to call
 | |
|     // resume().
 | |
| 
 | |
|     state.flowing = !state.readableListening
 | |
|     resume(this, state)
 | |
|   }
 | |
| 
 | |
|   state[kPaused] = false
 | |
|   return this
 | |
| }
 | |
| 
 | |
| function resume(stream, state) {
 | |
|   if (!state.resumeScheduled) {
 | |
|     state.resumeScheduled = true
 | |
|     process.nextTick(resume_, stream, state)
 | |
|   }
 | |
| }
 | |
| 
 | |
| function resume_(stream, state) {
 | |
|   debug('resume', state.reading)
 | |
| 
 | |
|   if (!state.reading) {
 | |
|     stream.read(0)
 | |
|   }
 | |
| 
 | |
|   state.resumeScheduled = false
 | |
|   stream.emit('resume')
 | |
|   flow(stream)
 | |
|   if (state.flowing && !state.reading) stream.read(0)
 | |
| }
 | |
| 
 | |
| Readable.prototype.pause = function () {
 | |
|   debug('call pause flowing=%j', this._readableState.flowing)
 | |
| 
 | |
|   if (this._readableState.flowing !== false) {
 | |
|     debug('pause')
 | |
|     this._readableState.flowing = false
 | |
|     this.emit('pause')
 | |
|   }
 | |
| 
 | |
|   this._readableState[kPaused] = true
 | |
|   return this
 | |
| }
 | |
| 
 | |
| function flow(stream) {
 | |
|   const state = stream._readableState
 | |
|   debug('flow', state.flowing)
 | |
| 
 | |
|   while (state.flowing && stream.read() !== null);
 | |
| } // Wrap an old-style stream as the async data source.
 | |
| // This is *not* part of the readable stream interface.
 | |
| // It is an ugly unfortunate mess of history.
 | |
| 
 | |
| Readable.prototype.wrap = function (stream) {
 | |
|   let paused = false // TODO (ronag): Should this.destroy(err) emit
 | |
|   // 'error' on the wrapped stream? Would require
 | |
|   // a static factory method, e.g. Readable.wrap(stream).
 | |
| 
 | |
|   stream.on('data', (chunk) => {
 | |
|     if (!this.push(chunk) && stream.pause) {
 | |
|       paused = true
 | |
|       stream.pause()
 | |
|     }
 | |
|   })
 | |
|   stream.on('end', () => {
 | |
|     this.push(null)
 | |
|   })
 | |
|   stream.on('error', (err) => {
 | |
|     errorOrDestroy(this, err)
 | |
|   })
 | |
|   stream.on('close', () => {
 | |
|     this.destroy()
 | |
|   })
 | |
|   stream.on('destroy', () => {
 | |
|     this.destroy()
 | |
|   })
 | |
| 
 | |
|   this._read = () => {
 | |
|     if (paused && stream.resume) {
 | |
|       paused = false
 | |
|       stream.resume()
 | |
|     }
 | |
|   } // Proxy all the other methods. Important when wrapping filters and duplexes.
 | |
| 
 | |
|   const streamKeys = ObjectKeys(stream)
 | |
| 
 | |
|   for (let j = 1; j < streamKeys.length; j++) {
 | |
|     const i = streamKeys[j]
 | |
| 
 | |
|     if (this[i] === undefined && typeof stream[i] === 'function') {
 | |
|       this[i] = stream[i].bind(stream)
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return this
 | |
| }
 | |
| 
 | |
| Readable.prototype[SymbolAsyncIterator] = function () {
 | |
|   return streamToAsyncIterator(this)
 | |
| }
 | |
| 
 | |
| Readable.prototype.iterator = function (options) {
 | |
|   if (options !== undefined) {
 | |
|     validateObject(options, 'options')
 | |
|   }
 | |
| 
 | |
|   return streamToAsyncIterator(this, options)
 | |
| }
 | |
| 
 | |
| function streamToAsyncIterator(stream, options) {
 | |
|   if (typeof stream.read !== 'function') {
 | |
|     stream = Readable.wrap(stream, {
 | |
|       objectMode: true
 | |
|     })
 | |
|   }
 | |
| 
 | |
|   const iter = createAsyncIterator(stream, options)
 | |
|   iter.stream = stream
 | |
|   return iter
 | |
| }
 | |
| 
 | |
| async function* createAsyncIterator(stream, options) {
 | |
|   let callback = nop
 | |
| 
 | |
|   function next(resolve) {
 | |
|     if (this === stream) {
 | |
|       callback()
 | |
|       callback = nop
 | |
|     } else {
 | |
|       callback = resolve
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   stream.on('readable', next)
 | |
|   let error
 | |
|   const cleanup = eos(
 | |
|     stream,
 | |
|     {
 | |
|       writable: false
 | |
|     },
 | |
|     (err) => {
 | |
|       error = err ? aggregateTwoErrors(error, err) : null
 | |
|       callback()
 | |
|       callback = nop
 | |
|     }
 | |
|   )
 | |
| 
 | |
|   try {
 | |
|     while (true) {
 | |
|       const chunk = stream.destroyed ? null : stream.read()
 | |
| 
 | |
|       if (chunk !== null) {
 | |
|         yield chunk
 | |
|       } else if (error) {
 | |
|         throw error
 | |
|       } else if (error === null) {
 | |
|         return
 | |
|       } else {
 | |
|         await new Promise(next)
 | |
|       }
 | |
|     }
 | |
|   } catch (err) {
 | |
|     error = aggregateTwoErrors(error, err)
 | |
|     throw error
 | |
|   } finally {
 | |
|     if (
 | |
|       (error || (options === null || options === undefined ? undefined : options.destroyOnReturn) !== false) &&
 | |
|       (error === undefined || stream._readableState.autoDestroy)
 | |
|     ) {
 | |
|       destroyImpl.destroyer(stream, null)
 | |
|     } else {
 | |
|       stream.off('readable', next)
 | |
|       cleanup()
 | |
|     }
 | |
|   }
 | |
| } // Making it explicit these properties are not enumerable
 | |
| // because otherwise some prototype manipulation in
 | |
| // userland will fail.
