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	The vendor/ folder was created with the help of @FiloSottile's gvt and vendorcheck. Any dependencies of Caddy plugins outside this repo are not vendored. We do not remove any unused, vendored packages because vendorcheck -u only checks using the current build configuration; i.e. packages that may be imported by files toggled by build tags of other systems. CI tests have been updated to ignore the vendor/ folder. When Go 1.9 is released, a few of the go commands should be revised to again use ./... as it will ignore the vendor folder by default.
		
			
				
	
	
		
			199 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package flowcontrol
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import (
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	"errors"
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	"time"
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	"github.com/lucas-clemente/quic-go/congestion"
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	"github.com/lucas-clemente/quic-go/handshake"
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	"github.com/lucas-clemente/quic-go/protocol"
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	"github.com/lucas-clemente/quic-go/utils"
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)
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type flowController struct {
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	streamID                protocol.StreamID
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	contributesToConnection bool // does the stream contribute to connection level flow control
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	connectionParameters handshake.ConnectionParametersManager
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	rttStats             *congestion.RTTStats
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	bytesSent  protocol.ByteCount
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	sendWindow protocol.ByteCount
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	lastWindowUpdateTime time.Time
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	bytesRead                 protocol.ByteCount
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	highestReceived           protocol.ByteCount
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	receiveWindow             protocol.ByteCount
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	receiveWindowIncrement    protocol.ByteCount
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	maxReceiveWindowIncrement protocol.ByteCount
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}
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// ErrReceivedSmallerByteOffset occurs if the ByteOffset received is smaller than a ByteOffset that was set previously
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var ErrReceivedSmallerByteOffset = errors.New("Received a smaller byte offset")
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// newFlowController gets a new flow controller
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func newFlowController(streamID protocol.StreamID, contributesToConnection bool, connectionParameters handshake.ConnectionParametersManager, rttStats *congestion.RTTStats) *flowController {
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	fc := flowController{
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		streamID:                streamID,
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		contributesToConnection: contributesToConnection,
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		connectionParameters:    connectionParameters,
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		rttStats:                rttStats,
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	}
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	if streamID == 0 {
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		fc.receiveWindow = connectionParameters.GetReceiveConnectionFlowControlWindow()
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		fc.receiveWindowIncrement = fc.receiveWindow
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		fc.maxReceiveWindowIncrement = connectionParameters.GetMaxReceiveConnectionFlowControlWindow()
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	} else {
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		fc.receiveWindow = connectionParameters.GetReceiveStreamFlowControlWindow()
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		fc.receiveWindowIncrement = fc.receiveWindow
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		fc.maxReceiveWindowIncrement = connectionParameters.GetMaxReceiveStreamFlowControlWindow()
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	}
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	return &fc
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}
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func (c *flowController) ContributesToConnection() bool {
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	return c.contributesToConnection
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}
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func (c *flowController) getSendWindow() protocol.ByteCount {
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	if c.sendWindow == 0 {
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		if c.streamID == 0 {
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			return c.connectionParameters.GetSendConnectionFlowControlWindow()
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		}
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		return c.connectionParameters.GetSendStreamFlowControlWindow()
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	}
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	return c.sendWindow
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}
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func (c *flowController) AddBytesSent(n protocol.ByteCount) {
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	c.bytesSent += n
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}
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// UpdateSendWindow should be called after receiving a WindowUpdateFrame
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// it returns true if the window was actually updated
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func (c *flowController) UpdateSendWindow(newOffset protocol.ByteCount) bool {
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	if newOffset > c.sendWindow {
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		c.sendWindow = newOffset
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		return true
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	}
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	return false
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}
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func (c *flowController) SendWindowSize() protocol.ByteCount {
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	sendWindow := c.getSendWindow()
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	if c.bytesSent > sendWindow { // should never happen, but make sure we don't do an underflow here
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		return 0
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	}
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	return sendWindow - c.bytesSent
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}
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func (c *flowController) SendWindowOffset() protocol.ByteCount {
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	return c.getSendWindow()
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}
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// UpdateHighestReceived updates the highestReceived value, if the byteOffset is higher
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// Should **only** be used for the stream-level FlowController
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// it returns an ErrReceivedSmallerByteOffset if the received byteOffset is smaller than any byteOffset received before
