mirror of
				https://github.com/advplyr/audiobookshelf.git
				synced 2025-11-04 03:17:00 -05:00 
			
		
		
		
	
		
			
				
	
	
		
			861 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			861 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
// Copyright Joyent, Inc. and other Node contributors.
 | 
						|
//
 | 
						|
// Permission is hereby granted, free of charge, to any person obtaining a
 | 
						|
// copy of this software and associated documentation files (the
 | 
						|
// "Software"), to deal in the Software without restriction, including
 | 
						|
// without limitation the rights to use, copy, modify, merge, publish,
 | 
						|
// distribute, sublicense, and/or sell copies of the Software, and to permit
 | 
						|
// persons to whom the Software is furnished to do so, subject to the
 | 
						|
// following conditions:
 | 
						|
//
 | 
						|
// The above copyright notice and this permission notice shall be included
 | 
						|
// in all copies or substantial portions of the Software.
 | 
						|
//
 | 
						|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | 
						|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | 
						|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 | 
						|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 | 
						|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 | 
						|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 | 
						|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
 | 
						|
// A bit simpler than readable streams.
 | 
						|
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
 | 
						|
// the drain event emission and buffering.
 | 
						|
'use strict'
 | 
						|
 | 
						|
const {
 | 
						|
  ArrayPrototypeSlice,
 | 
						|
  Error,
 | 
						|
  FunctionPrototypeSymbolHasInstance,
 | 
						|
  ObjectDefineProperty,
 | 
						|
  ObjectDefineProperties,
 | 
						|
  ObjectSetPrototypeOf,
 | 
						|
  StringPrototypeToLowerCase,
 | 
						|
  Symbol,
 | 
						|
  SymbolHasInstance
 | 
						|
} = require('../../ours/primordials')
 | 
						|
 | 
						|
module.exports = Writable
 | 
						|
Writable.WritableState = WritableState
 | 
						|
 | 
						|
const { EventEmitter: EE } = require('events')
 | 
						|
 | 
						|
const Stream = require('./legacy').Stream
 | 
						|
 | 
						|
const destroyImpl = require('./destroy')
 | 
						|
 | 
						|
const { addAbortSignal } = require('./add-abort-signal')
 | 
						|
 | 
						|
const { getHighWaterMark, getDefaultHighWaterMark } = require('./state')
 | 
						|
 | 
						|
const {
 | 
						|
  ERR_INVALID_ARG_TYPE,
 | 
						|
  ERR_METHOD_NOT_IMPLEMENTED,
 | 
						|
  ERR_MULTIPLE_CALLBACK,
 | 
						|
  ERR_STREAM_CANNOT_PIPE,
 | 
						|
  ERR_STREAM_DESTROYED,
 | 
						|
  ERR_STREAM_ALREADY_FINISHED,
 | 
						|
  ERR_STREAM_NULL_VALUES,
 | 
						|
  ERR_STREAM_WRITE_AFTER_END,
 | 
						|
  ERR_UNKNOWN_ENCODING
 | 
						|
} = require('../../ours/errors').codes
 | 
						|
 | 
						|
const { errorOrDestroy } = destroyImpl
 | 
						|
ObjectSetPrototypeOf(Writable.prototype, Stream.prototype)
 | 
						|
ObjectSetPrototypeOf(Writable, Stream)
 | 
						|
 | 
						|
function nop() {}
 | 
						|
 | 
						|
const kOnFinished = Symbol('kOnFinished')
 | 
						|
 | 
						|
function WritableState(options, stream, isDuplex) {
 | 
						|
  // Duplex streams are both readable and writable, but share
 | 
						|
  // the same options object.
 | 
						|
  // However, some cases require setting options to different
 | 
						|
  // values for the readable and the writable sides of the duplex stream,
 | 
						|
  // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
 | 
						|
  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof require('./duplex') // Object stream flag to indicate whether or not this stream
 | 
						|
  // contains buffers or objects.
 | 
						|
 | 
						|
  this.objectMode = !!(options && options.objectMode)
 | 
						|
  if (isDuplex) this.objectMode = this.objectMode || !!(options && options.writableObjectMode) // The point at which write() starts returning false
 | 
						|
  // Note: 0 is a valid value, means that we always return false if
 | 
						|
  // the entire buffer is not flushed immediately on write().
 | 
						|
 | 
						|
  this.highWaterMark = options
 | 
						|
    ? getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex)
 | 
						|
    : getDefaultHighWaterMark(false) // if _final has been called.
 | 
						|
 | 
						|
  this.finalCalled = false // drain event flag.
