encode: make zstd checksum configurable (#7586)

* http: make zstd checksum configurable

* disable_checksum
This commit is contained in:
Sam Ottenhoff 2026-03-28 15:07:21 -04:00 committed by GitHub
parent 62e9c05264
commit 7a630f2910
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GPG Key ID: B5690EEEBB952194
3 changed files with 94 additions and 27 deletions

View File

@ -18,7 +18,9 @@ encode gzip zstd {
# Long way with a block for each encoding
encode {
zstd
zstd {
disable_checksum
}
gzip 5
}
@ -71,7 +73,9 @@ encode
"gzip": {
"level": 5
},
"zstd": {}
"zstd": {
"checksum": false
}
},
"handler": "encode",
"prefer": [

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@ -41,7 +41,10 @@ func parseCaddyfile(h httpcaddyfile.Helper) (caddyhttp.MiddlewareHandler, error)
//
// encode [<matcher>] <formats...> {
// gzip [<level>]
// zstd
// zstd [<level>] {
// level <level>
// disable_checksum
// }
// minimum_length <length>
// # response matcher block
// match {

View File

@ -33,6 +33,10 @@ type Zstd struct {
// The compression level. Accepted values: fastest, better, best, default.
Level string `json:"level,omitempty"`
// Whether to include the optional 4-byte zstd frame checksum trailer.
// If unset, the upstream zstd library default is preserved.
Checksum *bool `json:"checksum,omitempty"`
// Compression level refer to type constants value from zstd.SpeedFastest to zstd.SpeedBestCompression
level zstd.EncoderLevel
}
@ -48,19 +52,48 @@ func (Zstd) CaddyModule() caddy.ModuleInfo {
// UnmarshalCaddyfile sets up the handler from Caddyfile tokens.
func (z *Zstd) UnmarshalCaddyfile(d *caddyfile.Dispenser) error {
d.Next() // consume option name
if !d.NextArg() {
return nil
args := d.RemainingArgs()
switch len(args) {
case 0:
case 1:
if _, err := parseEncoderLevel(args[0]); err != nil {
return d.Err(err.Error())
}
z.Level = args[0]
default:
return d.ArgErr()
}
levelStr := d.Val()
if ok, _ := zstd.EncoderLevelFromString(levelStr); !ok {
return d.Errf("unexpected compression level, use one of '%s', '%s', '%s', '%s'",
zstd.SpeedFastest,
zstd.SpeedBetterCompression,
zstd.SpeedBestCompression,
zstd.SpeedDefault,
)
for nesting := d.Nesting(); d.NextBlock(nesting); {
switch d.Val() {
case "level":
args := d.RemainingArgs()
if len(args) != 1 {
return d.ArgErr()
}
if z.Level != "" {
return d.Err("compression level already specified")
}
if _, err := parseEncoderLevel(args[0]); err != nil {
return d.Err(err.Error())
}
z.Level = args[0]
case "disable_checksum":
if d.NextArg() {
return d.ArgErr()
}
if z.Checksum != nil {
return d.Err("checksum already specified")
}
disabled := false
z.Checksum = &disabled
default:
return d.Errf("unknown subdirective '%s'", d.Val())
}
}
z.Level = levelStr
return nil
}
@ -69,15 +102,11 @@ func (z *Zstd) Provision(ctx caddy.Context) error {
if z.Level == "" {
z.Level = zstd.SpeedDefault.String()
}
var ok bool
if ok, z.level = zstd.EncoderLevelFromString(z.Level); !ok {
return fmt.Errorf("unexpected compression level, use one of '%s', '%s', '%s', '%s'",
zstd.SpeedFastest,
zstd.SpeedDefault,
zstd.SpeedBetterCompression,
zstd.SpeedBestCompression,
)
level, err := parseEncoderLevel(z.Level)
if err != nil {
return err
}
z.level = level
return nil
}
@ -90,14 +119,45 @@ func (z Zstd) NewEncoder() encode.Encoder {
// The default of 8MB for the window is
// too large for many clients, so we limit
// it to 128K to lighten their load.
writer, _ := zstd.NewWriter(
nil,
zstd.WithWindowSize(128<<10),
writer, _ := zstd.NewWriter(nil, z.writerOptions(128<<10)...)
return writer
}
func (z Zstd) writerOptions(windowSize int) []zstd.EOption {
opts := []zstd.EOption{
zstd.WithWindowSize(windowSize),
zstd.WithEncoderConcurrency(1),
zstd.WithZeroFrames(true),
zstd.WithEncoderLevel(z.level),
zstd.WithEncoderLevel(z.encoderLevel()),
}
if z.Checksum != nil {
opts = append(opts, zstd.WithEncoderCRC(*z.Checksum))
}
return opts
}
func (z Zstd) encoderLevel() zstd.EncoderLevel {
if z.level != 0 {
return z.level
}
if z.Level != "" {
if level, err := parseEncoderLevel(z.Level); err == nil {
return level
}
}
return zstd.SpeedDefault
}
func parseEncoderLevel(level string) (zstd.EncoderLevel, error) {
if ok, encLevel := zstd.EncoderLevelFromString(level); ok {
return encLevel, nil
}
return 0, fmt.Errorf("unexpected compression level, use one of '%s', '%s', '%s', '%s'",
zstd.SpeedFastest,
zstd.SpeedBetterCompression,
zstd.SpeedBestCompression,
zstd.SpeedDefault,
)
return writer
}
// Interface guards