immich/mobile/lib/domain/services/timeline.service.dart
shenlong bcda2c6e22
feat(mobile): sqlite timeline (#19197)
* wip: timeline

* more segment extensions

* added scrubber

* refactor: timeline state

* more refactors

* fix scrubber segments

* added remote thumb & thumbhash provider

* feat: merged view

* scrub / merged asset fixes

* rename stuff & add tile indicators

* fix local album timeline query

* ignore hidden assets during sync

* ignore recovered assets during sync

* old scrubber

* add video indicator

* handle groupBy

* handle partner inTimeline

* show duration

* reduce widget nesting in thumb tile

* merge main

* chore: extend cacheExtent

* ignore touch events on scrub label when not visible

* scrub label ignore events and hide immediately

* auto reload on sync

* refactor image providers

* throttle db updates

---------

Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
2025-06-16 20:37:45 +05:30

127 lines
4.4 KiB
Dart

import 'dart:async';
import 'dart:math' as math;
import 'package:collection/collection.dart';
import 'package:immich_mobile/constants/constants.dart';
import 'package:immich_mobile/domain/interfaces/timeline.interface.dart';
import 'package:immich_mobile/domain/models/asset/base_asset.model.dart';
import 'package:immich_mobile/domain/models/setting.model.dart';
import 'package:immich_mobile/domain/models/timeline.model.dart';
import 'package:immich_mobile/domain/services/setting.service.dart';
import 'package:immich_mobile/utils/async_mutex.dart';
typedef TimelineAssetSource = Future<List<BaseAsset>> Function(
int index,
int count,
);
typedef TimelineBucketSource = Stream<List<Bucket>> Function();
class TimelineFactory {
final ITimelineRepository _timelineRepository;
final SettingsService _settingsService;
const TimelineFactory({
required ITimelineRepository timelineRepository,
required SettingsService settingsService,
}) : _timelineRepository = timelineRepository,
_settingsService = settingsService;
GroupAssetsBy get groupBy =>
GroupAssetsBy.values[_settingsService.get(Setting.groupAssetsBy)];
TimelineService main(List<String> timelineUsers) => TimelineService(
assetSource: (offset, count) => _timelineRepository
.getMainBucketAssets(timelineUsers, offset: offset, count: count),
bucketSource: () => _timelineRepository.watchMainBucket(
timelineUsers,
groupBy: groupBy,
),
);
TimelineService localAlbum({required String albumId}) => TimelineService(
assetSource: (offset, count) => _timelineRepository
.getLocalBucketAssets(albumId, offset: offset, count: count),
bucketSource: () =>
_timelineRepository.watchLocalBucket(albumId, groupBy: groupBy),
);
}
class TimelineService {
final TimelineAssetSource _assetSource;
final TimelineBucketSource _bucketSource;
TimelineService({
required TimelineAssetSource assetSource,
required TimelineBucketSource bucketSource,
}) : _assetSource = assetSource,
_bucketSource = bucketSource {
_bucketSubscription =
_bucketSource().listen((_) => unawaited(_reloadBucket()));
}
final AsyncMutex _mutex = AsyncMutex();
int _bufferOffset = 0;
List<BaseAsset> _buffer = [];
StreamSubscription? _bucketSubscription;
Stream<List<Bucket>> Function() get watchBuckets => _bucketSource;
Future<void> _reloadBucket() => _mutex.run(() async {
_buffer = await _assetSource(_bufferOffset, _buffer.length);
});
Future<List<BaseAsset>> loadAssets(int index, int count) =>
_mutex.run(() => _loadAssets(index, count));
Future<List<BaseAsset>> _loadAssets(int index, int count) async {
if (hasRange(index, count)) {
return getAssets(index, count);
}
// if the requested offset is greater than the cached offset, the user scrolls forward "down"
final bool forward = _bufferOffset < index;
// make sure to load a meaningful amount of data (and not only the requested slice)
// otherwise, each call to [loadAssets] would result in DB call trashing performance
// fills small requests to [kTimelineAssetLoadBatchSize], adds some legroom into the opposite scroll direction for large requests
final len = math.max(
kTimelineAssetLoadBatchSize,
count + kTimelineAssetLoadOppositeSize,
);
// when scrolling forward, start shortly before the requested offset
// when scrolling backward, end shortly after the requested offset to guard against the user scrolling
// in the other direction a tiny bit resulting in another required load from the DB
final start = math.max(
0,
forward
? index - kTimelineAssetLoadOppositeSize
: (len > kTimelineAssetLoadBatchSize ? index : index + count - len),
);
final assets = await _assetSource(start, len);
_buffer = assets;
_bufferOffset = start;
return getAssets(index, count);
}
bool hasRange(int index, int count) =>
index >= _bufferOffset && index + count <= _bufferOffset + _buffer.length;
List<BaseAsset> getAssets(int index, int count) {
if (!hasRange(index, count)) {
throw RangeError('TimelineService::getAssets Index out of range');
}
int start = index - _bufferOffset;
return _buffer.slice(start, start + count);
}
Future<void> dispose() async {
await _bucketSubscription?.cancel();
_bucketSubscription = null;
_buffer.clear();
_bufferOffset = 0;
}
}