 | 
						|
 | 
						|
  this.needDrain = false // At the start of calling end()
 | 
						|
 | 
						|
  this.ending = false // When end() has been called, and returned.
 | 
						|
 | 
						|
  this.ended = false // When 'finish' is emitted.
 | 
						|
 | 
						|
  this.finished = false // Has it been destroyed
 | 
						|
 | 
						|
  this.destroyed = false // Should we decode strings into buffers before passing to _write?
 | 
						|
  // this is here so that some node-core streams can optimize string
 | 
						|
  // handling at a lower level.
 | 
						|
 | 
						|
  const noDecode = !!(options && options.decodeStrings === false)
 | 
						|
  this.decodeStrings = !noDecode // Crypto is kind of old and crusty.  Historically, its default string
 | 
						|
  // encoding is 'binary' so we have to make this configurable.
 | 
						|
  // Everything else in the universe uses 'utf8', though.
 | 
						|
 | 
						|
  this.defaultEncoding = (options && options.defaultEncoding) || 'utf8' // Not an actual buffer we keep track of, but a measurement
 | 
						|
  // of how much we're waiting to get pushed to some underlying
 | 
						|
  // socket or file.
 | 
						|
 | 
						|
  this.length = 0 // A flag to see when we're in the middle of a write.
 | 
						|
 | 
						|
  this.writing = false // When true all writes will be buffered until .uncork() call.
 | 
						|
 | 
						|
  this.corked = 0 // A flag to be able to tell if the onwrite cb is called immediately,
 | 
						|
  // or on a later tick.  We set this to true at first, because any
 | 
						|
  // actions that shouldn't happen until "later" should generally also
 | 
						|
  // not happen before the first write call.
 | 
						|
 | 
						|
  this.sync = true // A flag to know if we're processing previously buffered items, which
 | 
						|
  // may call the _write() callback in the same tick, so that we don't
 | 
						|
  // end up in an overlapped onwrite situation.
 | 
						|
 | 
						|
  this.bufferProcessing = false // The callback that's passed to _write(chunk, cb).
 | 
						|
 | 
						|
  this.onwrite = onwrite.bind(undefined, stream) // The callback that the user supplies to write(chunk, encoding, cb).
 | 
						|
 | 
						|
  this.writecb = null // The amount that is being written when _write is called.
 | 
						|
 | 
						|
  this.writelen = 0 // Storage for data passed to the afterWrite() callback in case of
 | 
						|
  // synchronous _write() completion.
 | 
						|
 | 
						|
  this.afterWriteTickInfo = null
 | 
						|
  resetBuffer(this) // Number of pending user-supplied write callbacks
 | 
						|
  // this must be 0 before 'finish' can be emitted.
 | 
						|
 | 
						|
  this.pendingcb = 0 // Stream is still being constructed and cannot be
 | 
						|
  // destroyed until construction finished or failed.
 | 
						|
  // Async construction is opt in, therefore we start as
 | 
						|
  // constructed.
 | 
						|
 | 
						|
  this.constructed = true // Emit prefinish if the only thing we're waiting for is _write cbs
 | 
						|
  // This is relevant for synchronous Transform streams.
 | 
						|
 | 
						|
  this.prefinished = false // True if the error was already emitted and should not be thrown again.
 | 
						|
 | 
						|
  this.errorEmitted = false // Should close be emitted on destroy. Defaults to true.
 | 
						|
 | 
						|
  this.emitClose = !options || options.emitClose !== false // Should .destroy() be called after 'finish' (and potentially 'end').
 | 
						|
 | 
						|
  this.autoDestroy = !options || options.autoDestroy !== false // Indicates whether the stream has errored. When true all write() calls
 | 
						|
  // should return false. This is needed since when autoDestroy
 | 
						|
  // is disabled we need a way to tell whether the stream has failed.
 | 
						|
 | 
						|
  this.errored = null // Indicates whether the stream has finished destroying.
 | 
						|
 | 
						|
  this.closed = false // True if close has been emitted or would have been emitted
 | 
						|
  // depending on emitClose.
 | 
						|
 | 
						|
  this.closeEmitted = false
 | 
						|
  this[kOnFinished] = []
 | 
						|
}
 | 
						|
 | 
						|
function resetBuffer(state) {
 | 
						|
  state.buffered = []
 | 
						|
  state.bufferedIndex = 0
 | 
						|
  state.allBuffers = true
 | 
						|
  state.allNoop = true
 | 
						|
}
 | 
						|
 | 
						|
WritableState.prototype.getBuffer = function getBuffer() {
 | 
						|
  return ArrayPrototypeSlice(this.buffered, this.bufferedIndex)
 | 
						|
}
 | 
						|
 | 
						|
ObjectDefineProperty(WritableState.prototype, 'bufferedRequestCount', {
 | 
						|
  get() {
 | 
						|
    return this.buffered.length - this.bufferedIndex
 | 
						|
  }
 | 
						|
})
 | 
						|
 | 
						|
function Writable(options) {
 | 
						|
  // Writable ctor is applied to Duplexes, too.
