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			744 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			744 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Package caddy implements the Caddy server manager.
 | |
| //
 | |
| // To use this package:
 | |
| //
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| //   1. Set the AppName and AppVersion variables.
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| //   2. Call LoadCaddyfile() to get the Caddyfile.
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| //      Pass in the name of the server type (like "http").
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| //   3. Call caddy.Start() to start Caddy. You get back
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| //      an Instance, on which you can call Restart() to
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| //      restart it or Stop() to stop it.
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| //
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| // You should call Wait() on your instance to wait for
 | |
| // all servers to quit before your process exits.
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| package caddy
 | |
| 
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| import (
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| 	"bytes"
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| 	"fmt"
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| 	"io"
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| 	"io/ioutil"
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| 	"log"
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| 	"net"
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| 	"os"
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| 	"os/exec"
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| 	"path"
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| 	"runtime"
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| 	"strconv"
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| 	"strings"
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| 	"sync"
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| 	"time"
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| 
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| 	"github.com/mholt/caddy/caddyfile"
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| )
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| 
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| // Configurable application parameters
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| var (
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| 	// AppName is the name of the application.
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| 	AppName string
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| 
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| 	// AppVersion is the version of the application.
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| 	AppVersion string
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| 
 | |
| 	// Quiet mode will not show any informative output on initialization.
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| 	Quiet bool
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| 
 | |
| 	// PidFile is the path to the pidfile to create.
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| 	PidFile string
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| 
 | |
| 	// GracefulTimeout is the maximum duration of a graceful shutdown.
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| 	GracefulTimeout time.Duration
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| 
 | |
| 	// isUpgrade will be set to true if this process
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| 	// was started as part of an upgrade, where a parent
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| 	// Caddy process started this one.
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| 	isUpgrade bool
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| )
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| 
 | |
| // Instance contains the state of servers created as a result of
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| // calling Start and can be used to access or control those servers.
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| type Instance struct {
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| 	// serverType is the name of the instance's server type
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| 	serverType string
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| 
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| 	// caddyfileInput is the input configuration text used for this process
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| 	caddyfileInput Input
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| 
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| 	// wg is used to wait for all servers to shut down
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| 	wg *sync.WaitGroup
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| 
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| 	// servers is the list of servers with their listeners...
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| 	servers []serverListener
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| 
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| 	// these are callbacks to execute when certain events happen
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| 	onStartup  []func() error
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| 	onRestart  []func() error
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| 	onShutdown []func() error
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| }
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| 
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| // Stop stops all servers contained in i. It does NOT
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| // execute shutdown callbacks.
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| func (i *Instance) Stop() error {
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| 	// stop the servers
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| 	for _, s := range i.servers {
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| 		if gs, ok := s.server.(GracefulServer); ok {
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| 			if err := gs.Stop(); err != nil {
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| 				log.Printf("[ERROR] Stopping %s: %v", gs.Address(), err)
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| 			}
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| 		}
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| 	}
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| 
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| 	// splice instance list to delete this one
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| 	instancesMu.Lock()
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| 	for j, other := range instances {
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| 		if other == i {
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| 			instances = append(instances[:j], instances[j+1:]...)
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| 			break
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| 		}
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| 	}
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| 	instancesMu.Unlock()
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| 
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| 	return nil
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| }
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| 
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| // shutdownCallbacks executes all the shutdown callbacks of i.
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| // An error returned from one does not stop execution of the rest.
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| // All the errors will be returned.
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| func (i *Instance) shutdownCallbacks() []error {
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| 	var errs []error
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| 	for _, shutdownFunc := range i.onShutdown {
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| 		err := shutdownFunc()
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| 		if err != nil {
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| 			errs = append(errs, err)
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| 		}
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| 	}
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| 	return errs
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| }
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| 
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| // Restart replaces the servers in i with new servers created from
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| // executing the newCaddyfile. Upon success, it returns the new
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| // instance to replace i. Upon failure, i will not be replaced.
