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			135 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Package websockets implements a WebSocket server by executing
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// a command and piping its input and output through the WebSocket
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// connection.
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package websockets
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import (
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	"net/http"
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	"github.com/mholt/caddy/middleware"
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	"golang.org/x/net/websocket"
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)
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type (
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	// WebSockets is a type that holds configuration for the
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	// websocket middleware generally, like a list of all the
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	// websocket endpoints.
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	WebSockets struct {
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		// Next is the next HTTP handler in the chain for when the path doesn't match
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		Next middleware.Handler
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		// Sockets holds all the web socket endpoint configurations
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		Sockets []WSConfig
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	}
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	// WSConfig holds the configuration for a single websocket
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	// endpoint which may serve multiple websocket connections.
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	WSConfig struct {
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		Path      string
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		Command   string
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		Arguments []string
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		Respawn   bool // TODO: Not used, but parser supports it until we decide on it
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	}
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)
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// ServeHTTP converts the HTTP request to a WebSocket connection and serves it up.
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func (ws WebSockets) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
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	for _, sockconfig := range ws.Sockets {
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		if middleware.Path(r.URL.Path).Matches(sockconfig.Path) {
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			socket := WebSocket{
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				WSConfig: sockconfig,
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				Request:  r,
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			}
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			websocket.Handler(socket.Handle).ServeHTTP(w, r)
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			return 0, nil
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		}
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	}
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	// Didn't match a websocket path, so pass-thru
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	return ws.Next.ServeHTTP(w, r)
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}
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// New constructs and configures a new websockets middleware instance.
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func New(c middleware.Controller) (middleware.Middleware, error) {
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	var websocks []WSConfig
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	var respawn bool
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	optionalBlock := func() (hadBlock bool, err error) {
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		for c.NextBlock() {
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			hadBlock = true
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			if c.Val() == "respawn" {
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				respawn = true
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			} else {
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				return true, c.Err("Expected websocket configuration parameter in block")
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			}
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		}
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		return
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	}
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	for c.Next() {
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		var val, path, command string
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		// Path or command; not sure which yet
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		if !c.NextArg() {
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			return nil, c.ArgErr()
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		}
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		val = c.Val()
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		// Extra configuration may be in a block
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		hadBlock, err := optionalBlock()
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		if err != nil {
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			return nil, err
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		}
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		if !hadBlock {
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			// The next argument on this line will be the command or an open curly brace
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			if c.NextArg() {
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				path = val
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				command = c.Val()
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			} else {
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				path = "/"
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				command = val
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			}
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			// Okay, check again for optional block
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			hadBlock, err = optionalBlock()
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			if err != nil {
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				return nil, err
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			}
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		}
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		// Split command into the actual command and its arguments
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		cmd, args, err := middleware.SplitCommandAndArgs(command)
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		if err != nil {
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			return nil, err
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		}
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		websocks = append(websocks, WSConfig{
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			Path:      path,
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			Command:   cmd,
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			Arguments: args,
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			Respawn:   respawn, // TODO: This isn't used currently
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		})
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	}
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	GatewayInterface = envGatewayInterface
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	ServerSoftware = envServerSoftware
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	return func(next middleware.Handler) middleware.Handler {
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		return WebSockets{Next: next, Sockets: websocks}
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	}, nil
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}
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var (
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	// See CGI spec, 4.1.4
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	GatewayInterface string
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	// See CGI spec, 4.1.17
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	ServerSoftware string
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)
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const (
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	envGatewayInterface = "caddy-CGI/1.1"
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	envServerSoftware   = "caddy/" // TODO: Version
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)
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