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Merge pull request #12931 from gnattu/set-audio-codec-when-transcoding
Set AudioCodec when building stream
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commit
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@ -208,6 +208,14 @@ namespace MediaBrowser.Model.Dlna
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var longBitrate = Math.Min(transcodingBitrate, playlistItem.AudioBitrate ?? transcodingBitrate);
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var longBitrate = Math.Min(transcodingBitrate, playlistItem.AudioBitrate ?? transcodingBitrate);
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playlistItem.AudioBitrate = longBitrate > int.MaxValue ? int.MaxValue : Convert.ToInt32(longBitrate);
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playlistItem.AudioBitrate = longBitrate > int.MaxValue ? int.MaxValue : Convert.ToInt32(longBitrate);
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// Pure audio transcoding does not support comma separated list of transcoding codec at the moment.
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// So just use the AudioCodec as is would be safe enough as the _transcoderSupport.CanEncodeToAudioCodec
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// would fail so this profile will not even be picked up.
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if (playlistItem.AudioCodecs.Count == 0 && !string.IsNullOrWhiteSpace(transcodingProfile.AudioCodec))
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{
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playlistItem.AudioCodecs = [transcodingProfile.AudioCodec];
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}
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}
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}
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playlistItem.TranscodeReasons = transcodeReasons;
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playlistItem.TranscodeReasons = transcodeReasons;
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