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| func (i *Instance) Restart(newCaddyfile Input) (*Instance, error) {
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| 	log.Println("[INFO] Reloading")
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| 
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| 	i.wg.Add(1)
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| 	defer i.wg.Done()
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| 
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| 	// run restart callbacks
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| 	for _, fn := range i.onRestart {
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| 		err := fn()
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| 		if err != nil {
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| 			return i, err
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| 		}
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| 	}
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| 
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| 	if newCaddyfile == nil {
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| 		newCaddyfile = i.caddyfileInput
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| 	}
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| 
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| 	// Add file descriptors of all the sockets that are capable of it
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| 	restartFds := make(map[string]restartPair)
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| 	for _, s := range i.servers {
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| 		gs, srvOk := s.server.(GracefulServer)
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| 		ln, lnOk := s.listener.(Listener)
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| 		if srvOk && lnOk {
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| 			restartFds[gs.Address()] = restartPair{server: gs, listener: ln}
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| 		}
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| 	}
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| 
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| 	// create new instance; if the restart fails, it is simply discarded
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| 	newInst := &Instance{serverType: newCaddyfile.ServerType(), wg: i.wg}
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| 
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| 	// attempt to start new instance
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| 	err := startWithListenerFds(newCaddyfile, newInst, restartFds)
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| 	if err != nil {
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| 		return i, err
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| 	}
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| 
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| 	// success! stop the old instance
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| 	i.Stop()
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| 
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| 	log.Println("[INFO] Reloading complete")
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| 
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| 	return newInst, nil
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| }
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| 
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| // SaveServer adds s and its associated listener ln to the
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| // internally-kept list of servers that is running. For
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| // saved servers, graceful restarts will be provided.
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| func (i *Instance) SaveServer(s Server, ln net.Listener) {
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| 	i.servers = append(i.servers, serverListener{server: s, listener: ln})
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| }
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| 
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| // HasListenerWithAddress returns whether this package is
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| // tracking a server using a listener with the address
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| // addr.
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| func HasListenerWithAddress(addr string) bool {
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| 	instancesMu.Lock()
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| 	defer instancesMu.Unlock()
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| 	for _, inst := range instances {
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| 		for _, sln := range inst.servers {
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| 			if listenerAddrEqual(sln.listener, addr) {
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| 				return true
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| 			}
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| 		}
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| 	}
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| 	return false
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| }
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| 
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| // listenerAddrEqual compares a listener's address with
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| // addr. Extra care is taken to match addresses with an
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| // empty hostname portion, as listeners tend to report
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| // [::]:80, for example, when the matching address that
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| // created the listener might be simply :80.
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| func listenerAddrEqual(ln net.Listener, addr string) bool {
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| 	lnAddr := ln.Addr().String()
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| 	hostname, port, err := net.SplitHostPort(addr)
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| 	if err != nil || hostname != "" {
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| 		return lnAddr == addr
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| 	}
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| 	if lnAddr == net.JoinHostPort("::", port) {
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| 		return true
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| 	}
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| 	if lnAddr == net.JoinHostPort("0.0.0.0", port) {
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| 		return true
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| 	}
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| 	return false
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| }
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| 
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| /*
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| // TODO: We should be able to support UDP servers... I'm considering this pattern.
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| 
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| type UDPListener struct {
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| 	*net.UDPConn
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| }
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| 
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| func (u UDPListener) Accept() (net.Conn, error) {
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| 	return u.UDPConn, nil
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| }
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| 
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| func (u UDPListener) Close() error {
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| 	return u.UDPConn.Close()
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| }
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| 
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| func (u UDPListener) Addr() net.Addr {
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| 	return u.UDPConn.LocalAddr()
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| }
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| 
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| var _ net.Listener = UDPListener{}
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| */
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| 
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| // Server is a type that can listen and serve. A Server
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| // must associate with exactly zero or one listeners.
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| type Server interface {
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| 	// Listen starts listening by creating a new listener
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| 	// and returning it. It does not start accepting
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| 	// connections.
