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	Initial sd_notify support was added in #3963, but that sent signals from both cmdRun and cmdReload. This approach has two drawbacks: - Reloads initiated via the API do not send signals. - The signals are sent from different processes, which requires the `NotifyAccess=exec` directive in the unit file. This change moves the NotifyReloading and NotifyReadiness invocations to Load, which address both of those drawbacks. It also adds a complimentary NotifyStopping method which is invoked from handleStop. All the notify methods are defined in a notify package to avoid an import loop.
		
			
				
	
	
		
			81 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2015 Matthew Holt and The Caddy Authors
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| package notify
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| 
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| import (
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| 	"io"
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| 	"net"
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| 	"os"
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| 	"strings"
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| )
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| 
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| // The documentation about this IPC protocol is available here:
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| // https://www.freedesktop.org/software/systemd/man/sd_notify.html
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| 
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| func sdNotify(path, payload string) error {
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| 	socketAddr := &net.UnixAddr{
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| 		Name: path,
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| 		Net:  "unixgram",
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| 	}
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| 
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| 	conn, err := net.DialUnix(socketAddr.Net, nil, socketAddr)
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| 	if err != nil {
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| 		return err
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| 	}
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| 	defer conn.Close()
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| 
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| 	if _, err := io.Copy(conn, strings.NewReader(payload)); err != nil {
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| 		return err
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| 	}
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| 	return nil
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| }
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| 
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| // notifyReadiness notifies systemd that caddy has finished its
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| // initialization routines.
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| func notifyReadiness() error {
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| 	val, ok := os.LookupEnv("NOTIFY_SOCKET")
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| 	if !ok || val == "" {
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| 		return nil
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| 	}
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| 	if err := sdNotify(val, "READY=1"); err != nil {
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| 		return err
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| 	}
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| 	return nil
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| }
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| 
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| // notifyReloading notifies systemd that caddy is reloading its config.
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| func notifyReloading() error {
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| 	val, ok := os.LookupEnv("NOTIFY_SOCKET")
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| 	if !ok || val == "" {
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| 		return nil
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| 	}
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| 	if err := sdNotify(val, "RELOADING=1"); err != nil {
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| 		return err
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| 	}
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| 	return nil
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| }
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| 
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| // notifyStopping notifies systemd that caddy is stopping.
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| func notifyStopping() error {
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| 	val, ok := os.LookupEnv("NOTIFY_SOCKET")
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| 	if !ok || val == "" {
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| 		return nil
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| 	}
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| 	if err := sdNotify(val, "STOPPING=1"); err != nil {
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| 		return err
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| 	}
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| 	return nil
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| }
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