 | 
						|
  // `realHasInstance` is necessary because using plain `instanceof`
 | 
						|
  // would return false, as no `_writableState` property is attached.
 | 
						|
  // Trying to use the custom `instanceof` for Writable here will also break the
 | 
						|
  // Node.js LazyTransform implementation, which has a non-trivial getter for
 | 
						|
  // `_writableState` that would lead to infinite recursion.
 | 
						|
  // Checking for a Stream.Duplex instance is faster here instead of inside
 | 
						|
  // the WritableState constructor, at least with V8 6.5.
 | 
						|
  const isDuplex = this instanceof require('./duplex')
 | 
						|
 | 
						|
  if (!isDuplex && !FunctionPrototypeSymbolHasInstance(Writable, this)) return new Writable(options)
 | 
						|
  this._writableState = new WritableState(options, this, isDuplex)
 | 
						|
 | 
						|
  if (options) {
 | 
						|
    if (typeof options.write === 'function') this._write = options.write
 | 
						|
    if (typeof options.writev === 'function') this._writev = options.writev
 | 
						|
    if (typeof options.destroy === 'function') this._destroy = options.destroy
 | 
						|
    if (typeof options.final === 'function') this._final = options.final
 | 
						|
    if (typeof options.construct === 'function') this._construct = options.construct
 | 
						|
    if (options.signal) addAbortSignal(options.signal, this)
 | 
						|
  }
 | 
						|
 | 
						|
  Stream.call(this, options)
 | 
						|
  destroyImpl.construct(this, () => {
 | 
						|
    const state = this._writableState
 | 
						|
 | 
						|
    if (!state.writing) {
 | 
						|
      clearBuffer(this, state)
 | 
						|
    }
 | 
						|
 | 
						|
    finishMaybe(this, state)
 | 
						|
  })
 | 
						|
}
 | 
						|
 | 
						|
ObjectDefineProperty(Writable, SymbolHasInstance, {
 | 
						|
  value: function (object) {
 | 
						|
    if (FunctionPrototypeSymbolHasInstance(this, object)) return true
 | 
						|
    if (this !== Writable) return false
 | 
						|
    return object && object._writableState instanceof WritableState
 | 
						|
  }
 | 
						|
}) // Otherwise people can pipe Writable streams, which is just wrong.
 | 
						|
 | 
						|
Writable.prototype.pipe = function () {
 | 
						|
  errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE())
 | 
						|
}
 | 
						|
 | 
						|
function _write(stream, chunk, encoding, cb) {
 | 
						|
  const state = stream._writableState
 | 
						|
 | 
						|
  if (typeof encoding === 'function') {
 | 
						|
    cb = encoding
 | 
						|
    encoding = state.defaultEncoding
 | 
						|
  } else {
 | 
						|
    if (!encoding) encoding = state.defaultEncoding
 | 
						|
    else if (encoding !== 'buffer' && !Buffer.isEncoding(encoding)) throw new ERR_UNKNOWN_ENCODING(encoding)
 | 
						|
    if (typeof cb !== 'function') cb = nop
 | 
						|
  }
 | 
						|
 | 
						|
  if (chunk === null) {
 | 
						|
    throw new ERR_STREAM_NULL_VALUES()
 | 
						|
  } else if (!state.objectMode) {
 | 
						|
    if (typeof chunk === 'string') {
 | 
						|
      if (state.decodeStrings !== false) {
 | 
						|
        chunk = Buffer.from(chunk, encoding)
 | 
						|
        encoding = 'buffer'
 | 
						|
      }
 | 
						|
    } else if (chunk instanceof Buffer) {
 | 
						|
      encoding = 'buffer'
 | 
						|
    } else if (Stream._isUint8Array(chunk)) {
 | 
						|
      chunk = Stream._uint8ArrayToBuffer(chunk)
 | 
						|
      encoding = 'buffer'
 | 
						|
    } else {
 | 
						|
      throw new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk)
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  let err
 | 
						|
 | 
						|
  if (state.ending) {
 | 
						|
    err = new ERR_STREAM_WRITE_AFTER_END()
 | 
						|
  } else if (state.destroyed) {
 | 
						|
    err = new ERR_STREAM_DESTROYED('write')
 | 
						|
  }
 | 
						|
 | 
						|
  if (err) {
 | 
						|
    process.nextTick(cb, err)
 | 
						|
    errorOrDestroy(stream, err, true)
 | 
						|
    return err
 | 
						|
  }
 | 
						|
 | 
						|
  state.pendingcb++
 | 
						|
  return writeOrBuffer(stream, state, chunk, encoding, cb)
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype.write = function (chunk, encoding, cb) {
 | 
						|
  return _write(this, chunk, encoding, cb) === true
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype.cork = function () {
 | 
						|
  this._writableState.corked++
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype.uncork = function () {
 | 
						|
  const state = this._writableState
 | 
						|
 | 
						|
  if (state.corked) {
 | 
						|
    state.corked--
 | 
						|
    if (!state.writing) clearBuffer(this, state)
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
 | 
						|
  // node::ParseEncoding() requires lower case.
