From 5bab02fa548df4a60a6241f7e7f338bffa88cb38 Mon Sep 17 00:00:00 2001 From: Bond_009 Date: Mon, 15 Jul 2024 14:27:12 +0200 Subject: [PATCH] Fix localization of audio title Maybe passing ILocalizationManager into the ctor of MediaStream is a better solution for master? --- .../Data/SqliteItemRepository.cs | 12 ++++++++---- .../Probing/ProbeResultNormalizer.cs | 2 ++ 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/Emby.Server.Implementations/Data/SqliteItemRepository.cs b/Emby.Server.Implementations/Data/SqliteItemRepository.cs index d6a074195c..2dd5f722a0 100644 --- a/Emby.Server.Implementations/Data/SqliteItemRepository.cs +++ b/Emby.Server.Implementations/Data/SqliteItemRepository.cs @@ -5694,13 +5694,17 @@ AND Type = @InternalPersonType)"); item.IsHearingImpaired = reader.TryGetBoolean(43, out var result) && result; - if (item.Type == MediaStreamType.Subtitle) + if (item.Type is MediaStreamType.Audio or MediaStreamType.Subtitle) { - item.LocalizedUndefined = _localization.GetLocalizedString("Undefined"); item.LocalizedDefault = _localization.GetLocalizedString("Default"); - item.LocalizedForced = _localization.GetLocalizedString("Forced"); item.LocalizedExternal = _localization.GetLocalizedString("External"); - item.LocalizedHearingImpaired = _localization.GetLocalizedString("HearingImpaired"); + + if (item.Type is MediaStreamType.Subtitle) + { + item.LocalizedUndefined = _localization.GetLocalizedString("Undefined"); + item.LocalizedForced = _localization.GetLocalizedString("Forced"); + item.LocalizedHearingImpaired = _localization.GetLocalizedString("HearingImpaired"); + } } return item; diff --git a/MediaBrowser.MediaEncoding/Probing/ProbeResultNormalizer.cs b/MediaBrowser.MediaEncoding/Probing/ProbeResultNormalizer.cs index 8b2685fe15..049d11876d 100644 --- a/MediaBrowser.MediaEncoding/Probing/ProbeResultNormalizer.cs +++ b/MediaBrowser.MediaEncoding/Probing/ProbeResultNormalizer.cs @@ -721,6 +721,8 @@ namespace MediaBrowser.MediaEncoding.Probing if (streamInfo.CodecType == CodecType.Audio) { stream.Type = MediaStreamType.Audio; + stream.LocalizedDefault = _localization.GetLocalizedString("Default"); + stream.LocalizedExternal = _localization.GetLocalizedString("External"); stream.Channels = streamInfo.Channels;