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	Minor cleanups
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				@ -52,10 +52,7 @@ func Listen(network, addr string) (net.Listener, error) {
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	}
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	// make sure to start its usage counter at 1
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	lnGlobal := &globalListener{
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		usage: 1,
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		ln:    ln,
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	}
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	lnGlobal := &globalListener{usage: 1, ln: ln}
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	listeners[lnKey] = lnGlobal
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	return &fakeCloseListener{
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@ -271,8 +268,8 @@ type ParsedAddress struct {
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// JoinHostPort is like net.JoinHostPort, but where the port
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// is StartPort + offset.
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func (l ParsedAddress) JoinHostPort(offset uint) string {
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	return net.JoinHostPort(l.Host, strconv.Itoa(int(l.StartPort+offset)))
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func (pa ParsedAddress) JoinHostPort(offset uint) string {
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	return net.JoinHostPort(pa.Host, strconv.Itoa(int(pa.StartPort+offset)))
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}
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// PortRangeSize returns how many ports are in
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@ -83,6 +83,21 @@ func parseCaddyfile(h httpcaddyfile.Helper) (caddyhttp.MiddlewareHandler, error)
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	return &fsrv, nil
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}
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// parseTryFiles parses the try_files directive. It combines a file matcher
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// with a rewrite directive, so this is not a standard handler directive.
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// A try_files directive has this syntax (notice no matcher tokens accepted):
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//
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//    try_files <files...>
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//
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// and is shorthand for:
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//
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//    matcher:try_files {
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//        file {
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//            try_files <files...>
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//        }
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//    }
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//    rewrite match:try_files {http.matchers.file.relative}{http.request.uri.query_string}
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//
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func parseTryFiles(h httpcaddyfile.Helper) ([]httpcaddyfile.ConfigValue, error) {
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	if !h.Next() {
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		return nil, h.ArgErr()
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										17
									
								
								usagepool.go
									
									
									
									
									
								
							
							
						
						
									
										17
									
								
								usagepool.go
									
									
									
									
									
								
							@ -25,14 +25,15 @@ import (
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// only inserted if they do not already exist. There
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// are two ways to add values to the pool:
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//
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// 1) LoadOrStore will increment usage and store the
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//    value immediately if it does not already exist
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// 2) LoadOrNew will increment usage and construct the
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//    value immediately if it does not already exist,
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//    then store that value in the pool. When the
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//    constructed value is finally deleted from the
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//    pool (after its usage reaches 0), it will be
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//    cleaned up by calling its Destruct method.
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//     1) LoadOrStore will increment usage and store the
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//        value immediately if it does not already exist.
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//     2) LoadOrNew will atomically check for existence
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//        and construct the value immediately if it does
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//        not already exist, or increment the usage
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//        otherwise, then store that value in the pool.
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//        When the constructed value is finally deleted
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//        from the pool (when its usage reaches 0), it
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//        will be cleaned up by calling Destruct().
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//
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// The use of LoadOrNew allows values to be created
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// and reused and finally cleaned up only once, even
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