 | 
						|
  if (typeof encoding === 'string') encoding = StringPrototypeToLowerCase(encoding)
 | 
						|
  if (!Buffer.isEncoding(encoding)) throw new ERR_UNKNOWN_ENCODING(encoding)
 | 
						|
  this._writableState.defaultEncoding = encoding
 | 
						|
  return this
 | 
						|
} // If we're already writing something, then just put this
 | 
						|
// in the queue, and wait our turn.  Otherwise, call _write
 | 
						|
// If we return false, then we need a drain event, so set that flag.
 | 
						|
 | 
						|
function writeOrBuffer(stream, state, chunk, encoding, callback) {
 | 
						|
  const len = state.objectMode ? 1 : chunk.length
 | 
						|
  state.length += len // stream._write resets state.length
 | 
						|
 | 
						|
  const ret = state.length < state.highWaterMark // We must ensure that previous needDrain will not be reset to false.
 | 
						|
 | 
						|
  if (!ret) state.needDrain = true
 | 
						|
 | 
						|
  if (state.writing || state.corked || state.errored || !state.constructed) {
 | 
						|
    state.buffered.push({
 | 
						|
      chunk,
 | 
						|
      encoding,
 | 
						|
      callback
 | 
						|
    })
 | 
						|
 | 
						|
    if (state.allBuffers && encoding !== 'buffer') {
 | 
						|
      state.allBuffers = false
 | 
						|
    }
 | 
						|
 | 
						|
    if (state.allNoop && callback !== nop) {
 | 
						|
      state.allNoop = false
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    state.writelen = len
 | 
						|
    state.writecb = callback
 | 
						|
    state.writing = true
 | 
						|
    state.sync = true
 | 
						|
 | 
						|
    stream._write(chunk, encoding, state.onwrite)
 | 
						|
 | 
						|
    state.sync = false
 | 
						|
  } // Return false if errored or destroyed in order to break
 | 
						|
  // any synchronous while(stream.write(data)) loops.
 | 
						|
 | 
						|
  return ret && !state.errored && !state.destroyed
 | 
						|
}
 | 
						|
 | 
						|
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
 | 
						|
  state.writelen = len
 | 
						|
  state.writecb = cb
 | 
						|
  state.writing = true
 | 
						|
  state.sync = true
 | 
						|
  if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'))
 | 
						|
  else if (writev) stream._writev(chunk, state.onwrite)
 | 
						|
  else stream._write(chunk, encoding, state.onwrite)
 | 
						|
  state.sync = false
 | 
						|
}
 | 
						|
 | 
						|
function onwriteError(stream, state, er, cb) {
 | 
						|
  --state.pendingcb
 | 
						|
  cb(er) // Ensure callbacks are invoked even when autoDestroy is
 | 
						|
  // not enabled. Passing `er` here doesn't make sense since
 | 
						|
  // it's related to one specific write, not to the buffered
 | 
						|
  // writes.
 | 
						|
 | 
						|
  errorBuffer(state) // This can emit error, but error must always follow cb.
 | 
						|
 | 
						|
  errorOrDestroy(stream, er)
 | 
						|
}
 | 
						|
 | 
						|
function onwrite(stream, er) {
 | 
						|
  const state = stream._writableState
 | 
						|
  const sync = state.sync
 | 
						|
  const cb = state.writecb
 | 
						|
 | 
						|
  if (typeof cb !== 'function') {
 | 
						|
    errorOrDestroy(stream, new ERR_MULTIPLE_CALLBACK())
 | 
						|
    return
 | 
						|
  }
 | 
						|
 | 
						|
  state.writing = false
 | 
						|
  state.writecb = null
 | 
						|
  state.length -= state.writelen
 | 
						|
  state.writelen = 0
 | 
						|
 | 
						|
  if (er) {
 | 
						|
    // Avoid V8 leak, https://github.com/nodejs/node/pull/34103#issuecomment-652002364
 | 
						|
    er.stack // eslint-disable-line no-unused-expressions
 | 
						|
 | 
						|
    if (!state.errored) {
 | 
						|
      state.errored = er
 | 
						|
    } // In case of duplex streams we need to notify the readable side of the
 | 
						|
    // error.
