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Use constScanLine()
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@ -117,7 +117,8 @@ QImage grayscale(const QImage &image) {
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QImage convolve(QImage &img, int matrix_size, float *matrix) {
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QImage convolve(QImage &img, int matrix_size, float *matrix) {
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int i, x, y, w, h, matrix_x, matrix_y;
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int i, x, y, w, h, matrix_x, matrix_y;
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int edge = matrix_size/2;
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int edge = matrix_size/2;
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QRgb *dest, *src, *s, **scanblock;
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QRgb *dest, *s, **scanblock;
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const QRgb *src = NULL;
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float *m, *normalize_matrix, normalize, r, g, b;
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float *m, *normalize_matrix, normalize, r, g, b;
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if(!(matrix_size % 2))
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if(!(matrix_size % 2))
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@ -147,7 +148,7 @@ QImage convolve(QImage &img, int matrix_size, float *matrix) {
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// apply
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// apply
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for(y=0; y < h; ++y){
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for(y=0; y < h; ++y){
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src = (QRgb *)img.scanLine(y);
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src = reinterpret_cast<const QRgb*>(img.constScanLine(y));
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dest = (QRgb *)buffer.scanLine(y);
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dest = (QRgb *)buffer.scanLine(y);
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// Read in scanlines to pixel neighborhood. If the scanline is outside
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// Read in scanlines to pixel neighborhood. If the scanline is outside
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// the image use the top or bottom edge.
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// the image use the top or bottom edge.
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