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Set convolveAlpha to true
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@ -435,7 +435,7 @@ namespace Jellyfin.Drawing.Skia
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0f,
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0f,
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kernelOffset,
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kernelOffset,
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SKShaderTileMode.Clamp,
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SKShaderTileMode.Clamp,
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false);
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true);
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canvas.DrawBitmap(
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canvas.DrawBitmap(
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source,
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source,
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