 | 
						|
 | 
						|
    if (stream._readableState && !stream._readableState.errored) {
 | 
						|
      stream._readableState.errored = er
 | 
						|
    }
 | 
						|
 | 
						|
    if (sync) {
 | 
						|
      process.nextTick(onwriteError, stream, state, er, cb)
 | 
						|
    } else {
 | 
						|
      onwriteError(stream, state, er, cb)
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    if (state.buffered.length > state.bufferedIndex) {
 | 
						|
      clearBuffer(stream, state)
 | 
						|
    }
 | 
						|
 | 
						|
    if (sync) {
 | 
						|
      // It is a common case that the callback passed to .write() is always
 | 
						|
      // the same. In that case, we do not schedule a new nextTick(), but
 | 
						|
      // rather just increase a counter, to improve performance and avoid
 | 
						|
      // memory allocations.
 | 
						|
      if (state.afterWriteTickInfo !== null && state.afterWriteTickInfo.cb === cb) {
 | 
						|
        state.afterWriteTickInfo.count++
 | 
						|
      } else {
 | 
						|
        state.afterWriteTickInfo = {
 | 
						|
          count: 1,
 | 
						|
          cb,
 | 
						|
          stream,
 | 
						|
          state
 | 
						|
        }
 | 
						|
        process.nextTick(afterWriteTick, state.afterWriteTickInfo)
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      afterWrite(stream, state, 1, cb)
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function afterWriteTick({ stream, state, count, cb }) {
 | 
						|
  state.afterWriteTickInfo = null
 | 
						|
  return afterWrite(stream, state, count, cb)
 | 
						|
}
 | 
						|
 | 
						|
function afterWrite(stream, state, count, cb) {
 | 
						|
  const needDrain = !state.ending && !stream.destroyed && state.length === 0 && state.needDrain
 | 
						|
 | 
						|
  if (needDrain) {
 | 
						|
    state.needDrain = false
 | 
						|
    stream.emit('drain')
 | 
						|
  }
 | 
						|
 | 
						|
  while (count-- > 0) {
 | 
						|
    state.pendingcb--
 | 
						|
    cb()
 | 
						|
  }
 | 
						|
 | 
						|
  if (state.destroyed) {
 | 
						|
    errorBuffer(state)
 | 
						|
  }
 | 
						|
 | 
						|
  finishMaybe(stream, state)
 | 
						|
} // If there's something in the buffer waiting, then invoke callbacks.
 | 
						|
 | 
						|
function errorBuffer(state) {
 | 
						|
  if (state.writing) {
 | 
						|
    return
 | 
						|
  }
 | 
						|
 | 
						|
  for (let n = state.bufferedIndex; n < state.buffered.length; ++n) {
 | 
						|
    var _state$errored
 | 
						|
 | 
						|
    const { chunk, callback } = state.buffered[n]
 | 
						|
    const len = state.objectMode ? 1 : chunk.length
 | 
						|
    state.length -= len
 | 
						|
    callback(
 | 
						|
      (_state$errored = state.errored) !== null && _state$errored !== undefined
 | 
						|
        ? _state$errored
 | 
						|
        : new ERR_STREAM_DESTROYED('write')
 | 
						|
    )
 | 
						|
  }
 | 
						|
 | 
						|
  const onfinishCallbacks = state[kOnFinished].splice(0)
 | 
						|
 | 
						|
  for (let i = 0; i < onfinishCallbacks.length; i++) {
 | 
						|
    var _state$errored2
 | 
						|
 | 
						|
    onfinishCallbacks[i](
 | 
						|
      (_state$errored2 = state.errored) !== null && _state$errored2 !== undefined
 | 
						|
        ? _state$errored2
 | 
						|
        : new ERR_STREAM_DESTROYED('end')
 | 
						|
    )
 | 
						|
  }
 | 
						|
 | 
						|
  resetBuffer(state)
 | 
						|
} // If there's something in the buffer waiting, then process it.