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| 	Listen() (net.Listener, error)
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| 
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| 	// Serve starts serving using the provided listener.
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| 	// Serve must start the server loop nearly immediately,
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| 	// or at least not return any errors before the server
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| 	// loop begins. Serve blocks indefinitely, or in other
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| 	// words, until the server is stopped.
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| 	Serve(net.Listener) error
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| }
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| 
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| // Stopper is a type that can stop serving. The stop
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| // does not necessarily have to be graceful.
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| type Stopper interface {
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| 	// Stop stops the server. It blocks until the
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| 	// server is completely stopped.
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| 	Stop() error
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| }
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| 
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| // GracefulServer is a Server and Stopper, the stopping
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| // of which is graceful (whatever that means for the kind
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| // of server being implemented). It must be able to return
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| // the address it is configured to listen on so that its
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| // listener can be paired with it upon graceful restarts.
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| // The net.Listener that a GracefulServer creates must
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| // implement the Listener interface for restarts to be
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| // graceful (assuming the listener is for TCP).
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| type GracefulServer interface {
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| 	Server
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| 	Stopper
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| 
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| 	// Address returns the address the server should
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| 	// listen on; it is used to pair the server to
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| 	// its listener during a graceful/zero-downtime
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| 	// restart. Thus when implementing this method,
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| 	// you must not access a listener to get the
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| 	// address; you must store the address the
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| 	// server is to serve on some other way.
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| 	Address() string
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| }
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| 
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| // Listener is a net.Listener with an underlying file descriptor.
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| // A server's listener should implement this interface if it is
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| // to support zero-downtime reloads.
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| type Listener interface {
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| 	net.Listener
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| 	File() (*os.File, error)
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| }
 | |
| 
 | |
| // AfterStartup is an interface that can be implemented
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| // by a server type that wants to run some code after all
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| // servers for the same Instance have started.
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| type AfterStartup interface {
 | |
| 	OnStartupComplete()
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| }
 | |
| 
 | |
| // LoadCaddyfile loads a Caddyfile by calling the plugged in
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| // Caddyfile loader methods. An error is returned if more than
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| // one loader returns a non-nil Caddyfile input. If no loaders
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| // load a Caddyfile, the default loader is used. If no default
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| // loader is registered or it returns nil, the server type's
 | |
| // default Caddyfile is loaded. If the server type does not
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| // specify any default Caddyfile value, then an empty Caddyfile
 | |
| // is returned. Consequently, this function never returns a nil
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| // value as long as there are no errors.
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| func LoadCaddyfile(serverType string) (Input, error) {
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| 	// Ask plugged-in loaders for a Caddyfile
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| 	cdyfile, err := loadCaddyfileInput(serverType)
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| 	if err != nil {
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| 		return nil, err
 | |
| 	}
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| 
 | |
| 	// Otherwise revert to default
 | |
| 	if cdyfile == nil {
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| 		cdyfile = DefaultInput(serverType)
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| 	}
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| 
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| 	// Still nil? Geez.
 | |
| 	if cdyfile == nil {
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| 		cdyfile = CaddyfileInput{ServerTypeName: serverType}
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| 	}
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| 
 | |
| 	return cdyfile, nil
 | |
| }
 | |
| 
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| // Wait blocks until all of i's servers have stopped.
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| func (i *Instance) Wait() {
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| 	i.wg.Wait()
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| }
 | |
| 
 | |
| // CaddyfileFromPipe loads the Caddyfile input from f if f is
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| // not interactive input. f is assumed to be a pipe or stream,
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| // such as os.Stdin. If f is not a pipe, no error is returned
 | |
| // but the Input value will be nil. An error is only returned
 | |
| // if there was an error reading the pipe, even if the length
 | |
| // of what was read is 0.
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| func CaddyfileFromPipe(f *os.File) (Input, error) {
 | |
| 	fi, err := f.Stat()
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| 	if err == nil && fi.Mode()&os.ModeCharDevice == 0 {
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| 		// Note that a non-nil error is not a problem. Windows
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| 		// will not create a stdin if there is no pipe, which
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| 		// produces an error when calling Stat(). But Unix will
 | |
| 		// make one either way, which is why we also check that
 | |
| 		// bitmask.
