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mirror of https://github.com/beestat/app.git synced 2026-02-26 13:10:23 -05:00
2026-02-19 08:59:36 -05:00

381 lines
10 KiB
JavaScript

/**
* Floor plan tree.
*/
beestat.component.floor_plan_entity.tree = function() {
this.enabled_ = true;
beestat.component.floor_plan_entity.apply(this, arguments);
};
beestat.extend(beestat.component.floor_plan_entity.tree, beestat.component.floor_plan_entity);
/**
* Decorate
*
* @param {SVGGElement} parent
*/
beestat.component.floor_plan_entity.tree.prototype.decorate_ = function(parent) {
this.decorate_circle_(parent);
if (this.active_ === true) {
this.decorate_handle_(parent);
}
};
/**
* Draw the tree circle.
*
* @param {SVGGElement} parent
*/
beestat.component.floor_plan_entity.tree.prototype.decorate_circle_ = function(parent) {
const self = this;
this.circle_ = document.createElementNS('http://www.w3.org/2000/svg', 'circle');
this.circle_.style.strokeWidth = '2';
parent.appendChild(this.circle_);
const tree_fill = beestat.style.color.green.dark;
if (this.active_ === true) {
this.set_draggable_(true);
this.circle_.style.cursor = 'pointer';
this.circle_.style.fillOpacity = '0.65';
this.circle_.style.fill = tree_fill;
this.circle_.style.stroke = '#ffffff';
this.circle_.style.filter = 'brightness(1.2)';
} else if (this.enabled_ === true) {
this.circle_.style.cursor = 'pointer';
this.circle_.style.fillOpacity = '0.5';
this.circle_.style.fill = tree_fill;
this.circle_.style.stroke = beestat.style.color.gray.base;
this.circle_.style.filter = 'none';
} else {
this.circle_.style.cursor = 'default';
this.circle_.style.fillOpacity = '0.2';
this.circle_.style.fill = beestat.style.color.gray.base;
this.circle_.style.stroke = beestat.style.color.gray.dark;
this.circle_.style.filter = 'none';
}
if (this.enabled_ === true) {
this.circle_.addEventListener('click', function(e) {
e.stopPropagation();
self.set_active(true);
});
}
this.update_circle_();
};
/**
* Draw the resize handle for active trees.
*
* @param {SVGGElement} parent
*/
beestat.component.floor_plan_entity.tree.prototype.decorate_handle_ = function(parent) {
const self = this;
this.handle_ = document.createElementNS('http://www.w3.org/2000/svg', 'circle');
this.handle_.setAttribute('r', 4);
this.handle_.style.fill = beestat.style.color.gray.light;
this.handle_.style.stroke = beestat.style.color.gray.light;
this.handle_.style.cursor = 'ew-resize';
parent.appendChild(this.handle_);
this.update_handle_();
this.handle_.addEventListener('mouseover', function() {
self.handle_.style.fill = beestat.style.color.lightblue.light;
self.handle_.style.stroke = beestat.style.color.lightblue.light;
});
this.handle_.addEventListener('mouseout', function() {
self.handle_.style.fill = beestat.style.color.gray.light;
self.handle_.style.stroke = beestat.style.color.gray.light;
});
this.handle_.addEventListener('mousedown', this.handle_mousedown_handler_.bind(this));
};
/**
* Update circle and handle geometry.
*/
beestat.component.floor_plan_entity.tree.prototype.update_circle_ = function() {
this.circle_.setAttribute('cx', 0);
this.circle_.setAttribute('cy', 0);
this.circle_.setAttribute('r', Math.max(1, (this.tree_.diameter || 1) / 2));
this.update_handle_();
};
/**
* Update the handle position.
*/
beestat.component.floor_plan_entity.tree.prototype.update_handle_ = function() {
if (this.handle_ !== undefined) {
this.handle_.setAttribute('cx', Math.max(1, (this.tree_.diameter || 1) / 2));
this.handle_.setAttribute('cy', 0);
}
};
/**
* Set the tree object.
*
* @param {object} tree
*
* @return {beestat.component.floor_plan_entity.tree} This.
*/
beestat.component.floor_plan_entity.tree.prototype.set_tree = function(tree) {
this.tree_ = tree;
this.tree_.tree_id = this.tree_.tree_id || window.crypto.randomUUID();
this.tree_.x = this.tree_.x || 0;
this.tree_.y = this.tree_.y || 0;
this.tree_.height = this.tree_.height || 120;
this.tree_.diameter = this.tree_.diameter || 72;
if (['conical', 'round', 'oval'].includes(this.tree_.type) === false) {
this.tree_.type = 'round';
}
this.x_ = this.tree_.x;
this.y_ = this.tree_.y;
return this;
};
/**
* Set the group this tree belongs to.
*
* @param {object} group
*
* @return {beestat.component.floor_plan_entity.tree} This.
*/
beestat.component.floor_plan_entity.tree.prototype.set_group = function(group) {
this.group_ = group;
return this;
};
/**
* Set enabled (different than active).
*
* @param {boolean} enabled
*
* @return {beestat.component.floor_plan_entity.tree} This.
*/
beestat.component.floor_plan_entity.tree.prototype.set_enabled = function(enabled) {
this.enabled_ = enabled;
return this;
};
/**
* Get the tree.
*
* @return {object} tree
*/
beestat.component.floor_plan_entity.tree.prototype.get_tree = function() {
return this.tree_;
};
/**
* Set active state.
*
* @param {boolean} active
*
* @return {beestat.component.floor_plan_entity.tree} This.
