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Updated air quality summary to use smoother gradient
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@ -193,6 +193,15 @@ beestat.component.card.air_quality_summary.prototype.decorate_contents_ = functi
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* @param {rocket.Elements} parent
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*/
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beestat.component.card.air_quality_summary.prototype.decorate_chart_ = function(parent) {
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const gradient = beestat.style.generate_gradient(
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[
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beestat.style.hex_to_rgb(beestat.style.color.green.base),
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beestat.style.hex_to_rgb(beestat.style.color.yellow.base),
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beestat.style.hex_to_rgb(beestat.style.color.red.base)
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],
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100
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);
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var grid_data = {};
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for (var runtime_sensor_id in beestat.cache.data.air_quality_summary) {
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var runtime_sensor = beestat.cache.data.air_quality_summary[runtime_sensor_id];
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@ -266,28 +275,28 @@ beestat.component.card.air_quality_summary.prototype.decorate_chart_ = function(
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// I am normalizing Air Quality between 0 and 100.
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const max_average = 100;
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const colors = [
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beestat.style.color.green.light,
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beestat.style.color.green.base,
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beestat.style.color.green.dark,
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beestat.style.color.yellow.light,
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beestat.style.color.yellow.base,
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beestat.style.color.yellow.dark,
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beestat.style.color.orange.light,
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beestat.style.color.orange.base,
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beestat.style.color.orange.dark,
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beestat.style.color.red.light,
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beestat.style.color.red.base,
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beestat.style.color.red.dark
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];
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// const colors = [
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// beestat.style.color.green.light,
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// beestat.style.color.green.base,
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// beestat.style.color.green.dark,
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// beestat.style.color.yellow.light,
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// beestat.style.color.yellow.base,
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// beestat.style.color.yellow.dark,
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// beestat.style.color.orange.light,
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// beestat.style.color.orange.base,
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// beestat.style.color.orange.dark,
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// beestat.style.color.red.light,
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// beestat.style.color.red.base,
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// beestat.style.color.red.dark
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// ];
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if (average < 1) {
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background = beestat.style.color.bluegray.light;
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} else if (average <= max_average) {
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background = colors[
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Math.floor(average / (max_average / colors.length))
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];
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background = beestat.style.rgb_to_hex(gradient[
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Math.floor(average / (max_average / gradient.length))
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]);
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} else {
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background = colors[colors.length - 1];
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background = beestat.style.rgb_to_hex(gradient[gradient.length - 1]);
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}
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}
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