* feature(mobile, beta, Android): handle remote asset trash/restore events and rescan media
- Handle move to trash and restore from trash for remote assets on Android
- Trigger MediaScannerConnection to rescan affected media files
* feature(mobile, beta, Android): fix rescan
* fix imports
* fix checking conditions
* refactor naming
* fix line breaks
* refactor code
rollback changes in BackgroundServicePlugin
* refactor code (use separate TrashService)
* refactor code
* parallelize restoreFromTrash calls with Future.wait
format trash.provider.dart
* try to re-format trash.provider.dart
* re-format trash.provider.dart
* rename TrashService to TrashSyncService to avoid duplicated names
revert changes in original trash.provider.dart
* refactor code (minor nitpicks)
* process restoreFromTrash sequentially instead of Future.wait
* group local assets by checksum before moving to trash
delete LocalAssetEntity records when moved to trash
refactor code
* fix format
* use checksum for asset restoration
refactro code
* fix format
* sync trash only for backup-selected assets
* feat(db): add local_trashed_asset table and integrate with restoration flow
- Add new `local_trashed_asset` table to store metadata of trashed assets
- Save trashed asset info into `local_trashed_asset` before deletion
- Use `local_trashed_asset` as source for asset restoration
- Implement file restoration by `mediaId`
* resolve merge conflicts
* fix index creating on migration
* rework trashed assets handling
- add new table trashed_local_asset
- mirror trashed assets data in trashed_local_asset.
- compute checksums for assets trashed out-of-app.
- restore assets present in trashed_local_asset and non-trashed in remote_asset.
- simplify moving-to-trash logic based on remote_asset events.
* resolve merge conflicts
use updated approach for calculating checksums
* use CurrentPlatform instead _platform
fix mocks
* revert redundant changes
* Include trashed items in getMediaChanges
Process trashed items delta during incremental sync
* fix merge conflicts
* fix format
* trashed_local_asset table mirror of local_asset table structure
trashed_local_asset<->local_asset transfer data on move to trash or restore
refactor code
* refactor and format code
* refactor TrashedAsset model
fix missed data transfering
* refactor code
remove unused model
* fix label
* fix merge conflicts
* optimize, refactor code
remove redundant code and checking
getTrashedAssetsForAlbum for iOS
tests for hash trashed assets
* format code
* fix migration
fix tests
* fix generated file
* reuse exist checksums on trash data update
handle restoration errors
fix import
* format code
* sync_stream.service depend on repos
refactor assets restoration
update dependencies in tests
* remove trashed asset model
remove trash_sync.service
refactor DriftTrashedLocalAssetRepository, LocalSyncService
* rework fetching trashed assets data on native side
optimize handling trashed assets in local sync service
refactor code
* update NativeSyncApi on iOS side
remove unused code
* optimize sync trashed assets call in full sync mode
refactor code
* fix format
* remove albumIds from getTrashedAssets params
fix upsert in trashed local asset repo
refactor code
* fix getTrashedAssets params
* fix(trash-sync): clean up NativeSyncApiImplBase and correct applyDelta
* refactor(trash-sync): optimize performance and fix minor issues
* refactor(trash-sync): add missed index
* feat(trash-sync): remove sinceLastCheckpoint param from getTrashedAssets
* fix(trash-sync): fix target table
* fix(trash-sync): remove unused extension
* fix(trash-sync): remove unused code
* fix(trash-sync): refactor code
* fix(trash-sync): reformat file
* fix(trash_sync): refactor code
* fix(trash_sync): improve moving to trash
* refactor(trash_sync): integrate MANAGE_MEDIA permission request into login flow and advanced settings
* refactor(trash_sync): add additional checking for experimental trash sync flag and MANAGE_MEDIA permission.
* refactor(trash_sync): resolve merge conflicts
* refactor(trash_sync): fix format
* resolve merge conflicts
add await for alert dialog
add missed request
* refactor(trash_sync): rework MANAGE_MEDIA info widget
show rationale text in permission request alert dialog
refactor setting getter
* fix(trash_sync): restore missing text values
* fix(trash_sync): format file
* fix(trash_sync): check backup enabled and remove remote asset existence check
* fix(trash_sync): remove checking backup enabled
test(trash_sync): cover sync-stream trash/restore paths and dedupe mocks
* test(trash_sync): cover trash/restore flows for local_sync_service
* chore(e2e): restore test-assets submodule pointer
---------
Co-authored-by: Peter Ombodi <peter.ombodi@gmail.com>
Co-authored-by: Alex <alex.tran1502@gmail.com>
* feat(mobile): drift place page
* merge main
* feat(mobile): drift place detail page (#19915)
---------
Co-authored-by: Alex <alex.tran1502@gmail.com>
* reduce timeline rebuilds
* feat: adds bottom sheet map and actions (#19692)
* adds bottom sheet map and actions
* PR feedbacks
* only reload the asset viewer if asset is changed
* styling tweak
---------
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex <alex.tran1502@gmail.com>
* rename singleton and remove event prefix
* adds bottom sheet map and actions
* PR feedbacks
* refactor: use provider for viewer state
* feat: adds top and bottom app bar
* add safe area to bottom app bar
* change app and bottom bar color
* viewer - always have black background
* use the full width for the bottom sheet on landscape as well
* constraint the bottom sheet to not expand all the way
* add padding for location details in landscape
---------
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex <alex.tran1502@gmail.com>
* add full image provider and refactor thumb providers
* photo_view updates
* wip: asset-viewer
* fix controller dispose on page change
* wip: bottom sheet
* fix interactions
* more bottomsheet changes
* generate schema
* PR feedback
* refactor asset viewer
* never rotate and fix background on page change
* use photoview as the loading builder
* precache after delay
* claude: optimizing rebuild of image provider
* claude: optimizing image decoding and caching
* use proper cache for new full size image providers
* chore: load local HEIC fullsize for iOS
* make controller callbacks nullable
* remove imageprovider cache
* do not handle drag gestures when zoomed
* use loadOriginal setting for HEIC / larger images
* preload assets outside timer
* never use same controllers in photo-view gallery
* fix: cannot scroll down once swipe with bottom sheet
---------
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex <alex.tran1502@gmail.com>