 | |
| 
 | |
| ObjectDefineProperties(Readable.prototype, {
 | |
|   readable: {
 | |
|     get() {
 | |
|       const r = this._readableState // r.readable === false means that this is part of a Duplex stream
 | |
|       // where the readable side was disabled upon construction.
 | |
|       // Compat. The user might manually disable readable side through
 | |
|       // deprecated setter.
 | |
| 
 | |
|       return !!r && r.readable !== false && !r.destroyed && !r.errorEmitted && !r.endEmitted
 | |
|     },
 | |
| 
 | |
|     set(val) {
 | |
|       // Backwards compat.
 | |
|       if (this._readableState) {
 | |
|         this._readableState.readable = !!val
 | |
|       }
 | |
|     }
 | |
|   },
 | |
|   readableDidRead: {
 | |
|     enumerable: false,
 | |
|     get: function () {
 | |
|       return this._readableState.dataEmitted
 | |
|     }
 | |
|   },
 | |
|   readableAborted: {
 | |
|     enumerable: false,
 | |
|     get: function () {
 | |
|       return !!(
 | |
|         this._readableState.readable !== false &&
 | |
|         (this._readableState.destroyed || this._readableState.errored) &&
 | |
|         !this._readableState.endEmitted
 | |
|       )
 | |
|     }
 | |
|   },
 | |
|   readableHighWaterMark: {
 | |
|     enumerable: false,
 | |
|     get: function () {
 | |
|       return this._readableState.highWaterMark
 | |
|     }
 | |
|   },
 | |
|   readableBuffer: {
 | |
|     enumerable: false,
 | |
|     get: function () {
 | |
|       return this._readableState && this._readableState.buffer
 | |
|     }
 | |
|   },
 | |
|   readableFlowing: {
 | |
|     enumerable: false,
 | |
|     get: function () {
 | |
|       return this._readableState.flowing
 | |
|     },
 | |
|     set: function (state) {
 | |
|       if (this._readableState) {
 | |
|         this._readableState.flowing = state
 | |
|       }
 | |
|     }
 | |
|   },
 | |
|   readableLength: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._readableState.length
 | |
|     }
 | |
|   },
 | |
|   readableObjectMode: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._readableState ? this._readableState.objectMode : false
 | |
|     }
 | |
|   },
 | |
|   readableEncoding: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._readableState ? this._readableState.encoding : null
 | |
|     }
 | |
|   },
 | |
|   errored: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._readableState ? this._readableState.errored : null
 | |
|     }
 | |
|   },
 | |
|   closed: {
 | |
|     get() {
 | |
|       return this._readableState ? this._readableState.closed : false
 | |
|     }
 | |
|   },
 | |
|   destroyed: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._readableState ? this._readableState.destroyed : false
 | |
|     },
 | |
| 
 | |
|     set(value) {
 | |
|       // We ignore the value if the stream
 | |
|       // has not been initialized yet.
 | |
|       if (!this._readableState) {
 | |
|         return
 | |
|       } // Backward compatibility, the user is explicitly
 | |
|       // managing destroyed.
 | |
| 
 | |
|       this._readableState.destroyed = value
 | |
|     }
 | |
|   },
 | |
|   readableEnded: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._readableState ? this._readableState.endEmitted : false
 | |
|     }
 | |
|   }
 | |
| })
 | |
| ObjectDefineProperties(ReadableState.prototype, {
 | |
|   // Legacy getter for `pipesCount`.