 | 
						|
 | 
						|
function clearBuffer(stream, state) {
 | 
						|
  if (state.corked || state.bufferProcessing || state.destroyed || !state.constructed) {
 | 
						|
    return
 | 
						|
  }
 | 
						|
 | 
						|
  const { buffered, bufferedIndex, objectMode } = state
 | 
						|
  const bufferedLength = buffered.length - bufferedIndex
 | 
						|
 | 
						|
  if (!bufferedLength) {
 | 
						|
    return
 | 
						|
  }
 | 
						|
 | 
						|
  let i = bufferedIndex
 | 
						|
  state.bufferProcessing = true
 | 
						|
 | 
						|
  if (bufferedLength > 1 && stream._writev) {
 | 
						|
    state.pendingcb -= bufferedLength - 1
 | 
						|
    const callback = state.allNoop
 | 
						|
      ? nop
 | 
						|
      : (err) => {
 | 
						|
          for (let n = i; n < buffered.length; ++n) {
 | 
						|
            buffered[n].callback(err)
 | 
						|
          }
 | 
						|
        } // Make a copy of `buffered` if it's going to be used by `callback` above,
 | 
						|
    // since `doWrite` will mutate the array.
 | 
						|
 | 
						|
    const chunks = state.allNoop && i === 0 ? buffered : ArrayPrototypeSlice(buffered, i)
 | 
						|
    chunks.allBuffers = state.allBuffers
 | 
						|
    doWrite(stream, state, true, state.length, chunks, '', callback)
 | 
						|
    resetBuffer(state)
 | 
						|
  } else {
 | 
						|
    do {
 | 
						|
      const { chunk, encoding, callback } = buffered[i]
 | 
						|
      buffered[i++] = null
 | 
						|
      const len = objectMode ? 1 : chunk.length
 | 
						|
      doWrite(stream, state, false, len, chunk, encoding, callback)
 | 
						|
    } while (i < buffered.length && !state.writing)
 | 
						|
 | 
						|
    if (i === buffered.length) {
 | 
						|
      resetBuffer(state)
 | 
						|
    } else if (i > 256) {
 | 
						|
      buffered.splice(0, i)
 | 
						|
      state.bufferedIndex = 0
 | 
						|
    } else {
 | 
						|
      state.bufferedIndex = i
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  state.bufferProcessing = false
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype._write = function (chunk, encoding, cb) {
 | 
						|
  if (this._writev) {
 | 
						|
    this._writev(
 | 
						|
      [
 | 
						|
        {
 | 
						|
          chunk,
 | 
						|
          encoding
 | 
						|
        }
 | 
						|
      ],
 | 
						|
      cb
 | 
						|
    )
 | 
						|
  } else {
 | 
						|
    throw new ERR_METHOD_NOT_IMPLEMENTED('_write()')
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype._writev = null
 | 
						|
 | 
						|
Writable.prototype.end = function (chunk, encoding, cb) {
 | 
						|
  const state = this._writableState
 | 
						|
 | 
						|
  if (typeof chunk === 'function') {
 | 
						|
    cb = chunk
 | 
						|
    chunk = null
 | 
						|
    encoding = null
 | 
						|
  } else if (typeof encoding === 'function') {
 | 
						|
    cb = encoding
 | 
						|
    encoding = null
 | 
						|
  }
 | 
						|
 | 
						|
  let err
 | 
						|
 | 
						|
  if (chunk !== null && chunk !== undefined) {
 | 
						|
    const ret = _write(this, chunk, encoding)
 | 
						|
 | 
						|
    if (ret instanceof Error) {
 | 
						|
      err = ret
 | 
						|
    }
 | 
						|
  } // .end() fully uncorks.
 | 
						|
 | 
						|
  if (state.corked) {
 | 
						|
    state.corked = 1
 | 
						|
    this.uncork()
 | 
						|
  }
 | 
						|
 | 
						|
  if (err) {
 | 
						|
    // Do nothing...
 | 
						|
  } else if (!state.errored && !state.ending) {
 | 
						|
    // This is forgiving in terms of unnecessary calls to end() and can hide
 | 
						|
    // logic errors. However, usually such errors are harmless and causing a
 | 
						|
    // hard error can be disproportionately destructive. It is not always
 | 
						|
    // trivial for the user to determine whether end() needs to be called
 | 
						|
    // or not.