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| 		// NOTE: Reading from stdin after this fails (e.g. for the let's encrypt email address) (OS X)
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| 		confBody, err := ioutil.ReadAll(f)
 | |
| 		if err != nil {
 | |
| 			return nil, err
 | |
| 		}
 | |
| 		return CaddyfileInput{
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| 			Contents: confBody,
 | |
| 			Filepath: f.Name(),
 | |
| 		}, nil
 | |
| 	}
 | |
| 
 | |
| 	// not having input from the pipe is not itself an error,
 | |
| 	// just means no input to return.
 | |
| 	return nil, nil
 | |
| }
 | |
| 
 | |
| // Caddyfile returns the Caddyfile used to create i.
 | |
| func (i *Instance) Caddyfile() Input {
 | |
| 	return i.caddyfileInput
 | |
| }
 | |
| 
 | |
| // Start starts Caddy with the given Caddyfile.
 | |
| //
 | |
| // This function blocks until all the servers are listening.
 | |
| func Start(cdyfile Input) (*Instance, error) {
 | |
| 	writePidFile()
 | |
| 	inst := &Instance{serverType: cdyfile.ServerType(), wg: new(sync.WaitGroup)}
 | |
| 	return inst, startWithListenerFds(cdyfile, inst, nil)
 | |
| }
 | |
| 
 | |
| func startWithListenerFds(cdyfile Input, inst *Instance, restartFds map[string]restartPair) error {
 | |
| 	if cdyfile == nil {
 | |
| 		cdyfile = CaddyfileInput{}
 | |
| 	}
 | |
| 
 | |
| 	stypeName := cdyfile.ServerType()
 | |
| 
 | |
| 	stype, err := getServerType(stypeName)
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	inst.caddyfileInput = cdyfile
 | |
| 
 | |
| 	sblocks, err := loadServerBlocks(stypeName, path.Base(cdyfile.Path()), bytes.NewReader(cdyfile.Body()))
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	ctx := stype.NewContext()
 | |
| 
 | |
| 	sblocks, err = ctx.InspectServerBlocks(cdyfile.Path(), sblocks)
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	err = executeDirectives(inst, cdyfile.Path(), stype.Directives, sblocks)
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	slist, err := ctx.MakeServers()
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	for _, startupFunc := range inst.onStartup {
 | |
| 		err := startupFunc()
 | |
| 		if err != nil {
 | |
| 			return err
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	err = startServers(slist, inst, restartFds)
 | |
| 	if err != nil {
 | |
| 		return err
 | |
| 	}
 | |
| 
 | |
| 	instancesMu.Lock()
 | |
| 	instances = append(instances, inst)
 | |
| 	instancesMu.Unlock()
 | |
| 
 | |
| 	// run any AfterStartup callbacks if this is not
 | |
| 	// part of a restart; then show file descriptor notice
 | |
| 	if restartFds == nil {
 | |
| 		for _, srvln := range inst.servers {
 | |
| 			if srv, ok := srvln.server.(AfterStartup); ok {
 | |
| 				srv.OnStartupComplete()
 | |
| 			}
 | |
| 		}
 | |
| 		if !Quiet {
 | |
| 			for _, srvln := range inst.servers {
 | |
| 				if !IsLoopback(srvln.listener.Addr().String()) {
 | |
| 					checkFdlimit()
 | |
| 					break
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func executeDirectives(inst *Instance, filename string,
 | |
| 	directives []string, sblocks []caddyfile.ServerBlock) error {
 | |
| 
 | |
| 	// map of server block ID to map of directive name to whatever.
 | |
| 	storages := make(map[int]map[string]interface{})
 | |
| 
 | |
| 	// It is crucial that directives are executed in the proper order.
 | |
| 	// We loop with the directives on the outer loop so we execute
 | |
| 	// a directive for all server blocks before going to the next directive.