 | |
|   pipesCount: {
 | |
|     get() {
 | |
|       return this.pipes.length
 | |
|     }
 | |
|   },
 | |
|   // Legacy property for `paused`.
 | |
|   paused: {
 | |
|     get() {
 | |
|       return this[kPaused] !== false
 | |
|     },
 | |
| 
 | |
|     set(value) {
 | |
|       this[kPaused] = !!value
 | |
|     }
 | |
|   }
 | |
| }) // Exposed for testing purposes only.
 | |
| 
 | |
| Readable._fromList = fromList // Pluck off n bytes from an array of buffers.
 | |
| // Length is the combined lengths of all the buffers in the list.
 | |
| // This function is designed to be inlinable, so please take care when making
 | |
| // changes to the function body.
 | |
| 
 | |
| function fromList(n, state) {
 | |
|   // nothing buffered.
 | |
|   if (state.length === 0) return null
 | |
|   let ret
 | |
|   if (state.objectMode) ret = state.buffer.shift()
 | |
|   else if (!n || n >= state.length) {
 | |
|     // Read it all, truncate the list.
 | |
|     if (state.decoder) ret = state.buffer.join('')
 | |
|     else if (state.buffer.length === 1) ret = state.buffer.first()
 | |
|     else ret = state.buffer.concat(state.length)
 | |
|     state.buffer.clear()
 | |
|   } else {
 | |
|     // read part of list.
 | |
|     ret = state.buffer.consume(n, state.decoder)
 | |
|   }
 | |
|   return ret
 | |
| }
 | |
| 
 | |
| function endReadable(stream) {
 | |
|   const state = stream._readableState
 | |
|   debug('endReadable', state.endEmitted)
 | |
| 
 | |
|   if (!state.endEmitted) {
 | |
|     state.ended = true
 | |
|     process.nextTick(endReadableNT, state, stream)
 | |
|   }
 | |
| }
 | |
| 
 | |
| function endReadableNT(state, stream) {
 | |
|   debug('endReadableNT', state.endEmitted, state.length) // Check that we didn't get one last unshift.
 | |
| 
 | |
|   if (!state.errored && !state.closeEmitted && !state.endEmitted && state.length === 0) {
 | |
|     state.endEmitted = true
 | |
|     stream.emit('end')
 | |
| 
 | |
|     if (stream.writable && stream.allowHalfOpen === false) {
 | |
|       process.nextTick(endWritableNT, stream)
 | |
|     } else if (state.autoDestroy) {
 | |
|       // In case of duplex streams we need a way to detect
 | |
|       // if the writable side is ready for autoDestroy as well.
 | |
|       const wState = stream._writableState
 | |
|       const autoDestroy =
 | |
|         !wState ||
 | |
|         (wState.autoDestroy && // We don't expect the writable to ever 'finish'
 | |
|           // if writable is explicitly set to false.
 | |
|           (wState.finished || wState.writable === false))
 | |
| 
 | |
|       if (autoDestroy) {
 | |
|         stream.destroy()
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| function endWritableNT(stream) {
 | |
|   const writable = stream.writable && !stream.writableEnded && !stream.destroyed
 | |
| 
 | |
|   if (writable) {
 | |
|     stream.end()
 | |
|   }
 | |
| }
 | |
| 
 | |
| Readable.from = function (iterable, opts) {
 | |
|   return from(Readable, iterable, opts)
 | |
| }
 | |
| 
 | |
| let webStreamsAdapters // Lazy to avoid circular references
 | |
| 
 | |
| function lazyWebStreams() {
 | |
|   if (webStreamsAdapters === undefined) webStreamsAdapters = {}
 | |
|   return webStreamsAdapters
 | |
| }
 | |
| 
 | |
| Readable.fromWeb = function (readableStream, options) {
 | |
|   return lazyWebStreams().newStreamReadableFromReadableStream(readableStream, options)
 | |
| }
 | |
| 
 | |
| Readable.toWeb = function (streamReadable) {
 | |
|   return lazyWebStreams().newReadableStreamFromStreamReadable(streamReadable)
 | |
| }
 | |
| 
 | |
| Readable.wrap = function (src, options) {
 | |
|   var _ref, _src$readableObjectMo
 | |
| 
 | |
|   return new Readable({
 | |
|     objectMode:
 | |
|       (_ref =
 | |
|         (_src$readableObjectMo = src.readableObjectMode) !== null && _src$readableObjectMo !== undefined
 | |
|           ? _src$readableObjectMo
 | |
|           : src.objectMode) !== null && _ref !== undefined
 | |
|         ? _ref
 | |
|         : true,
 | |
|     ...options,
 | |
| 
 | |
|     destroy(err, callback) {
 | |
|       destroyImpl.destroyer(src, err)
 | |
|       callback(err)
 | |
|     }
 | |
|   }).wrap(src)
 | |
| }
 |