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	The vendor/ folder was created with the help of @FiloSottile's gvt and vendorcheck. Any dependencies of Caddy plugins outside this repo are not vendored. We do not remove any unused, vendored packages because vendorcheck -u only checks using the current build configuration; i.e. packages that may be imported by files toggled by build tags of other systems. CI tests have been updated to ignore the vendor/ folder. When Go 1.9 is released, a few of the go commands should be revised to again use ./... as it will ignore the vendor folder by default.
		
			
				
	
	
		
			254 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			254 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package stringutil
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import (
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	"fmt"
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	"sort"
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	"unicode/utf8"
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)
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const (
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	terminationCharacter = '#'
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)
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func mustDoubleArray(da *doubleArray, err error) *doubleArray {
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	if err != nil {
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		panic(err)
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	}
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	return da
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}
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func (da *doubleArray) Build(keys []string) error {
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	records := makeRecords(keys)
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	if err := da.build(records, 1, 0, make(map[int]struct{})); err != nil {
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		return err
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	}
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	return nil
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}
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type doubleArray struct {
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	bc   []baseCheck
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	node []int
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}
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func newDoubleArray(keys []string) (*doubleArray, error) {
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	da := &doubleArray{
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		bc:   []baseCheck{0},
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		node: []int{-1}, // A start index is adjusting to 1 because 0 will be used as a mark of non-existent node.
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	}
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	if err := da.Build(keys); err != nil {
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		return nil, err
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	}
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	return da, nil
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}
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// baseCheck contains BASE, CHECK and Extra flags.
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// From the top, 22bits of BASE, 2bits of Extra flags and 8bits of CHECK.
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//
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//  BASE (22bit) | Extra flags (2bit) | CHECK (8bit)
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// |----------------------|--|--------|
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// 32                    10  8         0
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type baseCheck uint32
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func (bc baseCheck) Base() int {
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	return int(bc >> 10)
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}
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func (bc *baseCheck) SetBase(base int) {
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	*bc |= baseCheck(base) << 10
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}
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func (bc baseCheck) Check() byte {
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	return byte(bc)
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}
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func (bc *baseCheck) SetCheck(check byte) {
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	*bc |= baseCheck(check)
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}
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func (bc baseCheck) IsEmpty() bool {
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	return bc&0xfffffcff == 0
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}
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func (da *doubleArray) Lookup(path string) (length int) {
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	idx := 1
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	tmpIdx := idx
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	for i := 0; i < len(path); i++ {
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		c := path[i]
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		tmpIdx = da.nextIndex(da.bc[tmpIdx].Base(), c)
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		if tmpIdx >= len(da.bc) || da.bc[tmpIdx].Check() != c {
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			break
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		}
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		idx = tmpIdx
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	}
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	if next := da.nextIndex(da.bc[idx].Base(), terminationCharacter); next < len(da.bc) && da.bc[next].Check() == terminationCharacter {
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		return da.node[da.bc[next].Base()]
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	}
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	return -1
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}
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func (da *doubleArray) LookupByBytes(path []byte) (length int) {
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	idx := 1
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	tmpIdx := idx
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	for i := 0; i < len(path); i++ {
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		c := path[i]
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		tmpIdx = da.nextIndex(da.bc[tmpIdx].Base(), c)
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		if tmpIdx >= len(da.bc) || da.bc[tmpIdx].Check() != c {
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			break
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		}
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		idx = tmpIdx
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	}
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	if next := da.nextIndex(da.bc[idx].Base(), terminationCharacter); next < len(da.bc) && da.bc[next].Check() == terminationCharacter {
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		return da.node[da.bc[next].Base()]
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	}
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	return -1
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}
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func (da *doubleArray) build(srcs []record, idx, depth int, usedBase map[int]struct{}) error {
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	sort.Stable(recordSlice(srcs))
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	base, siblings, leaf, err := da.arrange(srcs, idx, depth, usedBase)
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	if err != nil {
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		return err
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	}
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	if leaf != nil {
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		da.bc[idx].SetBase(len(da.node))
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		da.node = append(da.node, leaf.value)
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	}
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	for _, sib := range siblings {
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		da.setCheck(da.nextIndex(base, sib.c), sib.c)
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	}
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	for _, sib := range siblings {
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		if err := da.build(srcs[sib.start:sib.end], da.nextIndex(base, sib.c), depth+1, usedBase); err != nil {