 | |
| 	// This is important mainly due to the parsing callbacks (below).
 | |
| 	for _, dir := range directives {
 | |
| 		for i, sb := range sblocks {
 | |
| 			var once sync.Once
 | |
| 			if _, ok := storages[i]; !ok {
 | |
| 				storages[i] = make(map[string]interface{})
 | |
| 			}
 | |
| 
 | |
| 			for j, key := range sb.Keys {
 | |
| 				// Execute directive if it is in the server block
 | |
| 				if tokens, ok := sb.Tokens[dir]; ok {
 | |
| 					controller := &Controller{
 | |
| 						instance:  inst,
 | |
| 						Key:       key,
 | |
| 						Dispenser: caddyfile.NewDispenserTokens(filename, tokens),
 | |
| 						OncePerServerBlock: func(f func() error) error {
 | |
| 							var err error
 | |
| 							once.Do(func() {
 | |
| 								err = f()
 | |
| 							})
 | |
| 							return err
 | |
| 						},
 | |
| 						ServerBlockIndex:    i,
 | |
| 						ServerBlockKeyIndex: j,
 | |
| 						ServerBlockKeys:     sb.Keys,
 | |
| 						ServerBlockStorage:  storages[i][dir],
 | |
| 					}
 | |
| 
 | |
| 					setup, err := DirectiveAction(inst.serverType, dir)
 | |
| 					if err != nil {
 | |
| 						return err
 | |
| 					}
 | |
| 
 | |
| 					err = setup(controller)
 | |
| 					if err != nil {
 | |
| 						return err
 | |
| 					}
 | |
| 
 | |
| 					storages[i][dir] = controller.ServerBlockStorage // persist for this server block
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// See if there are any callbacks to execute after this directive
 | |
| 		if allCallbacks, ok := parsingCallbacks[inst.serverType]; ok {
 | |
| 			callbacks := allCallbacks[dir]
 | |
| 			for _, callback := range callbacks {
 | |
| 				if err := callback(); err != nil {
 | |
| 					return err
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func startServers(serverList []Server, inst *Instance, restartFds map[string]restartPair) error {
 | |
| 	errChan := make(chan error, len(serverList))
 | |
| 
 | |
| 	for _, s := range serverList {
 | |
| 		var ln net.Listener
 | |
| 		var err error
 | |
| 
 | |
| 		// If this is a reload and s is a GracefulServer,
 | |
| 		// reuse the listener for a graceful restart.
 | |
| 		if gs, ok := s.(GracefulServer); ok && restartFds != nil {
 | |
| 			addr := gs.Address()
 | |
| 			if old, ok := restartFds[addr]; ok {
 | |
| 				file, err := old.listener.File()
 | |
| 				if err != nil {
 | |
| 					return err
 | |
| 				}
 | |
| 				ln, err = net.FileListener(file)
 | |
| 				if err != nil {
 | |
| 					return err
 | |
| 				}
 | |
| 				file.Close()
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if ln == nil {
 | |
| 			ln, err = s.Listen()
 | |
| 			if err != nil {
 | |
| 				return err
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		inst.wg.Add(1)
 | |
| 		go func(s Server, ln net.Listener, inst *Instance) {
 | |
| 			defer inst.wg.Done()
 | |
| 			errChan <- s.Serve(ln)
 | |
| 		}(s, ln, inst)
 | |
| 
 | |
| 		inst.servers = append(inst.servers, serverListener{server: s, listener: ln})
 | |
| 	}
 | |
| 
 | |
| 	// Log errors that may be returned from Serve() calls,
 | |
| 	// these errors should only be occurring in the server loop.
