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	* SIGUSR2 triggers graceful binary upgrades (spawns new process) * Move some functions around, hopefully fixing Windows build * Clean up a couple file closes and add links to useful debugging thread * Use two underscores in upgrade env var To help ensure uniqueness / avoid possible collisions
		
			
				
	
	
		
			213 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package caddy
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| 
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| import (
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| 	"encoding/gob"
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| 	"fmt"
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| 	"io/ioutil"
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| 	"log"
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| 	"os"
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| 	"os/exec"
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| 	"sync"
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| )
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| 
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| func init() {
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| 	// register CaddyfileInput with gob so it knows into
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| 	// which concrete type to decode an Input interface
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| 	gob.Register(CaddyfileInput{})
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| }
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| 
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| // IsUpgrade returns true if this process is part of an upgrade
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| // where a parent caddy process spawned this one to upgrade
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| // the binary.
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| func IsUpgrade() bool {
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| 	mu.Lock()
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| 	defer mu.Unlock()
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| 	return isUpgrade
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| }
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| 
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| // Upgrade re-launches the process, preserving the listeners
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| // for a graceful upgrade. It does NOT load new configuration;
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| // it only starts the process anew with the current config.
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| // This makes it possible to perform zero-downtime binary upgrades.
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| //
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| // TODO: For more information when debugging, see:
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| // https://forum.golangbridge.org/t/bind-address-already-in-use-even-after-listener-closed/1510?u=matt
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| // https://github.com/mholt/shared-conn
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| func Upgrade() error {
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| 	log.Println("[INFO] Upgrading")
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| 
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| 	// use existing Caddyfile; do not change configuration during upgrade
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| 	currentCaddyfile, _, err := getCurrentCaddyfile()
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	if len(os.Args) == 0 { // this should never happen, but...
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| 		os.Args = []string{""}
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| 	}
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| 
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| 	// tell the child that it's a restart
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| 	env := os.Environ()
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| 	if !IsUpgrade() {
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| 		env = append(env, "CADDY__UPGRADE=1")
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| 	}
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| 
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| 	// prepare our payload to the child process
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| 	cdyfileGob := transferGob{
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| 		ListenerFds: make(map[string]uintptr),
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| 		Caddyfile:   currentCaddyfile,
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| 	}
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| 
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| 	// prepare a pipe to the fork's stdin so it can get the Caddyfile
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| 	rpipe, wpipe, err := os.Pipe()
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	// prepare a pipe that the child process will use to communicate
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| 	// its success with us by sending > 0 bytes
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| 	sigrpipe, sigwpipe, err := os.Pipe()
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	// pass along relevant file descriptors to child process; ordering
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| 	// is very important since we rely on these being in certain positions.
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| 	extraFiles := []*os.File{sigwpipe} // fd 3
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| 
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| 	// add file descriptors of all the sockets
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| 	for i, j := 0, 0; ; i++ {
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| 		instancesMu.Lock()
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| 		if i >= len(instances) {
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| 			instancesMu.Unlock()
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| 			break
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| 		}
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| 		inst := instances[i]
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| 		instancesMu.Unlock()
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| 
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| 		for _, s := range inst.servers {
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| 			gs, gracefulOk := s.server.(GracefulServer)
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| 			ln, lnOk := s.listener.(Listener)
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| 			pc, pcOk := s.packet.(PacketConn)
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| 			if gracefulOk {
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| 				if lnOk {
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| 					lnFile, _ := ln.File()
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| 					extraFiles = append(extraFiles, lnFile)
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| 					cdyfileGob.ListenerFds["tcp"+gs.Address()] = uintptr(4 + j) // 4 fds come before any of the listeners
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| 					j++
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| 				}
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| 				if pcOk {
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| 					pcFile, _ := pc.File()
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| 					extraFiles = append(extraFiles, pcFile)
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| 					cdyfileGob.ListenerFds["udp"+gs.Address()] = uintptr(4 + j) // 4 fds come before any of the listeners
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| 					j++
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	// set up the command
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| 	cmd := exec.Command(os.Args[0], os.Args[1:]...)
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| 	cmd.Stdin = rpipe      // fd 0
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| 	cmd.Stdout = os.Stdout // fd 1
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| 	cmd.Stderr = os.Stderr // fd 2
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| 	cmd.ExtraFiles = extraFiles
