immich/mobile/lib/widgets/map/asset_marker_icon.dart

108 lines
3.7 KiB
Dart

import 'package:flutter/material.dart';
import 'package:immich_mobile/extensions/build_context_extensions.dart';
import 'package:immich_mobile/presentation/widgets/images/remote_image_provider.dart';
import 'package:immich_mobile/utils/image_url_builder.dart';
class AssetMarkerIcon extends StatelessWidget {
const AssetMarkerIcon({required this.id, required this.thumbhash, super.key});
final String id;
final String thumbhash;
@override
Widget build(BuildContext context) {
final imageUrl = getThumbnailUrlForRemoteId(id);
return LayoutBuilder(
builder: (context, constraints) {
final pinHeight = constraints.maxHeight * 0.14;
final pinWidth = constraints.maxWidth * 0.14;
return SizedOverflowBox(
size: Size(pinWidth, pinHeight),
child: Stack(
// alignment: AlignmentGeometry.center,
children: [
Positioned(
bottom: 0,
left: constraints.maxWidth * 0.5,
child: CustomPaint(
painter: _PinPainter(
primaryColor: context.colorScheme.onSurface,
secondaryColor: context.colorScheme.surface,
primaryRadius: constraints.maxHeight * 0.06,
secondaryRadius: constraints.maxHeight * 0.038,
),
child: SizedBox(height: pinHeight, width: pinWidth),
),
),
Positioned(
top: constraints.maxHeight * 0.07,
left: constraints.maxWidth * 0.17,
child: CircleAvatar(
radius: constraints.maxHeight * 0.40,
backgroundColor: context.colorScheme.onSurface,
child: CircleAvatar(
radius: constraints.maxHeight * 0.37,
backgroundImage: RemoteImageProvider(url: imageUrl),
),
),
),
],
),
);
},
);
}
}
class _PinPainter extends CustomPainter {
final Color primaryColor;
final Color secondaryColor;
final double primaryRadius;
final double secondaryRadius;
const _PinPainter({
required this.primaryColor,
required this.secondaryColor,
required this.primaryRadius,
required this.secondaryRadius,
});
@override
void paint(Canvas canvas, Size size) {
Paint primaryBrush = Paint()
..color = primaryColor
..style = PaintingStyle.fill;
Paint secondaryBrush = Paint()
..color = secondaryColor
..style = PaintingStyle.fill;
Paint lineBrush = Paint()
..color = primaryColor
..style = PaintingStyle.stroke
..strokeWidth = 2;
canvas.drawCircle(Offset(size.width / 2, size.height), primaryRadius, primaryBrush);
canvas.drawCircle(Offset(size.width / 2, size.height), secondaryRadius, secondaryBrush);
canvas.drawPath(getTrianglePath(size.width, size.height), primaryBrush);
// The line is to make the above triangluar path more prominent since it has a slight curve
canvas.drawLine(Offset(size.width / 2, 0), Offset(size.width / 2, size.height), lineBrush);
}
Path getTrianglePath(double x, double y) {
final firstEndPoint = Offset(x / 2, y);
final controlPoint = Offset(x / 2, y * 0.3);
final secondEndPoint = Offset(x, 0);
return Path()
..quadraticBezierTo(controlPoint.dx, controlPoint.dy, firstEndPoint.dx, firstEndPoint.dy)
..quadraticBezierTo(controlPoint.dx, controlPoint.dy, secondEndPoint.dx, secondEndPoint.dy)
..lineTo(0, 0);
}
@override
bool shouldRepaint(_PinPainter old) {
return old.primaryColor != primaryColor || old.secondaryColor != secondaryColor;
}
}