 | 
						|
    state.ending = true
 | 
						|
    finishMaybe(this, state, true)
 | 
						|
    state.ended = true
 | 
						|
  } else if (state.finished) {
 | 
						|
    err = new ERR_STREAM_ALREADY_FINISHED('end')
 | 
						|
  } else if (state.destroyed) {
 | 
						|
    err = new ERR_STREAM_DESTROYED('end')
 | 
						|
  }
 | 
						|
 | 
						|
  if (typeof cb === 'function') {
 | 
						|
    if (err || state.finished) {
 | 
						|
      process.nextTick(cb, err)
 | 
						|
    } else {
 | 
						|
      state[kOnFinished].push(cb)
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return this
 | 
						|
}
 | 
						|
 | 
						|
function needFinish(state) {
 | 
						|
  return (
 | 
						|
    state.ending &&
 | 
						|
    !state.destroyed &&
 | 
						|
    state.constructed &&
 | 
						|
    state.length === 0 &&
 | 
						|
    !state.errored &&
 | 
						|
    state.buffered.length === 0 &&
 | 
						|
    !state.finished &&
 | 
						|
    !state.writing &&
 | 
						|
    !state.errorEmitted &&
 | 
						|
    !state.closeEmitted
 | 
						|
  )
 | 
						|
}
 | 
						|
 | 
						|
function callFinal(stream, state) {
 | 
						|
  let called = false
 | 
						|
 | 
						|
  function onFinish(err) {
 | 
						|
    if (called) {
 | 
						|
      errorOrDestroy(stream, err !== null && err !== undefined ? err : ERR_MULTIPLE_CALLBACK())
 | 
						|
      return
 | 
						|
    }
 | 
						|
 | 
						|
    called = true
 | 
						|
    state.pendingcb--
 | 
						|
 | 
						|
    if (err) {
 | 
						|
      const onfinishCallbacks = state[kOnFinished].splice(0)
 | 
						|
 | 
						|
      for (let i = 0; i < onfinishCallbacks.length; i++) {
 | 
						|
        onfinishCallbacks[i](err)
 | 
						|
      }
 | 
						|
 | 
						|
      errorOrDestroy(stream, err, state.sync)
 | 
						|
    } else if (needFinish(state)) {
 | 
						|
      state.prefinished = true
 | 
						|
      stream.emit('prefinish') // Backwards compat. Don't check state.sync here.
 | 
						|
      // Some streams assume 'finish' will be emitted
 | 
						|
      // asynchronously relative to _final callback.
 | 
						|
 | 
						|
      state.pendingcb++
 | 
						|
      process.nextTick(finish, stream, state)
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  state.sync = true
 | 
						|
  state.pendingcb++
 | 
						|
 | 
						|
  try {
 | 
						|
    stream._final(onFinish)
 | 
						|
  } catch (err) {
 | 
						|
    onFinish(err)
 | 
						|
  }
 | 
						|
 | 
						|
  state.sync = false
 | 
						|
}
 | 
						|
 | 
						|
function prefinish(stream, state) {
 | 
						|
  if (!state.prefinished && !state.finalCalled) {
 | 
						|
    if (typeof stream._final === 'function' && !state.destroyed) {
 | 
						|
      state.finalCalled = true
 | 
						|
      callFinal(stream, state)
 | 
						|
    } else {
 | 
						|
      state.prefinished = true
 | 
						|
      stream.emit('prefinish')
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function finishMaybe(stream, state, sync) {
 | 
						|
  if (needFinish(state)) {
 | 
						|
    prefinish(stream, state)
 | 
						|
 | 
						|
    if (state.pendingcb === 0) {
 | 
						|
      if (sync) {
 | 
						|
        state.pendingcb++
 | 
						|
        process.nextTick(
 | 
						|
          (stream, state) => {
 | 
						|
            if (needFinish(state)) {
 | 
						|
              finish(stream, state)
 | 
						|
            } else {
 | 
						|
              state.pendingcb--
 | 
						|
            }
 | 
						|
          },
 | 
						|
          stream,
 | 
						|
          state
 | 
						|
        )
 | 
						|
      } else if (needFinish(state)) {
 | 
						|
        state.pendingcb++
 | 
						|
        finish(stream, state)
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function finish(stream, state) {
 | 
						|
  state.pendingcb--
 | 
						|
  state.finished = true
 | 
						|
  const onfinishCallbacks = state[kOnFinished].splice(0)
 | 
						|
 | 
						|
  for (let i = 0; i < onfinishCallbacks.length; i++) {
 | 
						|
    onfinishCallbacks[i]()
 | 
						|
  }
 | 
						|
 | 
						|
  stream.emit('finish')
 | 
						|
 | 
						|
  if (state.autoDestroy) {
 | 
						|
    // In case of duplex streams we need a way to detect
 | 
						|
    // if the readable side is ready for autoDestroy as well.