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| 	cmd.Env = env
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| 
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| 	// spawn the child process
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| 	err = cmd.Start()
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	// immediately close our dup'ed fds and the write end of our signal pipe
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| 	for _, f := range extraFiles {
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| 		f.Close()
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| 	}
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| 
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| 	// feed Caddyfile to the child
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| 	err = gob.NewEncoder(wpipe).Encode(cdyfileGob)
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| 	if err != nil {
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| 		return err
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| 	}
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| 	wpipe.Close()
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| 
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| 	// determine whether child startup succeeded
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| 	answer, readErr := ioutil.ReadAll(sigrpipe)
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| 	if answer == nil || len(answer) == 0 {
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| 		cmdErr := cmd.Wait() // get exit status
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| 		errStr := fmt.Sprintf("child failed to initialize: %v", cmdErr)
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| 		if readErr != nil {
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| 			errStr += fmt.Sprintf(" - additionally, error communicating with child process: %v", readErr)
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| 		}
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| 		return fmt.Errorf(errStr)
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| 	}
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| 
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| 	// looks like child is successful; we can exit gracefully.
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| 	log.Println("[INFO] Upgrade finished")
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| 	return Stop()
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| }
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| 
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| // getCurrentCaddyfile gets the Caddyfile used by the
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| // current (first) Instance and returns both of them.
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| func getCurrentCaddyfile() (Input, *Instance, error) {
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| 	instancesMu.Lock()
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| 	if len(instances) == 0 {
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| 		instancesMu.Unlock()
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| 		return nil, nil, fmt.Errorf("no server instances are fully running")
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| 	}
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| 	inst := instances[0]
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| 	instancesMu.Unlock()
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| 
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| 	currentCaddyfile := inst.caddyfileInput
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| 	if currentCaddyfile == nil {
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| 		// hmm, did spawing process forget to close stdin? Anyhow, this is unusual.
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| 		return nil, inst, fmt.Errorf("no Caddyfile to reload (was stdin left open?)")
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| 	}
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| 	return currentCaddyfile, inst, nil
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| }
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| 
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| // signalSuccessToParent tells the parent our status using pipe at index 3.
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| // If this process is not a restart, this function does nothing.
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| // Calling this function once this process has successfully initialized
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| // is vital so that the parent process can unblock and kill itself.
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| // This function is idempotent; it executes at most once per process.
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| func signalSuccessToParent() {
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| 	signalParentOnce.Do(func() {
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| 		if IsUpgrade() {
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| 			ppipe := os.NewFile(3, "")               // parent is reading from pipe at index 3
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| 			_, err := ppipe.Write([]byte("success")) // we must send some bytes to the parent
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| 			if err != nil {
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| 				log.Printf("[ERROR] Communicating successful init to parent: %v", err)
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| 			}
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| 			ppipe.Close()
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| 		}
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| 	})
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| }
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| 
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| // signalParentOnce is used to make sure that the parent is only
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| // signaled once; doing so more than once breaks whatever socket is
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| // at fd 4 (TODO: the reason for this is still unclear - to reproduce,
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| // call Stop() and Start() in succession at least once after a
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| // restart, then try loading first host of Caddyfile in the browser
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| // - this was pre-v0.9; this code and godoc is borrowed from the
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| // implementation then, but I'm not sure if it's been fixed yet, as
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| // of v0.10.7). Do not use this directly; call signalSuccessToParent
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| // instead.
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| var signalParentOnce sync.Once
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| 
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| // transferGob is used if this is a child process as part of
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| // a graceful upgrade; it is used to map listeners to their
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| // index in the list of inherited file descriptors. This
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| // variable is not safe for concurrent access.
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| var loadedGob transferGob
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| 
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| // transferGob maps bind address to index of the file descriptor
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| // in the Files array passed to the child process. It also contains
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| // the Caddyfile contents and any other state needed by the new process.
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| // Used only during graceful upgrades.
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| type transferGob struct {
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| 	ListenerFds map[string]uintptr
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| 	Caddyfile   Input
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| }
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