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// This error occurs every time StreamFrames get reordered and has to be ignored in that case
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// It should only be treated as an error when resetting a stream
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func (c *flowController) UpdateHighestReceived(byteOffset protocol.ByteCount) (protocol.ByteCount, error) {
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	if byteOffset == c.highestReceived {
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		return 0, nil
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	}
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	if byteOffset > c.highestReceived {
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		increment := byteOffset - c.highestReceived
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		c.highestReceived = byteOffset
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		return increment, nil
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	}
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	return 0, ErrReceivedSmallerByteOffset
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}
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// IncrementHighestReceived adds an increment to the highestReceived value
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// Should **only** be used for the connection-level FlowController
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func (c *flowController) IncrementHighestReceived(increment protocol.ByteCount) {
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	c.highestReceived += increment
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}
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func (c *flowController) AddBytesRead(n protocol.ByteCount) {
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	// pretend we sent a WindowUpdate when reading the first byte
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	// this way auto-tuning of the window increment already works for the first WindowUpdate
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	if c.bytesRead == 0 {
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		c.lastWindowUpdateTime = time.Now()
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	}
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	c.bytesRead += n
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}
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// MaybeUpdateWindow updates the receive window, if necessary
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// if the receive window increment is changed, the new value is returned, otherwise a 0
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// the last return value is the new offset of the receive window
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func (c *flowController) MaybeUpdateWindow() (bool, protocol.ByteCount /* new increment */, protocol.ByteCount /* new offset */) {
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	diff := c.receiveWindow - c.bytesRead
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	// Chromium implements the same threshold
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	if diff < (c.receiveWindowIncrement / 2) {
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		var newWindowIncrement protocol.ByteCount
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		oldWindowIncrement := c.receiveWindowIncrement
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		c.maybeAdjustWindowIncrement()
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		if c.receiveWindowIncrement != oldWindowIncrement {
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			newWindowIncrement = c.receiveWindowIncrement
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		}
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		c.lastWindowUpdateTime = time.Now()
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		c.receiveWindow = c.bytesRead + c.receiveWindowIncrement
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		return true, newWindowIncrement, c.receiveWindow
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	}
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	return false, 0, 0
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}
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// maybeAdjustWindowIncrement increases the receiveWindowIncrement if we're sending WindowUpdates too often
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func (c *flowController) maybeAdjustWindowIncrement() {
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	if c.lastWindowUpdateTime.IsZero() {
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		return
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	}
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	rtt := c.rttStats.SmoothedRTT()
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	if rtt == 0 {
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		return
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	}
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	timeSinceLastWindowUpdate := time.Since(c.lastWindowUpdateTime)
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	// interval between the window updates is sufficiently large, no need to increase the increment
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	if timeSinceLastWindowUpdate >= 2*rtt {
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		return
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	}
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	oldWindowSize := c.receiveWindowIncrement
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	c.receiveWindowIncrement = utils.MinByteCount(2*c.receiveWindowIncrement, c.maxReceiveWindowIncrement)
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	// debug log, if the window size was actually increased
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	if oldWindowSize < c.receiveWindowIncrement {
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		newWindowSize := c.receiveWindowIncrement / (1 << 10)
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		if c.streamID == 0 {
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			utils.Debugf("Increasing receive flow control window for the connection to %d kB", newWindowSize)
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		} else {
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			utils.Debugf("Increasing receive flow control window increment for stream %d to %d kB", c.streamID, newWindowSize)
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		}
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	}
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}
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// EnsureMinimumWindowIncrement sets a minimum window increment
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// it is intended be used for the connection-level flow controller
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// it should make sure that the connection-level window is increased when a stream-level window grows
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func (c *flowController) EnsureMinimumWindowIncrement(inc protocol.ByteCount) {
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	if inc > c.receiveWindowIncrement {
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		c.receiveWindowIncrement = utils.MinByteCount(inc, c.maxReceiveWindowIncrement)
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		c.lastWindowUpdateTime = time.Time{} // disables autotuning for the next window update
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	}
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}
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func (c *flowController) CheckFlowControlViolation() bool {
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	return c.highestReceived > c.receiveWindow
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}
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