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			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Package websockets implements a WebSocket server by executing
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// a command and piping its input and output through the WebSocket
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// connection.
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package websockets
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import (
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	"net/http"
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	"github.com/mholt/caddy/middleware"
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	"golang.org/x/net/websocket"
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)
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type (
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	// WebSockets is a type that holds configuration for the
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	// websocket middleware generally, like a list of all the
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	// websocket endpoints.
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	WebSockets struct {
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		// Next is the next HTTP handler in the chain for when the path doesn't match
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		Next middleware.Handler
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		// Sockets holds all the web socket endpoint configurations
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		Sockets []Config
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	}
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	// Config holds the configuration for a single websocket
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	// endpoint which may serve multiple websocket connections.
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	Config struct {
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		Path      string
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		Command   string
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		Arguments []string
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		Respawn   bool // TODO: Not used, but parser supports it until we decide on it
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	}
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)
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// ServeHTTP converts the HTTP request to a WebSocket connection and serves it up.
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func (ws WebSockets) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
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	for _, sockconfig := range ws.Sockets {
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		if middleware.Path(r.URL.Path).Matches(sockconfig.Path) {
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			socket := WebSocket{
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				Config:  sockconfig,
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				Request: r,
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			}
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			websocket.Handler(socket.Handle).ServeHTTP(w, r)
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			return 0, nil
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		}
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	}
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	// Didn't match a websocket path, so pass-thru
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	return ws.Next.ServeHTTP(w, r)
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}
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var (
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	// GatewayInterface is the dialect of CGI being used by the server
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	// to communicate with the script.  See CGI spec, 4.1.4
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	GatewayInterface string
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	// ServerSoftware is the name and version of the information server
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	// software making the CGI request.  See CGI spec, 4.1.17
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	ServerSoftware string
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)
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