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	This commit shouldn't change any behavior. It is simply a cleanup of the different proxy policies. It also adds some comments explaining the sampling method used, since on first inspection it might not appear to be a uniformly random selection.
		
			
				
	
	
		
			103 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package proxy
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| 
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| import (
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| 	"math"
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| 	"math/rand"
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| 	"sync"
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| )
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| 
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| // HostPool is a collection of UpstreamHosts.
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| type HostPool []*UpstreamHost
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| 
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| // Policy decides how a host will be selected from a pool.
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| type Policy interface {
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| 	Select(pool HostPool) *UpstreamHost
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| }
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| 
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| func init() {
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| 	RegisterPolicy("random", func() Policy { return &Random{} })
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| 	RegisterPolicy("least_conn", func() Policy { return &LeastConn{} })
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| 	RegisterPolicy("round_robin", func() Policy { return &RoundRobin{} })
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| }
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| 
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| // Random is a policy that selects up hosts from a pool at random.
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| type Random struct{}
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| 
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| // Select selects an up host at random from the specified pool.
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| func (r *Random) Select(pool HostPool) *UpstreamHost {
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| 
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| 	// Because the number of available hosts isn't known
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| 	// up front, the host is selected via reservoir sampling
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| 	// https://en.wikipedia.org/wiki/Reservoir_sampling
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| 	var randHost *UpstreamHost
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| 	count := 0
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| 	for _, host := range pool {
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| 		if !host.Available() {
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| 			continue
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| 		}
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| 
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| 		// (n % 1 == 0) holds for all n, therefore randHost
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| 		// will always get assigned a value if there is
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| 		// at least 1 available host
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| 		count++
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| 		if (rand.Int() % count) == 0 {
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| 			randHost = host
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| 		}
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| 	}
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| 	return randHost
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| }
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| 
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| // LeastConn is a policy that selects the host with the least connections.
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| type LeastConn struct{}
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| 
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| // Select selects the up host with the least number of connections in the
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| // pool.  If more than one host has the same least number of connections,
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| // one of the hosts is chosen at random.
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| func (r *LeastConn) Select(pool HostPool) *UpstreamHost {
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| 	var bestHost *UpstreamHost
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| 	count := 0
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| 	leastConn := int64(math.MaxInt64)
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| 	for _, host := range pool {
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| 		if !host.Available() {
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| 			continue
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| 		}
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| 
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| 		if host.Conns < leastConn {
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| 			leastConn = host.Conns
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| 			count = 0
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| 		}
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| 
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| 		// Among hosts with same least connections, perform a reservoir
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| 		// sample: https://en.wikipedia.org/wiki/Reservoir_sampling
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| 		if host.Conns == leastConn {
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| 			count++
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| 			if (rand.Int() % count) == 0 {
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| 				bestHost = host
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| 			}
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| 		}
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| 	}
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| 	return bestHost
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| }
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| 
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| // RoundRobin is a policy that selects hosts based on round robin ordering.
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| type RoundRobin struct {
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| 	robin uint32
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| 	mutex sync.Mutex
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| }
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| 
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| // Select selects an up host from the pool using a round robin ordering scheme.
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| func (r *RoundRobin) Select(pool HostPool) *UpstreamHost {
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| 	poolLen := uint32(len(pool))
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| 	r.mutex.Lock()
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| 	defer r.mutex.Unlock()
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| 	// Return next available host
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| 	for i := uint32(0); i < poolLen; i++ {
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| 		r.robin++
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| 		host := pool[r.robin%poolLen]
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| 		if host.Available() {
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| 			return host
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| 		}
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| 	}
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| 	return nil
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| }
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