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	* Tweak compression settings zstd: Limit window sizes to 128K to keep memory in control both server and client size. zstd: Write 0 length frames. This may be needed for compatibility. zstd: Create fewer encoders. Small memory improvement. gzip: Allow -2 (Huffman only) and -3 (stateless) compression modes. * Update modules/caddyhttp/encode/zstd/zstd.go Update docs. Co-authored-by: Francis Lavoie <lavofr@gmail.com> Co-authored-by: Francis Lavoie <lavofr@gmail.com>
		
			
				
	
	
		
			99 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddygzip
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import (
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	"fmt"
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	"strconv"
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	"github.com/caddyserver/caddy/v2"
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	"github.com/caddyserver/caddy/v2/caddyconfig/caddyfile"
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	"github.com/caddyserver/caddy/v2/modules/caddyhttp/encode"
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	"github.com/klauspost/compress/gzip"
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)
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func init() {
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	caddy.RegisterModule(Gzip{})
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}
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// Gzip can create gzip encoders.
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type Gzip struct {
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	Level int `json:"level,omitempty"`
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}
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// CaddyModule returns the Caddy module information.
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func (Gzip) CaddyModule() caddy.ModuleInfo {
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	return caddy.ModuleInfo{
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		ID:  "http.encoders.gzip",
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		New: func() caddy.Module { return new(Gzip) },
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	}
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}
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// UnmarshalCaddyfile sets up the handler from Caddyfile tokens.
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func (g *Gzip) UnmarshalCaddyfile(d *caddyfile.Dispenser) error {
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	for d.Next() {
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		if !d.NextArg() {
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			continue
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		}
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		levelStr := d.Val()
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		level, err := strconv.Atoi(levelStr)
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		if err != nil {
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			return err
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		}
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		g.Level = level
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	}
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	return nil
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}
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// Provision provisions g's configuration.
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func (g *Gzip) Provision(ctx caddy.Context) error {
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	if g.Level == 0 {
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		g.Level = defaultGzipLevel
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	}
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	return nil
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}
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// Validate validates g's configuration.
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func (g Gzip) Validate() error {
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	if g.Level < gzip.StatelessCompression {
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		return fmt.Errorf("quality too low; must be >= %d", gzip.StatelessCompression)
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	}
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	if g.Level > gzip.BestCompression {
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		return fmt.Errorf("quality too high; must be <= %d", gzip.BestCompression)
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	}
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	return nil
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}
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// AcceptEncoding returns the name of the encoding as
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// used in the Accept-Encoding request headers.
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func (Gzip) AcceptEncoding() string { return "gzip" }
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// NewEncoder returns a new gzip writer.
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func (g Gzip) NewEncoder() encode.Encoder {
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	writer, _ := gzip.NewWriterLevel(nil, g.Level)
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	return writer
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}
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// Informed from http://blog.klauspost.com/gzip-performance-for-go-webservers/
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var defaultGzipLevel = 5
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// Interface guards
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var (
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	_ encode.Encoding       = (*Gzip)(nil)
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	_ caddy.Provisioner     = (*Gzip)(nil)
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	_ caddy.Validator       = (*Gzip)(nil)
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	_ caddyfile.Unmarshaler = (*Gzip)(nil)
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)
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