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Take channels into account when calculating fallback audio bitrate
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@ -2146,7 +2146,7 @@ namespace MediaBrowser.Controller.MediaEncoding
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if (audioBitRate.HasValue && (string.Equals(audioCodec, "flac", StringComparison.OrdinalIgnoreCase)
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if (audioBitRate.HasValue && (string.Equals(audioCodec, "flac", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(audioCodec, "alac", StringComparison.OrdinalIgnoreCase)))
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|| string.Equals(audioCodec, "alac", StringComparison.OrdinalIgnoreCase)))
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{
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{
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if ((audioStream.Channels ?? 0) >= 6)
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if (inputChannels >= 6)
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{
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{
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return Math.Min(3584000, audioBitRate.Value);
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return Math.Min(3584000, audioBitRate.Value);
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}
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}
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@ -2155,9 +2155,9 @@ namespace MediaBrowser.Controller.MediaEncoding
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}
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}
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// Empty bitrate area is not allow on iOS
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// Empty bitrate area is not allow on iOS
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// Default audio bitrate to 128K if it is not being requested
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// Default audio bitrate to 128K per channel if it is not being requested
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// https://ffmpeg.org/ffmpeg-codecs.html#toc-Codec-Options
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// https://ffmpeg.org/ffmpeg-codecs.html#toc-Codec-Options
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return 128000;
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return 128000 * (outputAudioChannels ?? audioStream.Channels ?? 1);
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}
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}
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public string GetAudioVbrModeParam(string encoder, int bitratePerChannel)
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public string GetAudioVbrModeParam(string encoder, int bitratePerChannel)
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