 | |
| 	go func() {
 | |
| 		for err := range errChan {
 | |
| 			if err == nil {
 | |
| 				continue
 | |
| 			}
 | |
| 			if strings.Contains(err.Error(), "use of closed network connection") {
 | |
| 				// this error is normal when closing the listener
 | |
| 				continue
 | |
| 			}
 | |
| 			log.Println(err)
 | |
| 		}
 | |
| 	}()
 | |
| 
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func getServerType(serverType string) (ServerType, error) {
 | |
| 	stype, ok := serverTypes[serverType]
 | |
| 	if ok {
 | |
| 		return stype, nil
 | |
| 	}
 | |
| 	if len(serverTypes) == 0 {
 | |
| 		return ServerType{}, fmt.Errorf("no server types plugged in")
 | |
| 	}
 | |
| 	if serverType == "" {
 | |
| 		if len(serverTypes) == 1 {
 | |
| 			for _, stype := range serverTypes {
 | |
| 				return stype, nil
 | |
| 			}
 | |
| 		}
 | |
| 		return ServerType{}, fmt.Errorf("multiple server types available; must choose one")
 | |
| 	}
 | |
| 	return ServerType{}, fmt.Errorf("unknown server type '%s'", serverType)
 | |
| }
 | |
| 
 | |
| func loadServerBlocks(serverType, filename string, input io.Reader) ([]caddyfile.ServerBlock, error) {
 | |
| 	validDirectives := ValidDirectives(serverType)
 | |
| 	serverBlocks, err := caddyfile.ServerBlocks(filename, input, validDirectives)
 | |
| 	if err != nil {
 | |
| 		return nil, err
 | |
| 	}
 | |
| 	if len(serverBlocks) == 0 && serverTypes[serverType].DefaultInput != nil {
 | |
| 		newInput := serverTypes[serverType].DefaultInput()
 | |
| 		serverBlocks, err = caddyfile.ServerBlocks(newInput.Path(),
 | |
| 			bytes.NewReader(newInput.Body()), validDirectives)
 | |
| 		if err != nil {
 | |
| 			return nil, err
 | |
| 		}
 | |
| 	}
 | |
| 	return serverBlocks, nil
 | |
| }
 | |
| 
 | |
| // Stop stops ALL servers. It blocks until they are all stopped.
 | |
| // It does NOT execute shutdown callbacks, and it deletes all
 | |
| // instances after stopping is completed. Do not re-use any
 | |
| // references to old instances after calling Stop.
 | |
| func Stop() error {
 | |
| 	instancesMu.Lock()
 | |
| 	for _, inst := range instances {
 | |
| 		if err := inst.Stop(); err != nil {
 | |
| 			log.Printf("[ERROR] Stopping %s: %v", inst.serverType, err)
 | |
| 		}
 | |
| 	}
 | |
| 	instances = []*Instance{}
 | |
| 	instancesMu.Unlock()
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| // IsLoopback returns true if the hostname of addr looks
 | |
| // explicitly like a common local hostname. addr must only
 | |
| // be a host or a host:port combination.
 | |
| func IsLoopback(addr string) bool {
 | |
| 	host, _, err := net.SplitHostPort(addr)
 | |
| 	if err != nil {
 | |
| 		host = addr // happens if the addr is just a hostname
 | |
| 	}
 | |
| 	return host == "localhost" ||
 | |
| 		strings.Trim(host, "[]") == "::1" ||
 | |
| 		strings.HasPrefix(host, "127.")
 | |
| }
 | |
| 
 | |
| // checkFdlimit issues a warning if the OS limit for
 | |
| // max file descriptors is below a recommended minimum.
 | |
| func checkFdlimit() {
 | |
| 	const min = 8192
 | |
| 
 | |
| 	// Warn if ulimit is too low for production sites
 | |
| 	if runtime.GOOS == "linux" || runtime.GOOS == "darwin" {
 | |
| 		out, err := exec.Command("sh", "-c", "ulimit -n").Output() // use sh because ulimit isn't in Linux $PATH
 | |
| 		if err == nil {
 | |
| 			lim, err := strconv.Atoi(string(bytes.TrimSpace(out)))
 | |
| 			if err == nil && lim < min {
 | |
| 				fmt.Printf("WARNING: File descriptor limit %d is too low for production servers. "+
 | |
| 					"At least %d is recommended. Fix with \"ulimit -n %d\".\n", lim, min, min)
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Upgrade re-launches the process, preserving the listeners
 | |
| // for a graceful restart. It does NOT load new configuration;
 | |
| // it only starts the process anew with a fresh binary.