*/
beestat.component.floor_plan_entity.tree.prototype.set_active = function(active) {
if (active === true && this.enabled_ !== true) {
return this;
}
if (active !== this.active_) {
this.active_ = active;
if (this.active_ === true) {
if (
this.state_.active_tree_entity !== undefined &&
this.state_.active_tree_entity.get_tree().tree_id !== this.tree_.tree_id
) {
this.state_.active_tree_entity.set_active(false);
}
if (this.state_.active_point_entity !== undefined) {
this.state_.active_point_entity.set_active(false);
}
if (this.state_.active_wall_entity !== undefined) {
this.state_.active_wall_entity.set_active(false);
}
if (this.state_.active_room_entity !== undefined) {
this.state_.active_room_entity.set_active(false);
}
if (this.state_.active_surface_entity !== undefined) {
this.state_.active_surface_entity.set_active(false);
}
if (this.state_.active_opening_entity !== undefined) {
this.state_.active_opening_entity.set_active(false);
}
this.state_.active_tree_entity = this;
this.dispatchEvent('activate');
this.bring_to_front_();
} else {
delete this.state_.active_tree_entity;
this.dispatchEvent('inactivate');
}
if (this.rendered_ === true) {
this.rerender();
}
}
return this;
};
/**
* Set center position. Clamps to the grid bounds.
*
* @param {number} x
* @param {number} y
* @param {string} event lesser_update|update
*
* @return {beestat.component.floor_plan_entity.tree} This.
*/
beestat.component.floor_plan_entity.tree.prototype.set_xy = function(x, y, event = 'lesser_update') {
if (event === 'update') {
this.floor_plan_.save_buffer();
}
const radius = Math.max(1, (this.tree_.diameter || 1) / 2);
const half_grid = this.floor_plan_.get_grid_pixels() / 2;
let clamped_x = Math.round(x);
let clamped_y = Math.round(y);
clamped_x = Math.min(clamped_x, half_grid - radius);
clamped_x = Math.max(clamped_x, -half_grid + radius);
clamped_y = Math.min(clamped_y, half_grid - radius);
clamped_y = Math.max(clamped_y, -half_grid + radius);
this.tree_.x = clamped_x;
this.tree_.y = clamped_y;
this.dispatchEvent(event);
return beestat.component.floor_plan_entity.prototype.set_xy.apply(this, [clamped_x, clamped_y]);
};
/**
* Set tree diameter. Clamps to the grid bounds.
*
* @param {number} diameter
* @param {string} event lesser_update|update
*
* @return {beestat.component.floor_plan_entity.tree} This.
*/
beestat.component.floor_plan_entity.tree.prototype.set_diameter = function(diameter, event = 'lesser_update') {
if (event === 'update') {
this.floor_plan_.save_buffer();
}
const half_grid = this.floor_plan_.get_grid_pixels() / 2;
const max_radius = Math.max(
1,
Math.min(
half_grid - Math.abs(this.tree_.x),
half_grid - Math.abs(this.tree_.y)
)
);
const clamped_diameter = Math.min(
Math.max(1, Math.round(diameter)),
Math.round(max_radius * 2)
);
this.tree_.diameter = clamped_diameter;
if (this.rendered_ === true) {
this.update_circle_();
}
this.dispatchEvent(event);
return this;
};
/**
* Drag start setup for tree center dragging.
*/
beestat.component.floor_plan_entity.tree.prototype.after_mousedown_handler_ = function() {
this.drag_start_entity_ = {
'x': this.tree_.x,
'y': this.tree_.y
};
};
/**
* Drag move handler for tree center dragging.
*
* @param {Event} e
*/
beestat.component.floor_plan_entity.tree.prototype.after_mousemove_handler_ = function(e) {
if (this.drag_start_entity_ === undefined) {
return;
}
const desired_x = this.drag_start_entity_.x + (((e.clientX || e.touches[0].clientX) - this.drag_start_mouse_.x) * this.floor_plan_.get_scale());
const desired_y = this.drag_start_entity_.y + (((e.clientY || e.touches[0].clientY) - this.drag_start_mouse_.y) * this.floor_plan_.get_scale());
this.set_xy(desired_x, desired_y);
};
/**
* Handle mousedown for tree resize.
*
* @param {Event} e
*/
beestat.component.floor_plan_entity.tree.prototype.handle_mousedown_handler_ = function(e) {
e.stopPropagation();
this.resize_mousemove_handler_ = this.handle_mousemove_handler_.bind(this);
this.resize_mouseup_handler_ = this.handle_mouseup_handler_.bind(this);
window.addEventListener('mousemove', this.resize_mousemove_handler_);
window.addEventListener('touchmove', this.resize_mousemove_handler_);
window.addEventListener('mouseup', this.resize_mouseup_handler_);
window.addEventListener('touchend', this.resize_mouseup_handler_);
this.resize_dragged_ = false;
};
/**
* Handle mousemove for tree resize.
*
* @param {Event} e
*/
beestat.component.floor_plan_entity.tree.prototype.handle_mousemove_handler_ = function(e) {
const local_point = this.floor_plan_.get_local_point(e);
const distance = Math.sqrt(
Math.pow(local_point.x - this.tree_.x, 2) +
Math.pow(local_point.y - this.tree_.y, 2)
);
const diameter = distance * 2;
if (this.resize_dragged_ === false) {
this.floor_plan_.save_buffer();
this.resize_dragged_ = true;
}
this.set_diameter(diameter);
};
/**
* Handle mouseup for tree resize.
*/
beestat.component.floor_plan_entity.tree.prototype.handle_mouseup_handler_ = function() {
window.removeEventListener('mousemove', this.resize_mousemove_handler_);
window.removeEventListener('touchmove', this.resize_mousemove_handler_);
window.removeEventListener('mouseup', this.resize_mouseup_handler_);
window.removeEventListener('touchend', this.resize_mouseup_handler_);
if (this.resize_dragged_ === true) {
this.dispatchEvent('update');
}
};