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			return err
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		}
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	}
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	return nil
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}
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func (da *doubleArray) setBase(i, base int) {
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	da.bc[i].SetBase(base)
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}
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func (da *doubleArray) setCheck(i int, check byte) {
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	da.bc[i].SetCheck(check)
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}
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func (da *doubleArray) findEmptyIndex(start int) int {
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	i := start
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	for ; i < len(da.bc); i++ {
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		if da.bc[i].IsEmpty() {
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			break
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		}
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	}
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	return i
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}
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// findBase returns good BASE.
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func (da *doubleArray) findBase(siblings []sibling, start int, usedBase map[int]struct{}) (base int) {
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	for idx, firstChar := start+1, siblings[0].c; ; idx = da.findEmptyIndex(idx + 1) {
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		base = da.nextIndex(idx, firstChar)
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		if _, used := usedBase[base]; used {
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			continue
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		}
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		i := 0
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		for ; i < len(siblings); i++ {
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			next := da.nextIndex(base, siblings[i].c)
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			if len(da.bc) <= next {
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				da.bc = append(da.bc, make([]baseCheck, next-len(da.bc)+1)...)
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			}
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			if !da.bc[next].IsEmpty() {
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				break
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			}
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		}
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		if i == len(siblings) {
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			break
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		}
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	}
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	usedBase[base] = struct{}{}
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	return base
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}
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func (da *doubleArray) arrange(records []record, idx, depth int, usedBase map[int]struct{}) (base int, siblings []sibling, leaf *record, err error) {
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	siblings, leaf, err = makeSiblings(records, depth)
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	if err != nil {
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		return -1, nil, nil, err
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	}
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	if len(siblings) < 1 {
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		return -1, nil, leaf, nil
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	}
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	base = da.findBase(siblings, idx, usedBase)
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	da.setBase(idx, base)
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	return base, siblings, leaf, err
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}
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type sibling struct {
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	start int
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	end   int
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	c     byte
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}
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func (da *doubleArray) nextIndex(base int, c byte) int {
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	return base ^ int(c)
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}
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func makeSiblings(records []record, depth int) (sib []sibling, leaf *record, err error) {
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	var (
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		pc byte
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		n  int
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	)
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	for i, r := range records {
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		if len(r.key) <= depth {
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			leaf = &r
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			continue
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		}
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		c := r.key[depth]
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		switch {
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		case pc < c:
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			sib = append(sib, sibling{start: i, c: c})
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		case pc == c:
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			continue
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		default:
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			return nil, nil, fmt.Errorf("stringutil: BUG: records hasn't been sorted")
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		}
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		if n > 0 {
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			sib[n-1].end = i
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		}
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		pc = c
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		n++
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	}
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	if n == 0 {
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		return nil, leaf, nil
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	}
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	sib[n-1].end = len(records)
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	return sib, leaf, nil
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}
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type record struct {
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	key   string
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	value int
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}
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func makeRecords(srcs []string) (records []record) {
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	termChar := string(terminationCharacter)
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	for _, s := range srcs {
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		records = append(records, record{
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			key:   string(s + termChar),
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			value: utf8.RuneCountInString(s),
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		})
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	}
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	return records
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}
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type recordSlice []record
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func (rs recordSlice) Len() int {
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	return len(rs)
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}
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func (rs recordSlice) Less(i, j int) bool {
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	return rs[i].key < rs[j].key
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}
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func (rs recordSlice) Swap(i, j int) {
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	rs[i], rs[j] = rs[j], rs[i]
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}
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