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	added BaseGame
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										30
									
								
								MediaBrowser.Controller/Entities/BaseGame.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								MediaBrowser.Controller/Entities/BaseGame.cs
									
									
									
									
									
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							@ -0,0 +1,30 @@
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namespace MediaBrowser.Controller.Entities
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{
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    /// <summary>
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    /// Class BaseGame
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    /// </summary>
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    public class BaseGame : BaseItem
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    {
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        /// <summary>
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        /// Gets the type of the media.
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        /// </summary>
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        /// <value>The type of the media.</value>
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        public override string MediaType
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        {
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            get { return Model.Entities.MediaType.Game; }
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        }
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        /// <summary>
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        /// Gets or sets the players supported.
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        /// </summary>
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        /// <value>The players supported.</value>
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        public int? PlayersSupported { get; set; }
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        /// <summary>
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        /// Gets or sets the game system.
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        /// </summary>
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        /// <value>The game system.</value>
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        public string GameSystem { get; set; }
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    }
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}
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@ -77,6 +77,7 @@
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    <Compile Include="Entities\Audio\Audio.cs" />
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    <Compile Include="Entities\Audio\MusicAlbum.cs" />
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    <Compile Include="Entities\Audio\MusicArtist.cs" />
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    <Compile Include="Entities\BaseGame.cs" />
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    <Compile Include="Entities\BaseItem.cs" />
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    <Compile Include="Entities\BasePluginFolder.cs" />
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    <Compile Include="Entities\Folder.cs" />
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@ -273,7 +273,7 @@ namespace MediaBrowser.Installer
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                }
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                catch (Exception e)
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                {
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                    SystemClose("Error Extracting - " + e.GetType().FullName + "\n\n" + e.Message);
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                    SystemClose("Error Extracting - " + e.GetType().FullName + "\n\n" + e.Message + "\n\n" + e.StackTrace);
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                    // Delete archive even if failed so we don't try again with this one
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                    TryDelete(archive);
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                    return;
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