 | |
| //
 | |
| // TODO: This is not yet implemented
 | |
| func Upgrade() error {
 | |
| 	return fmt.Errorf("not implemented")
 | |
| 	// TODO: have child process set isUpgrade = true
 | |
| }
 | |
| 
 | |
| // IsUpgrade returns true if this process is part of an upgrade
 | |
| // where a parent caddy process spawned this one to ugprade
 | |
| // the binary.
 | |
| func IsUpgrade() bool {
 | |
| 	return isUpgrade
 | |
| }
 | |
| 
 | |
| // CaddyfileInput represents a Caddyfile as input
 | |
| // and is simply a convenient way to implement
 | |
| // the Input interface.
 | |
| type CaddyfileInput struct {
 | |
| 	Filepath       string
 | |
| 	Contents       []byte
 | |
| 	ServerTypeName string
 | |
| }
 | |
| 
 | |
| // Body returns c.Contents.
 | |
| func (c CaddyfileInput) Body() []byte { return c.Contents }
 | |
| 
 | |
| // Path returns c.Filepath.
 | |
| func (c CaddyfileInput) Path() string { return c.Filepath }
 | |
| 
 | |
| // ServerType returns c.ServerType.
 | |
| func (c CaddyfileInput) ServerType() string { return c.ServerTypeName }
 | |
| 
 | |
| // Input represents a Caddyfile; its contents and file path
 | |
| // (which should include the file name at the end of the path).
 | |
| // If path does not apply (e.g. piped input) you may use
 | |
| // any understandable value. The path is mainly used for logging,
 | |
| // error messages, and debugging.
 | |
| type Input interface {
 | |
| 	// Gets the Caddyfile contents
 | |
| 	Body() []byte
 | |
| 
 | |
| 	// Gets the path to the origin file
 | |
| 	Path() string
 | |
| 
 | |
| 	// The type of server this input is intended for
 | |
| 	ServerType() string
 | |
| }
 | |
| 
 | |
| // DefaultInput returns the default Caddyfile input
 | |
| // to use when it is otherwise empty or missing.
 | |
| // It uses the default host and port (depends on
 | |
| // host, e.g. localhost is 2015, otherwise 443) and
 | |
| // root.
 | |
| func DefaultInput(serverType string) Input {
 | |
| 	if _, ok := serverTypes[serverType]; !ok {
 | |
| 		return nil
 | |
| 	}
 | |
| 	if serverTypes[serverType].DefaultInput == nil {
 | |
| 		return nil
 | |
| 	}
 | |
| 	return serverTypes[serverType].DefaultInput()
 | |
| }
 | |
| 
 | |
| // writePidFile writes the process ID to the file at PidFile.
 | |
| // It does nothing if PidFile is not set.
 | |
| func writePidFile() error {
 | |
| 	if PidFile == "" {
 | |
| 		return nil
 | |
| 	}
 | |
| 	pid := []byte(strconv.Itoa(os.Getpid()) + "\n")
 | |
| 	return ioutil.WriteFile(PidFile, pid, 0644)
 | |
| }
 | |
| 
 | |
| type restartPair struct {
 | |
| 	server   GracefulServer
 | |
| 	listener Listener
 | |
| }
 | |
| 
 | |
| var (
 | |
| 	// instances is the list of running Instances.
 | |
| 	instances []*Instance
 | |
| 
 | |
| 	// instancesMu protects instances.
 | |
| 	instancesMu sync.Mutex
 | |
| )
 | |
| 
 | |
| const (
 | |
| 	// DefaultConfigFile is the name of the configuration file that is loaded
 | |
| 	// by default if no other file is specified.
 | |
| 	DefaultConfigFile = "Caddyfile"
 | |
| )
 |