immich/mobile/lib/models/cast/cast_manager_state.dart
Brandon Wees 5574b2dd39
feat(mobile): add cast support (#18341)
* initial cast framework complete and mocked cast dialog working

* wip casting

* casting works!

just need to add session key check and remote video controls

* cleanup of classes

* add session expiration checks

* cast dialog now shows connected device at top of list with a list header. Discovered devices are also cached for app session.

* cast video player finalized

* show fullsize assets on casting

* translation already happens on the text element

* remove prints

* fix lintings

* code review changes from @shenlong-tanwen

* fix connect method override

* fix alphabetization

* remove important

* filter chromecast audio devices

* fix some disconnect command ordering issues and unawaited futures

* remove prints

* only disconnect if we are connected

* don't try to reconnect if its the current device

* add cast button to top bar

* format sessions api

* more formatting issues fixed

* add snack bar to tell user that we cannot cast an asset that is not uploaded to server

* make casting icon change to primary color when casting is active

* only show casting snackbar if we are casting

* dont show cast button if asset is remote and we are not casting

* stop playing media if we seek to an asset that is not remote

* remove https check since it works with local http IP addresses

* remove unneeded imports

* fix recasting when socket closes

* fix info plist formatting

* only show cast button if there is an active websocket connection (ie the server is accessible)

* add device capability bitmask checks

* small comment about bitmask
2025-06-08 21:55:23 -05:00

89 lines
2.4 KiB
Dart

import 'dart:convert';
enum CastDestinationType { googleCast }
enum CastState { idle, playing, paused, buffering }
class CastManagerState {
final bool isCasting;
final String receiverName;
final CastState castState;
final Duration currentTime;
final Duration duration;
const CastManagerState({
required this.isCasting,
required this.receiverName,
required this.castState,
required this.currentTime,
required this.duration,
});
CastManagerState copyWith({
bool? isCasting,
String? receiverName,
CastState? castState,
Duration? currentTime,
Duration? duration,
}) {
return CastManagerState(
isCasting: isCasting ?? this.isCasting,
receiverName: receiverName ?? this.receiverName,
castState: castState ?? this.castState,
currentTime: currentTime ?? this.currentTime,
duration: duration ?? this.duration,
);
}
Map<String, dynamic> toMap() {
final result = <String, dynamic>{};
result.addAll({'isCasting': isCasting});
result.addAll({'receiverName': receiverName});
result.addAll({'castState': castState});
result.addAll({'currentTime': currentTime.inSeconds});
result.addAll({'duration': duration.inSeconds});
return result;
}
factory CastManagerState.fromMap(Map<String, dynamic> map) {
return CastManagerState(
isCasting: map['isCasting'] ?? false,
receiverName: map['receiverName'] ?? '',
castState: map['castState'] ?? CastState.idle,
currentTime: Duration(seconds: map['currentTime']?.toInt() ?? 0),
duration: Duration(seconds: map['duration']?.toInt() ?? 0),
);
}
String toJson() => json.encode(toMap());
factory CastManagerState.fromJson(String source) =>
CastManagerState.fromMap(json.decode(source));
@override
String toString() =>
'CastManagerState(isCasting: $isCasting, receiverName: $receiverName, castState: $castState, currentTime: $currentTime, duration: $duration)';
@override
bool operator ==(Object other) {
if (identical(this, other)) return true;
return other is CastManagerState &&
other.isCasting == isCasting &&
other.receiverName == receiverName &&
other.castState == castState &&
other.currentTime == currentTime &&
other.duration == duration;
}
@override
int get hashCode =>
isCasting.hashCode ^
receiverName.hashCode ^
castState.hashCode ^
currentTime.hashCode ^
duration.hashCode;
}