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Merge pull request #14330 from jellyfin/qsv-dx11-static-pool
Fix QSV "static surface pool size exceeded" on Windows
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commit
6996c8a1de
@ -4442,6 +4442,13 @@ namespace MediaBrowser.Controller.MediaEncoding
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var swapOutputWandH = doVppTranspose && swapWAndH;
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var swapOutputWandH = doVppTranspose && swapWAndH;
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var hwScaleFilter = GetHwScaleFilter("vpp", "qsv", outFormat, swapOutputWandH, swpInW, swpInH, reqW, reqH, reqMaxW, reqMaxH);
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var hwScaleFilter = GetHwScaleFilter("vpp", "qsv", outFormat, swapOutputWandH, swpInW, swpInH, reqW, reqH, reqMaxW, reqMaxH);
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// d3d11va doesn't support dynamic pool size, use vpp filter ctx to relay
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// to prevent encoder async and bframes from exhausting the decoder pool.
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if (!string.IsNullOrEmpty(hwScaleFilter) && isD3d11vaDecoder)
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{
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hwScaleFilter += ":passthrough=0";
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}
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if (!string.IsNullOrEmpty(hwScaleFilter) && doVppTranspose)
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if (!string.IsNullOrEmpty(hwScaleFilter) && doVppTranspose)
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{
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{
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hwScaleFilter += $":transpose={transposeDir}";
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hwScaleFilter += $":transpose={transposeDir}";
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