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Ensure IPv6 property is threadsafe.
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parent
c9a387943f
commit
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@ -35,6 +35,11 @@ namespace Jellyfin.Networking.HappyEyeballs
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{
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private const int ConnectionEstablishTimeout = 2000;
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/// <summary>
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/// Interlocked doesn't support bool types.
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/// </summary>
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private static int _useIPv6 = 0;
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/// <summary>
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/// Gets a value indicating whether the initial IPv6 check has been performed (to determine whether v6 is available or not).
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/// </summary>
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@ -43,7 +48,21 @@ namespace Jellyfin.Networking.HappyEyeballs
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/// <summary>
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/// Gets or sets a value indicating whether IPv6 should be preferred. Value may change based on runtime failures.
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/// </summary>
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public static bool? UseIPv6 { get; set; } = null;
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public static bool UseIPv6
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{
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get => Interlocked.CompareExchange(ref _useIPv6, 1, 1) == 1;
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set
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{
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if (value)
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{
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Interlocked.CompareExchange(ref _useIPv6, 1, 0);
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}
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else
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{
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Interlocked.CompareExchange(ref _useIPv6, 0, 1);
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}
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}
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}
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/// <summary>
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/// Implements the httpclient callback method.
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@ -56,7 +75,7 @@ namespace Jellyfin.Networking.HappyEyeballs
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// Until .NET supports an implementation of Happy Eyeballs (https://tools.ietf.org/html/rfc8305#section-2),
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// let's make IPv4 fallback work in a simple way. This issue is being tracked at https://github.com/dotnet/runtime/issues/26177
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// and expected to be fixed in .NET 6.
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if (UseIPv6 == true)
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if (UseIPv6)
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{
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try
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{
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