Before this change, a read of size (let's say) < 10, into a buffer of size 10, will return EOF because we're using CopyN to limit to the size of the buffer. That resulted in the body being read from later, which should only happen if it couldn't fit in the buffer.
With this change, the body is properly NOT set when it can all fit in the buffer.
* reverseproxy: Add more debug logs
This makes debug logging very noisy when reverse proxying, but I guess
that's the point.
This has shown to be useful in troubleshooting infrastructure issues.
* Update modules/caddyhttp/reverseproxy/streaming.go
Co-authored-by: Francis Lavoie <lavofr@gmail.com>
* Update modules/caddyhttp/reverseproxy/streaming.go
Co-authored-by: Francis Lavoie <lavofr@gmail.com>
* Add opt-in `trace_logs` option
* Rename to VerboseLogs
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Co-authored-by: Francis Lavoie <lavofr@gmail.com>
* use gofmput to format code
* use gci to format imports
* reconfigure gci
* linter autofixes
* rearrange imports a little
* export GOOS=windows golangci-lint run ./... --fix
* caddyhttp: Make use of http.ResponseController
Also syncs the reverseproxy implementation with stdlib's which now uses ResponseController as well 2449bbb5e6
* Enable full-duplex for HTTP/1.1
* Appease linter
* Add warning for builds with Go 1.20, so it's less surprising to users
* Improved godoc for EnableFullDuplex, copied text from stdlib
* Only wrap in encode if not already wrapped
* update quic-go to v0.37.0
* Bump to Go 1.20
* Bump golangci-lint version, yml syntax consistency
* Use skip-pkg-cache workaround
* Workaround needed for both?
* Seeding weakrand is no longer necessary
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Co-authored-by: Matt Holt <mholt@users.noreply.github.com>
Co-authored-by: Francis Lavoie <lavofr@gmail.com>
Ideally I'd just remove the parameter to caddy.Context.Logger(), but
this would break most Caddy plugins.
Instead, I'm making it variadic and marking it as partially deprecated.
In the future, I might completely remove the parameter once most
plugins have updated.
* reverseproxy: Close hijacked conns on reload/quit
We also send a Close control message to both ends of
WebSocket connections. I have tested this many times in
my dev environment with consistent success, although
the variety of scenarios was limited.
* Oops... actually call Close() this time
* CloseMessage --> closeMessage
Co-authored-by: Francis Lavoie <lavofr@gmail.com>
* Use httpguts, duh
* Use map instead of sync.Map
Co-authored-by: Francis Lavoie <lavofr@gmail.com>
* reverseproxy: Implement retry count, alternative to try_duration
* Add Caddyfile support for `retry_match`
* Refactor to deduplicate matcher parsing logic
* Fix lint