 | 
						|
    const rState = stream._readableState
 | 
						|
    const autoDestroy =
 | 
						|
      !rState ||
 | 
						|
      (rState.autoDestroy && // We don't expect the readable to ever 'end'
 | 
						|
        // if readable is explicitly set to false.
 | 
						|
        (rState.endEmitted || rState.readable === false))
 | 
						|
 | 
						|
    if (autoDestroy) {
 | 
						|
      stream.destroy()
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
ObjectDefineProperties(Writable.prototype, {
 | 
						|
  closed: {
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.closed : false
 | 
						|
    }
 | 
						|
  },
 | 
						|
  destroyed: {
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.destroyed : false
 | 
						|
    },
 | 
						|
 | 
						|
    set(value) {
 | 
						|
      // Backward compatibility, the user is explicitly managing destroyed.
 | 
						|
      if (this._writableState) {
 | 
						|
        this._writableState.destroyed = value
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writable: {
 | 
						|
    get() {
 | 
						|
      const w = this._writableState // w.writable === false means that this is part of a Duplex stream
 | 
						|
      // where the writable side was disabled upon construction.
 | 
						|
      // Compat. The user might manually disable writable side through
 | 
						|
      // deprecated setter.
 | 
						|
 | 
						|
      return !!w && w.writable !== false && !w.destroyed && !w.errored && !w.ending && !w.ended
 | 
						|
    },
 | 
						|
 | 
						|
    set(val) {
 | 
						|
      // Backwards compatible.
 | 
						|
      if (this._writableState) {
 | 
						|
        this._writableState.writable = !!val
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableFinished: {
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.finished : false
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableObjectMode: {
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.objectMode : false
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableBuffer: {
 | 
						|
    get() {
 | 
						|
      return this._writableState && this._writableState.getBuffer()
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableEnded: {
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.ending : false
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableNeedDrain: {
 | 
						|
    get() {
 | 
						|
      const wState = this._writableState
 | 
						|
      if (!wState) return false
 | 
						|
      return !wState.destroyed && !wState.ending && wState.needDrain
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableHighWaterMark: {
 | 
						|
    get() {
 | 
						|
      return this._writableState && this._writableState.highWaterMark
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableCorked: {
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.corked : 0
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableLength: {
 | 
						|
    get() {
 | 
						|
      return this._writableState && this._writableState.length
 | 
						|
    }
 | 
						|
  },
 | 
						|
  errored: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._writableState ? this._writableState.errored : null
 | 
						|
    }
 | 
						|
  },
 | 
						|
  writableAborted: {
 | 
						|
    enumerable: false,
 | 
						|
    get: function () {
 | 
						|
      return !!(
 | 
						|
        this._writableState.writable !== false &&
 | 
						|
        (this._writableState.destroyed || this._writableState.errored) &&
 | 
						|
        !this._writableState.finished
 | 
						|
      )
 | 
						|
    }
 | 
						|
  }
 | 
						|
})
 | 
						|
const destroy = destroyImpl.destroy
 | 
						|
 | 
						|
Writable.prototype.destroy = function (err, cb) {
 | 
						|
  const state = this._writableState // Invoke pending callbacks.
 | 
						|
 | 
						|
  if (!state.destroyed && (state.bufferedIndex < state.buffered.length || state[kOnFinished].length)) {
 | 
						|
    process.nextTick(errorBuffer, state)
 | 
						|
  }
 | 
						|
 | 
						|
  destroy.call(this, err, cb)
 | 
						|
  return this
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype._undestroy = destroyImpl.undestroy
 | 
						|
 | 
						|
Writable.prototype._destroy = function (err, cb) {
 | 
						|
  cb(err)
 | 
						|
}
 | 
						|
 | 
						|
Writable.prototype[EE.captureRejectionSymbol] = function (err) {
 | 
						|
  this.destroy(err)
 | 
						|
}
 | 
						|
 | 
						|
let webStreamsAdapters // Lazy to avoid circular references
 | 
						|
 | 
						|
function lazyWebStreams() {
 | 
						|
  if (webStreamsAdapters === undefined) webStreamsAdapters = {}
 | 
						|
  return webStreamsAdapters
 | 
						|
}
 | 
						|
 | 
						|
Writable.fromWeb = function (writableStream, options) {
 | 
						|
  return lazyWebStreams().newStreamWritableFromWritableStream(writableStream, options)
 | 
						|
}
 | 
						|
 | 
						|
Writable.toWeb = function (streamWritable) {
 | 
						|
  return lazyWebStreams().newWritableStreamFromStreamWritable(streamWritable)
 | 
						|
}
 |